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Showing 1 to 15 of 16 results Save | Export
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Dotger, Benjamin; Masingila, Joanna; Bearkland, Mary; Dotger, Sharon – Journal of Mathematics Teacher Education, 2015
Field placements serve as the traditional "clinical" experience for prospective mathematics teachers to immerse themselves in the mathematical challenges of students. This article reports data from a different type of learning experience, that of a clinical simulation with a standardized individual. We begin with a brief background on…
Descriptors: Preservice Teacher Education, Mathematics Teachers, Experiential Learning, Simulation
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Yigit, Melike; Bofferding, Laura; Warnock, Miranda – Teaching Children Mathematics, 2014
The How Far Do You Think You Can Jump? activity (see EJ1174770) was completed in three different contexts: an after-school mathematics enrichment program at Woodland and Country Schools in Weston, Massachusetts; a small-group pull-out of second graders at Wren Elementary in Piedmont, South Carolina; and a family math night in Lafayette, Indiana.…
Descriptors: Mathematics Instruction, Teaching Methods, Competition, Athletics
Muschla, Judith A.; Muschla, Gary Robert; Muschla, Erin – Jossey-Bass, An Imprint of Wiley, 2012
The new Common Core State Standards for Mathematics have been formulated to provide students with instruction that will help them acquire a thorough knowledge of math at their grade level, which will in turn enable them to move on to higher mathematics with competence and confidence. "Hands-on Activities for Teaching the Common Core Math…
Descriptors: State Standards, Mathematics Instruction, Academic Standards, Experiential Learning
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Troccolo, Joseph A. – Mathematics Teacher, 1975
The mathematics of the game "Instant Insanity" is described in terms of graph theory, a part of combinational mathematics. (SD)
Descriptors: Enrichment, Experiential Learning, Games, Graphs
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Haigh, William E. – School Science and Mathematics, 1989
Provides examples of such statistical graphs as line, bar, picture and pie. Suggests uses of Logo Turtle Graphics in graph construction. Includes several program procedures for creating designs with the computer. (RT)
Descriptors: Computer Graphics, Computer Uses in Education, Computers, Experiential Learning
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Van de Walle, John A. – Arithmetic Teacher, 1978
Track cards are manipulative materials used to promote verbalization, spatial perception, eye-hand coordination, simple problem solving, and fun in doing mathematics. (JT)
Descriptors: Elementary School Mathematics, Experiential Learning, Geometric Concepts, Graphs
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Lynch, Collin F., Ed.; Merceron, Agathe, Ed.; Desmarais, Michel, Ed.; Nkambou, Roger, Ed. – International Educational Data Mining Society, 2019
The 12th iteration of the International Conference on Educational Data Mining (EDM 2019) is organized under the auspices of the International Educational Data Mining Society in Montreal, Canada. The theme of this year's conference is EDM in Open-Ended Domains. As EDM has matured it has increasingly been applied to open-ended and ill-defined tasks…
Descriptors: Data Collection, Data Analysis, Information Retrieval, Content Analysis
Bergmann, Peggy; Keanie, Marlene – 1993
LogoWriter provides the means through which students of varying backgrounds and abilities can experience different types of learning. It involves using problem solving, graphing, critical thinking, and other creative strategies. The lessons provided in this book contain ideas that allow beginners to explore various areas of Logo while using…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Software, Creativity
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Roth, Wolff-Michael – Science Teacher, 1991
Several types of physics activities that use real-world problems to motivate learners, use computers to assist in developing conceptual understandings, connect problem situations to mathematical models, and use the models to analyze other real-world problems are presented. The topics of racing sports, sailing, and damped harmonic oscillations are…
Descriptors: Calculus, Computer Simulation, Experiential Learning, Graphs
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Martin, Kathleen – School Science and Mathematics, 1989
Describes an activity which uses the computer to produce an environment that encourages an inductive reasoning approach to ratio and proportion through a billiard ball simulation. Provides examples of graphs and bouncing ball data. (RT)
Descriptors: Computer Simulation, Computer Uses in Education, Computers, Experiential Learning
Lehman, James D.; Campbell, John P. – 1991
Microcomputer-based laboratories (MBLs) are believed to have significant potential for improving laboratory experiences in science classrooms. A study funded through a grant project called STEPS to Better Science sought to broaden the knowledge base by examining MBL use by teachers and students in a variety of science classrooms in six high…
Descriptors: Computer Assisted Instruction, Computer Networks, Demonstrations (Educational), Experiential Learning
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Kemp, Jean A. – Journal of Computers in Mathematics and Science Teaching, 1988
States the objectives and implementation procedures for this teacher-directed or individualized learning discovery unit. Describes the value of the program and additional activities that can be included. Shows a copy of the program. (RT)
Descriptors: College Mathematics, Computer Uses in Education, Decision Making, Discovery Learning
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Dixon, Juli K.; Falba, Christy J. – Mathematics Teaching in the Middle School, 1997
Describes five activities using the World Wide Web that teach students to experience searching, locating, and organizing data. Students learn to summarize statistics, analyze data, make conjectures, and communicate information. They interpret or create bar graphs, line graphs, histograms, and circle graphs. (PVD)
Descriptors: Computer Assisted Instruction, Computer Uses in Education, Critical Thinking, Data Interpretation
Stamper, John, Ed.; Pardos, Zachary, Ed.; Mavrikis, Manolis, Ed.; McLaren, Bruce M., Ed. – International Educational Data Mining Society, 2014
The 7th International Conference on Education Data Mining held on July 4th-7th, 2014, at the Institute of Education, London, UK is the leading international forum for high-quality research that mines large data sets in order to answer educational research questions that shed light on the learning process. These data sets may come from the traces…
Descriptors: Information Retrieval, Data Processing, Data Analysis, Data Collection
Mizer, Robert; And Others – 1990
This document contains 29 programs and/or material listings that were nominated by at least three persons and for which there was evidence of the quality of the program or materials. Reviewers looked for positive evaluation data on the impact of the materials on students, or other information that assessed the quality of the program or materials,…
Descriptors: Algebra, Arithmetic, Audiovisual Aids, College Mathematics
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