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Resing, Wilma C. M.; Vogelaar, Bart; Elliott, Julian G. – Educational Psychology, 2020
The present study investigated the usefulness of a pre-programmed, teleoperated, socially assistive peer robot in dynamic testing of complex problem solving utilising the Tower of Hanoi. The robot, in a 'Wizard of Oz' setting, provided instructions and prompts during dynamic testing to children when they had to solve 3 D Tower of Hanoi puzzles.…
Descriptors: Problem Solving, Robotics, Puzzles, Grade 2
Liu, Zhongxiu – International Educational Data Mining Society, 2015
Data-driven methods have been a successful approach to generating hints for programming problems. However, the majority of previous studies are focused on procedural hints that aim at moving students to the next closest state to the solution. In this paper, I propose a data-driven method to generate remedy hints for BOTS, a game that teaches…
Descriptors: Programming, Educational Games, Puzzles, Problem Solving

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