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Showing 1 to 15 of 45 results Save | Export
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Yanyan Sun; Chengjun Feng; Di Peng; Bian Wu – Journal of Computer Assisted Learning, 2024
Background: Both learning and problem solving are major goals of complex problem solving in engineering education. The order of knowledge construction and problem solving in learning through problem solving, however, has not been explained in current literature. Objectives: To understand their relationships, this study compared the effects of…
Descriptors: Goal Orientation, Active Learning, Inquiry, Engineering Education
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Wang, Cixiao; Wang, Jingxin; Shi, Zhu; Wu, Feng – Interactive Learning Environments, 2023
Digital instructional tools, such as virtual manipulatives, have been widely adopted as an enhanced approach to inquiry-based learning. However, the optimal ratio of mobile devices to students in instructional settings remain controversial. This research introduced a counterbalanced quasi-experiment to compare the learning performance and…
Descriptors: Comparative Analysis, Science Education, Inquiry, Active Learning
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Denis Dyvee Errabo; Alexandra Janine Paguio; Patrick Andrei Enriquez – Journal of Research in Innovative Teaching & Learning, 2024
Purpose: Design an innovative Flipped classroom's Delivery through virtual laboratory. Design/methodology/approach: The fundamental framework of the present investigation is a Participatory Action Research (PAR) design. By merging the impetus of "action." with the inclusiveness of "participation," PAR establishes a…
Descriptors: Flipped Classroom, Virtual Classrooms, Laboratories, Educational Innovation
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Mistry, Nimesh; Shahid, Namrah – Journal of Chemical Education, 2021
Guided-inquiry experiments are an important tool for helping students develop scientific practices such as hypothesizing and problem solving. In organic chemistry, these types of experiments can help students learn how to connect the theory of the reaction to the observation and data to decide how the reaction is proceeding or if it needs…
Descriptors: Organic Chemistry, Science Instruction, Computer Simulation, Teaching Methods
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Wu, Juana; Guo, Rong; Wang, Zhuo; Zeng, Rongqing – Interactive Learning Environments, 2021
Developing the problem-solving abilities of elementary school students has been recognized as an important educational objective. Science curricula, because of their practical and experimental characteristics, are thought to be an important way to develop students' problem-solving ability. The use of Virtual Reality (VR) technology in teaching…
Descriptors: Video Technology, Technology Integration, Computer Simulation, Science Activities
McCormick, Sierra; Powers, Jacklyn; Davenport, Jodi; Yaron, David – Grantee Submission, 2021
In today's science classrooms, with the integration of the Next Generation Science Standards (NGSS), teachers are encouraged to guide instruction through real-world phenomena and promote critical thinking through inquiry-based learning that helps students learn the reasoning and practical skills of scientists, rather than just rote memorization of…
Descriptors: Science Instruction, Chemistry, Inquiry, Thinking Skills
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Richter, Juliane; Lachner, Andreas; Jacob, Leonie; Bilgenroth, Friederike; Scheiter, Katharina – Journal of Computer Assisted Learning, 2022
Background: Engaging students in computer-assisted guided inquiry learning has great potential to scaffold their scientific understanding: Students are expected to improve their scientific problem-solving skills, and at the same time gain a deep conceptual understanding of the subject-matter. Additional generative activities such as creating video…
Descriptors: Self Concept, Problem Solving, Video Technology, Computer Assisted Instruction
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Yuliati, Lia; Riantoni, Cycin; Mufti, Nandang – International Journal of Instruction, 2018
The purpose of this research was to explore students' problem-solving skills through inquiry-based learning with PhET simulation, focussed on direct current electricity matter. The research used a mixed method approach with an embedded experimental model with 34 prospective physics teacher at the State University of Jambi, Indonesia. The data was…
Descriptors: Problem Solving, Inquiry, Active Learning, Science Process Skills
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Tsakeni, Maria – EURASIA Journal of Mathematics, Science and Technology Education, 2021
Inquiry-based practical work (IBPW) is one of the innovative instructional strategies in science education. Science teacher preparation programmes play a role in preparing preservice teachers to facilitate IBPW in classrooms located in different school settings, including multiple-deprived classrooms. The adverse conditions against the successful…
Descriptors: Foreign Countries, Preservice Teachers, Computation, Thinking Skills
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Teig, Nani; Scherer, Ronny; Kjaernsli, Marit – Journal of Research in Science Teaching, 2020
Previous research has demonstrated the potential of examining log-file data from computer-based assessments to understand student interactions with complex inquiry tasks. Rather than solely providing information about what has been achieved or the accuracy of student responses ("product data"), students' log files offer additional…
Descriptors: Science Process Skills, Thinking Skills, Inquiry, Simulation
Fourman, Janet L. – ProQuest LLC, 2018
Role-playing simulations have been effective techniques to encourage global skills in the engineering and design classrooms. May, Wold and Moore (2014), defined global skills as student display of respect, recognition, adjustment and integration. Gray, Debs, Exter, and Krause (2016), took this one step further and looked-for empathy in the design…
Descriptors: Science Education, Role Playing, Simulation, Interpersonal Competence
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Christie, Simon – set: Research Information for Teachers, 2018
This article reflects on a school's approach to gamifying the Royal Society Te Aparangi's First CREST Award. The article explains how CREST was reconceived as a quest using elements of live action role playing (LARP) and gamification, and the tools that were used to do this. It describes how progress was measured using a points system and the…
Descriptors: Foreign Countries, Teaching Methods, Play, Role Playing
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Tsai, Fu-Hsing; Hsu, I.-Ying – Journal of Baltic Science Education, 2020
This research aimed to develop a computer detective game for science education to provide students in experiencing real-world problem-solving after learning electricity-related knowledge, and to explore the effects of designing the guidance of process constraints and prompts into this game. To explore the effects of guidance, two different game…
Descriptors: Computer Games, Game Based Learning, Guidance, Problem Solving
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Fund, Zvia; Madjar, Nir – International Journal of Science Education, 2018
The current study focused on scaffolding programmes, including cognitive and meta-cognitive components, for science problem solving in a computerised learning environment to identify their unique effects on aspects of student motivation. Using expectancy-value theory as a conceptual framework, the current study focused on two motivational aspects:…
Descriptors: Scaffolding (Teaching Technique), Problem Solving, Student Motivation, Grade 7
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Weiss, Günther; Gohrbandt, Elisabeth – Review of International Geographical Education Online, 2018
Although inquiry-based learning is connected with a number of advantages, especially in the field of human geography, very little research has been carried out in lessons by the learners themselves to date. The aim of the study at hand is, therefore, to facilitate the process of solving problems from the sphere of human geography through the use…
Descriptors: Inquiry, Active Learning, Human Geography, Research Methodology
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