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Showing 1 to 15 of 25 results Save | Export
Jeff Bender – ProQuest LLC, 2023
At an unrivaled and enduring pace, computing has transformed the world, resulting in demand for a universal fourth foundation beyond reading, writing, and arithmetic: computational thinking (CT). Despite increasingly widespread acceptance of CT as a crucial competency for all, transforming education systems accordingly has proven complex. The…
Descriptors: Addictive Behavior, Game Based Learning, Evaluation Methods, Computation
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Zahra Atiq; Rakhi Batra – ACM Transactions on Computing Education, 2024
Emotions are a complex multi-faceted phenomenon. To assess the complexity of emotions from different facets, multi-modal approaches are necessary. However, multi-modal approaches are rarely used for assessing emotions, especially in the context of computer programming. This study adopts a multi-modal approach to understand the changes in students'…
Descriptors: Psychological Patterns, Change, Programming, Problem Solving
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Mehta, Neha; Bist, Siddarth Singh; Shah, Priya – Higher Education, Skills and Work-based Learning, 2022
Purpose: With past studies indicating a lack of skill development in engineering education, there is a need for new pedagogical tools that are application and skill-oriented. Hackathons are widely accepted in the corporate world, in the engineering domain for skill development and recruitment but have not gained acceptance in mainstream…
Descriptors: Engineering Education, Teachers, Computer Software, Teacher Attitudes
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Quadir, Benazir; Mostafa, Kazi; Yang, Jie Chi; Shen, Juming; Akter, Rokaya – Education and Information Technologies, 2023
This study used the ARCS approach to investigate the effects of university students' motivation, including attention, relevance, confidence, and satisfaction, to use the Programming Teaching Assistant (PTA) on their Programming Problem-Solving Skills (PPSS). Previous studies have shown that PTA features enhance learners' programming performance,…
Descriptors: Programming Languages, Computer Science Education, Problem Solving, Student Motivation
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Kenney, Rachael; An, Tuyin; Kim, Sung-Hee; Uhan, Nelson A.; Yi, Ji Soo; Shamsul, Aiman – International Journal of Science and Mathematics Education, 2020
In linear programming, many students find it difficult to translate a verbal description of a problem into a valid mathematical model. To better understand this, we examine the existing characteristics of college engineering students' errors across linear programming (LP) problems. We examined textbooks to identify the types of problems typically…
Descriptors: Programming, Error Patterns, Engineering Education, Word Problems (Mathematics)
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Lockwood, Elise – Cognition and Instruction, 2022
In this paper, I discuss undergraduate students' engagement in basic Python programming while solving combinatorial problems. Students solved tasks that were designed to involve programming, and they were encouraged to engage in activities of prediction and reflection. I provide data from two paired teaching experiments, and I outline how the task…
Descriptors: Undergraduate Students, Thinking Skills, Prediction, Teaching Methods
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Cumhur, Meryem Gulyaz; Sarikaya, Hediye – Cypriot Journal of Educational Sciences, 2020
In this study, the aim is to evaluate the problem-solving processes in the understanding of problems and to determine and provide strategies, demonstration, expression and problem-writing dimensions in a numerical analysis course for engineering students. The quantitative data and qualitative data were interpreted using exploratory sequential…
Descriptors: Problem Solving, Engineering Education, Private Colleges, College Students
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Hulls, Carol C. W.; Rennick, Christopher – IEEE Transactions on Education, 2020
Contribution: A first-year programming course was redesigned with a large, open-ended robotics project. The course design aligns with best practices for promoting development of students' self-efficacy in solving ill-structured software design problems. Background: From Jonassen's theory, problem-solving outcomes are dependent on the problem…
Descriptors: Programming, Robotics, College Freshmen, Computer Software
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Ibrahim, Mohd Faisal; Huddin, Aqilah Baseri; Hashim, Fazida Hanim; Abdullah, Mardina; Rahni, Ashrani Aizzuddin Abd; Mustaza, Seri Mastura; Hussain, Aini; Zaman, Mohd Hairi Mohd – International Journal of Evaluation and Research in Education, 2020
This study examined the educational effects in strengthening programming skills among university's undergraduate engineering students via integration of a robotics project and an experiential learning approach. In this study, a robotics project was conducted to close the gap of students' difficulty in relating the theoretical concepts of…
Descriptors: Programming, Engineering Education, Experiential Learning, Active Learning
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Raman, Raghu; Vachharajani, Hardik; Achuthan, Krishnashree – Education and Information Technologies, 2018
Within the context of Rogers theory of perceived attributes, authors propose a framework that can predict students' motivation to adopt programming contest like ACM (Association of Computing Machinery) International Collegiate Programming Contest (ICPC). In this paper we investigate the attributes for adoption of programming contest in a social…
Descriptors: Student Motivation, Programming, Competition, Undergraduate Students
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Zhong, Baichang; Si, Qiuju – Journal of Educational Computing Research, 2021
Studies have indicated the importance of scaffolding in the problem-solving process, as well as the potential of integrating learning content into the troubleshooting tasks. However, few have explored in depth the learning process during troubleshooting via scaffolds while also taking students' cognitive load into account. To address this issue,…
Descriptors: Troubleshooting, Scaffolding (Teaching Technique), Instructional Effectiveness, Difficulty Level
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Kanika; Chakraverty, Shampa; Chakraborty, Pinaki – Journal of Educational Technology Systems, 2020
Courses on computer programming are included in the curricula of almost all engineering disciplines. We surveyed the research literature and identified the techniques that are commonly used by instructors for teaching these courses. We observed that visual programming and game-based learning can enhance computational thinking and problem-solving…
Descriptors: Teaching Methods, Programming, Computer Science Education, Robotics
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Bartholomew, Scott R.; Zhang, Liwei – Technology and Engineering Teacher, 2019
Although there are over 320,000 health and fitness apps available on major app stores, there is scant evidence that they actually promote a healthier lifestyle, assist users in exercising, or promote weight loss. This article presents a lesson plan using an Arduino for integrating computational thinking and game design with middle school students…
Descriptors: Technology Education, Engineering Education, Relevance (Education), Physical Fitness
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Andalibi, Mehran – International Journal of Higher Education, 2019
In the study herein aimed at incorporating the entrepreneurship mindset early on in the engineering curriculum of undergraduate students via a final project of an introductory programming course with MATLAB. Students were asked to find a need on campus, in the society, or in the market with a business potential and write a standalone application…
Descriptors: Creative Thinking, Engineering Education, Problem Solving, Entrepreneurship
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Aguilera-Venegas, Gabriel; Galán-García, José Luis; Galán-García, María Ángeles; Rodríguez-Cielos, Pedro – International Journal for Technology in Mathematics Education, 2015
Automated theorem proving (ATP) for Propositional Classical Logic is an algorithm to check the validity of a formula. It is a very well-known problem which is decidable but co-NP-complete. There are many algorithms for this problem. In this paper, an educationally oriented implementation of Semantic Tableaux method is described. The program has…
Descriptors: Mathematical Formulas, Problem Solving, Teaching Methods, Mathematical Logic
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