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Park, Soyoung – Electronic Journal of e-Learning, 2022
Visual scaffolding, a type of scaffolding provided in a visual format, is considered to have potential in web-based learning environments as it naturally includes tacit information, highlights the critical features of tasks and promotes learning through the spatial organization of tasks. However, systematic approaches to visual scaffolding design…
Descriptors: Visual Aids, Scaffolding (Teaching Technique), Instructional Design, Electronic Learning
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Tawfik, Andrew A.; Koehler, Adrie A.; Gish-Lieberman, Jaclyn J.; Gatewood, Jessica – Innovations in Education and Teaching International, 2021
To date, little is known regarding how to best design instruction/guidance prompts that support learners' participation in collaborative argumentation (CA). To address this gap, this study compared the influence of two instruction/guidance prompts prior to learners' CA: problem representation (executive summary of the problem) and full…
Descriptors: Problem Solving, Prompting, Cooperative Learning, Online Courses
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Klein, Martin; Otto, Bärbel; Fischer, Martin R.; Stark, Robin – Advances in Health Sciences Education, 2019
The present study aims at fostering undergraduate medical students' clinical reasoning by learning from errors. By fostering the acquisition of "negative knowledge" about typical cognitive errors in the medical reasoning process, we support learners in avoiding future erroneous decisions and actions in similar situations. Since learning…
Descriptors: Medical Students, Thinking Skills, Case Method (Teaching Technique), Prompting
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Kwon, Kyungbin; Kumalasari, Christiana D.; Howland, Jane L. – Journal of Interactive Online Learning, 2011
This study examined the effects of self-explanation prompts on problem-solving performance. In total, 47 students were recruited and trained to debug web-program code in an online learning environment. Students in an open self-explanation group were asked to explain the problem cases to themselves, whereas a complete other-explanation group was…
Descriptors: College Students, Problem Solving, Learning Strategies, Electronic Learning
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Chen, Ching-Huei – Computers & Education, 2010
This study examined how web-based integration and procedure question prompts differentially affected students' knowledge acquisition and ill-structured problem solving skills, particularly in representing problem(s), developing solutions, and monitoring and evaluating a plan of action within the social science context. Eighty-four undergraduate…
Descriptors: Social Sciences, Problem Solving, Internet, Undergraduate Students
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Mayer, Richard E.; Johnson, Cheryl I. – Journal of Educational Computing Research, 2010
Students learned about electrical circuits in an arcade-type game consisting of 10 levels. For example, in one level students saw two circuits consisting of various batteries and resistors connected in series or parallel, and had to indicate which one had a higher rate of moving current. On levels 1-9, all students received a correct tone and had…
Descriptors: Feedback (Response), Educational Games, Experiential Learning, Science Instruction