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Sloman, Sabina J.; Goldstone, Robert L.; Gonzalez, Cleotilde – Cognitive Science, 2021
How do people use information from others to solve complex problems? Prior work has addressed this question by placing people in social learning situations where the problems they were asked to solve required varying degrees of exploration. This past work uncovered important interactions between groups' "connectivity" and the problem's…
Descriptors: Cooperative Learning, Problem Solving, Information Utilization, Models
Cocea, Mihaela; Magoulas, George D. – IEEE Transactions on Learning Technologies, 2017
Exploratory learning environments (ELEs) promote a view of learning that encourages students to construct and/or explore models and observe the effects of modifying their parameters. The freedom given to learners in this exploration context leads to a variety of learner approaches for constructing models and makes modelling of learner behavior a…
Descriptors: Generalization, Mathematics Instruction, Computer Simulation, Discovery Learning
Wicker, Frank W.; And Others – 1977
This research was based on the assumption that the teaching of broadly generalizable cognitive skills should be a primary goal of education--that students can be taught to be better insight problem solvers outside of school by training in school and that they can be given the skills necessary for efficient discovery learning. The subjects were 116…
Descriptors: Cognitive Development, Cognitive Objectives, Discovery Learning, Discovery Processes
Peer reviewedWills, Herbert – National Council of Teachers of Mathematics Yearbook (33rd), 1970
Discussed are generalizations and problem solving, unsound uses of generalizations, generalization as data, and student discovery of generalizations. (CT)
Descriptors: Discovery Learning, Generalization, Instruction, Learning
Scandura, Joseph M.; And Others – 1975
This study is one of several conducted by the authors in their investigation of the use of "higher order rules" in the solution of problems. The focus of the current experiment was determination of the compatibility of identified rules with the knowledge of average teenagers, and of the extent to which instruction in higher order rules…
Descriptors: College Mathematics, Discovery Learning, Generalization, Geometry
Peer reviewedDacey, Raymond – Mathematics Teacher, 1974
The problem of finding the area of a regular polygon is presented as a good example of a mathematical discovery that leads to a significant generalization. The problem of finding the number of sides which will maximize the area under certain conditions leads to several interesting results. (LS)
Descriptors: Calculus, Discovery Learning, Generalization, Geometric Concepts
Peer reviewedBrown, Stephen I. – Curriculum Theory Network, 1976
Using mathematics as an example, the nature of the confusion between "knowledge" and "coming to know" is elucidated. The range of curriculum choices available to structuralists once the distinction is clarified is larger, and teaching a body of knowledge and teaching by discovery are compatible. (Author/MLF)
Descriptors: Concept Teaching, Curriculum, Curriculum Research, Discovery Learning
Peer reviewedFeinstein, Irwin K. – School Science and Mathematics, 1979
Numerous mathematical examples are presented which illustrate and raise questions about students' tendencies to overgeneralize. (BB)
Descriptors: Cognitive Processes, Concept Formation, Discovery Learning, Generalization
Peer reviewedShilgalis, Thomas W. – Mathematics Teacher, 1992
Investigates the question concerning the maximum number of lines of symmetry possessed by irregular polygons. Gives examples to illustrate and justify the generalization that the number of lines of symmetry equals the largest proper divisor of the number of sides. Suggests related classroom activities. (MDH)
Descriptors: Discovery Learning, Generalization, Geometric Concepts, Inquiry
Peer reviewedCook, Marcy – Arithmetic Teacher, 1993
Presents 5 activities for the K-1, 2-3, 4-5, 6-8 grade levels and for in the home in which students explore the concept of combinations. Each activity includes a lesson plan to investigate a combinatorics problem appropriate for that grade level. Provides reproducible worksheets. (MDH)
Descriptors: Discovery Learning, Elementary Education, Elementary School Mathematics, Generalization
Peer reviewedRosenthal, Bill – Primus, 1992
Offers calculus students and teachers the opportunity to motivate and discover the first Fundamental Theorem of Calculus (FTC) in an experimental, experiential, inductive, intuitive, vernacular-based manner. Starting from the observation that a distance traveled at a constant speed corresponds to the area inside a rectangle, the FTC is discovered,…
Descriptors: Calculus, College Mathematics, Discovery Learning, Experiential Learning
Peer reviewedMastropieri, Margo A.; Scruggs, Thomas E.; Butcher, Karen – Journal of Special Education, 1997
Evaluation of a sequenced inquiry learning task with 20 normally achieving junior high students, 18 students with learning disabilities (LD), and 16 with mild mental retardation (MR) found 75 percent of the normal, 50 percent of the LD, but none of the MR students made the correct induction. LD and MR students were less likely to answer…
Descriptors: Discovery Learning, Generalization, Induction, Inquiry
Peer reviewedReimer, Wilbert – Mathematics Teacher, 1989
Domino games are used to illustrate problem-solving techniques in a college principles-of-mathematics course. Students develop tables and use Pascal's triangle to find the total number of pips and the sum of numbers on the pieces. (DC)
Descriptors: Class Activities, College Mathematics, Critical Thinking, Discovery Learning
Peer reviewedde Mestre, Neville; Baker, John – Australian Mathematics Teacher, 1992
Presents a hands-on mathematics task that can be investigated experimentally to produce a sequence of numbers. Describes ways to extrapolate values of the table of numbers by formulating and verifying a conjecture related to the pattern in the numbers. (MDH)
Descriptors: Class Activities, Discovery Learning, Generalization, Investigations
Peer reviewedHativa, Nira – Mathematics Education Research Journal, 1992
Examined the problem-solving strategies of above average students (n=42) in grades 2-4 on problems involving forgotten or new material while practicing arithmetic with a computer. Identified the different problem-solving strategies used, sorted them into categories, and illustrated them with examples from students' protocols. Made suggestions for…
Descriptors: Academically Gifted, Arithmetic, Cognitive Style, Computer Assisted Instruction

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