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Serious Game-Based Learning: The Place of Users' Verbalization in The Acquisition of Specific Skills
Denami, Maria – International Journal of Training and Development, 2018
This study focuses on the analysis of peripheral phenomena such as verbalization and over-learning by users while playing serious games (SGs) in order to develop their competences. For this purpose, we used an SG aimed at training the operators who are meant to work in cleanrooms devoted to pharmaceutical production. Data concerning the…
Descriptors: Educational Games, Skill Development, Verbal Communication, Verbal Learning
Di Camillo, Kirra; Dawson, Vaille – Teaching Science, 2020
This article reports on the explicit introduction of metacognitive strategies by an early career science teacher to support the application of mathematics skills. The research investigated the effectiveness of these strategies with three Year 11 physics students using an action research approach. Quantitative and qualitative data were collected…
Descriptors: Metacognition, Learning Strategies, Classroom Techniques, Mathematics Skills
Modir, Bahar; Thompson, John D.; Sayre, Eleanor C. – Physical Review Physics Education Research, 2017
Students' difficulties in quantum mechanics may be the result of unproductive framing and not a fundamental inability to solve the problems or misconceptions about physics content. We observed groups of students solving quantum mechanics problems in an upper-division physics course. Using the lens of epistemological framing, we investigated four…
Descriptors: Epistemology, Problem Solving, Quantum Mechanics, Physics
Brooks, Neon; Goldin-Meadow, Susan – Cognitive Science, 2016
Previous work has found that guiding problem-solvers' movements can have an immediate effect on their ability to solve a problem. Here we explore these processes in a learning paradigm. We ask whether guiding a learner's movements can have a delayed effect on learning, setting the stage for change that comes about only after instruction. Children…
Descriptors: Movement Education, Protocol Analysis, Mathematics Instruction, Mathematics Achievement
Roesler, Rebecca A. – Journal of Music Teacher Education, 2016
Teaching is replete with problem solving. Problem solving as a skill, however, is seldom addressed directly within music teacher education curricula, and research in music education has not examined problem solving systematically. A framework detailing problem-solving component skills would provide a needed foundation. I observed problem solving…
Descriptors: Problem Solving, Music Education, Preservice Teacher Education, Preservice Teachers
Hopkins, Sarah; de Villiers, Celeste – Mathematics Education Research Group of Australasia, 2016
Despite the importance placed on how children come to solve single-digit addition problems, many children count on to solve these problems when they are expected to use accurate retrieval-based strategies. In this study, we assessed if a subitising intervention improved the rate at which problem-solving practice promoted retrieval, using a…
Descriptors: Problem Solving, Intervention, Educational Practices, Grade 3
Bosma, Tirza; Stevenson, Claire E.; Resing, Wilma C. M. – Journal of Education and Training Studies, 2017
In this paper we investigated the contribution of a dynamic testing procedure, including multiple graduated prompts protocols, in identifying differences in need for instruction of second grade children (N = 120) with arithmetic difficulties. The training was adaptive and prompts were provided according to one of six protocols, each focusing on a…
Descriptors: Prompting, Grade 2, Arithmetic, Problem Solving
Davenport, Jodi L.; Leinhardt, Gaea; Greeno, James; Koedinger, Kenneth; Klahr, David; Karabinos, Michael; Yaron, David J. – Journal of Chemical Education, 2014
Two suggestions for instruction in chemical equilibrium are presented, along with the evidence that supports these suggestions. The first is to use diagrams to connect chemical reactions to the effects of reactions on concentrations. The second is the use of the majority and minority species (M&M) strategy to analyze chemical equilibrium…
Descriptors: Chemistry, Science Instruction, Instructional Improvement, Evidence
Weisenburgh-Snyder, Amy B.; Malmquist, Susan K.; Robbins, Joanne K.; Lipshin, Alison M. – Learning Disabilities: A Contemporary Journal, 2015
In the generative classroom, teachers provide well-designed learning environments that result in the combination, recombination, and reorganization of repertoires such that new untaught repertoires are likely to occur. One component that can contribute to such generativity is Precision Teaching (PT), a frequency building instructional…
Descriptors: Response to Intervention, Precision Teaching, Progress Monitoring, Mathematics Instruction
Zahodnic, Richard J. – ProQuest LLC, 2009
The optimal development of expertise is dependent on the application of a regimen of deliberate practice. A component of this practice is the development of critical thinking skills related to the solving of complex problems in ill-structured, naturalistic environments. The cognitive steps used to solve problems by experts is frequently not…
Descriptors: Expertise, Educational Strategies, Protocol Analysis, Decision Making
Pate, Michael L.; Miller, Greg – Journal of Agricultural Education, 2011
A randomized posttest-only control group experimental design was used to determine the effects of think-aloud pair problem solving (TAPPS) on the troubleshooting performance of 34 secondary-level career and technical education students. There was no significant difference in success rate between TAPPS students and students who worked alone…
Descriptors: Control Groups, Troubleshooting, Protocol Analysis, Problem Solving
Brand-Gruwel, Saskia; Wopereis, Iwan; Walraven, Amber – Computers & Education, 2009
This paper presents the IPS-I-model: a model that describes the process of information problem solving (IPS) in which the Internet (I) is used to search information. The IPS-I-model is based on three studies, in which students in secondary and (post) higher education were asked to solve information problems, while thinking aloud. In-depth analyses…
Descriptors: Problem Solving, Information Skills, Internet, Models
Mayer, Richard E.; Johnson, Cheryl I. – Journal of Educational Computing Research, 2010
Students learned about electrical circuits in an arcade-type game consisting of 10 levels. For example, in one level students saw two circuits consisting of various batteries and resistors connected in series or parallel, and had to indicate which one had a higher rate of moving current. On levels 1-9, all students received a correct tone and had…
Descriptors: Feedback (Response), Educational Games, Experiential Learning, Science Instruction
Hausmann, Robert G. M.; VanLehn, Kurt – International Journal of Artificial Intelligence in Education, 2010
Self-explaining is a domain-independent learning strategy that generally leads to a robust understanding of the domain material. However, there are two potential explanations for its effectiveness. First, self-explanation generates additional "content" that does not exist in the instructional materials. Second, when compared to…
Descriptors: Instructional Design, Intelligent Tutoring Systems, College Students, Predictor Variables

College English, 1987
Contains (1) A Comment on "Protocols, Retrospective Reports, and the Stream of Consciousness" (Victor J. Vitanza); (2) "Erwin R. Steinberg Responds"; (3) A Comment on "Intertextuality and the Cultural Text in Recent Semiotics" (Stephen Kogan); and (4) Two Comments on "College English" (Kenneth E. Eble, Jean…
Descriptors: Cognitive Processes, Culture, Instructional Effectiveness, Poetry
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