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Hyacinth Balediata Bangero – Communication Teacher, 2024
ePUZSOLVED is designed to help students understand the general communication models and experience the advantages and disadvantages of each. It will highlight how various modes of communication, when used appropriately, may lead people to solve problems, as exemplified by the online puzzle. Courses: Introduction of Communication Models, Review of…
Descriptors: Puzzles, Interactive Video, Communication Strategies, Problem Solving
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Nasir, Jauwairia; Kothiyal, Aditi; Sheng, Haoyu; Dillenbourg, Pierre – International Educational Data Mining Society, 2023
Transactive discussion during collaborative learning is crucial for building on each other's reasoning and developing problem solving strategies. In a tabletop collaborative learning activity, student actions on the interface can drive their thinking and be used to ground discussions, thus affecting their problem-solving performance and learning.…
Descriptors: Cooperative Learning, Thinking Skills, Problem Solving, Learning Activities
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Laksmiwati, Pasttita Ayu; Hidayah, Miftahul; Schmidthaler, Eva; Prahmana, Rully Charitas Indra; Sabitzer, Barbara; Lavicza, Zsolt – Journal on Mathematics Education, 2023
Nowadays, digital technologies are crucial in supporting students in geometry in secondary mathematics classrooms. However, in some cases, the role of visual function in technology was only utilized for seeing and conjecturing, not for experimenting, while to develop a relational understanding of geometry concepts, students should actively…
Descriptors: Student Diversity, Geometry, Mathematics Instruction, Teaching Methods
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Neumann, Kalianne L.; Alvarado-Albertorio, Frances; Ramírez-Salgado, Andrea – Journal of Technology and Teacher Education, 2020
Digital escape rooms can transform any lesson into an engaging learning environment. This article describes the implementation of a digital escape room in an undergraduate educational technology course for preservice teachers. The digital escape room was designed and developed using a 10-step process and covered the topic of gamification.…
Descriptors: Teaching Methods, Educational Environment, Preservice Teachers, Educational Games
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Ahmet Oguz Akçay – Mathematics Teaching Research Journal, 2024
This study aims to investigate pre-service teachers' integration of technology and how the integration of technology influences the level of cognitive demands of the mathematics tasks in their mathematics technology activities. The purpose of this study was to investigate the various levels of cognitive demands of mathematical tasks created or…
Descriptors: Mathematics Teachers, Mathematics Instruction, Cognitive Ability, Preservice Teachers
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Richter, Juliane; Lachner, Andreas; Jacob, Leonie; Bilgenroth, Friederike; Scheiter, Katharina – Journal of Computer Assisted Learning, 2022
Background: Engaging students in computer-assisted guided inquiry learning has great potential to scaffold their scientific understanding: Students are expected to improve their scientific problem-solving skills, and at the same time gain a deep conceptual understanding of the subject-matter. Additional generative activities such as creating video…
Descriptors: Self Concept, Problem Solving, Video Technology, Computer Assisted Instruction
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Fung, Chak Him; Poon, Kin Keung – International Journal of Mathematical Education in Science and Technology, 2021
This study consisted of two stages. In stage A, 38 students were divided randomly into an experimental and a control group. The experimental group received lectures assisted by dynamic geometry software (DGS) and the control group received lectures using chalk and blackboard. The effects of DGS on metacognition and its components were…
Descriptors: Metacognition, Learning Activities, Teaching Methods, Comparative Analysis
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Buckley, Jeffrey; Seery, Niall; Canty, Donal – International Journal of Technology and Design Education, 2018
Design activities typically involve and culminate in the creation of models representative of new ideas and conceptions. The format is often dictated by the specific discipline, with ideas in design and technology education regularly being externalised through the use of computer aided design (CAD). This paper focusses on the realisation stage of…
Descriptors: Heuristics, Design, Technology Education, Teaching Methods
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Lenkaitis, Chesla Ann; Loranc-Paszylk, Barbara – Language Teaching Research, 2021
This article investigates how engaging students to discuss topics that reflect their ideologies in lingua franca (LF) virtual exchanges can help facilitate global citizenship development. A six-week virtual exchange is explored with students from universities in Mexico, Poland, Spain, and the USA. This study utilizes five key elements of…
Descriptors: Student Attitudes, Language Usage, Computer Mediated Communication, Citizenship Education
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Karadeniz, Mihriban Hacisalihoglu – European Journal of Educational Research, 2017
The aim of this study is to reveal the benefits gained from "Special Training Methods II" course and the problems prospective mathematics teachers encountered with it. The case study method was used in the study. The participants in the study were 34 prospective mathematics teachers studying at a Primary School Mathematics Education…
Descriptors: Foreign Countries, Training Methods, Methods Courses, Preservice Teacher Education
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Verkade, Heather; Lim, Saw Hoon – Journal of the Scholarship of Teaching and Learning, 2015
Optional (non-assessed) learning activities are a learning tool that may help students achieve their desired grade, or help students with lower levels of previous experience in the topic. This study examines the implementation of, and outcomes from, two optional activities, one online and one paper-based. The activities complemented the lectures…
Descriptors: Science Instruction, Teaching Methods, Biomedicine, Learning Activities
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Gonza´lez, Maritza Lau; Haza, Ulises Ja´uregui; Gramagtes, Aurora Pe´rez; Leo´n, Gloria Farin~as; Le Bolay, Nadine – Journal of Chemical Education, 2014
A combination of regular classroom teaching with the use of resources available on the Moodle platform has been designed to foster the development of skills for learning to learn for students in an undergraduate general chemistry course. The use of the Moodle platform essentially aimed at strengthening the students' prior knowledge of…
Descriptors: Chemistry, Undergraduate Students, Learning Strategies, Learning Processes
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Prusak, Naomi; Hershkowitz, Rina; Schwarz, Baruch B. – Educational Studies in Mathematics, 2012
Our main goal in this study is to exemplify that a meticulous design can lead pre-service teachers to engage in productive unguided peer argumentation. By productivity, we mean here a shift from reasoning based on intuitions to reasoning moved by logical necessity. As a subsidiary goal, we aimed at identifying the kinds of reasoning processes…
Descriptors: Persuasive Discourse, Conflict, Computer Software, Geometry
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Cakir, Murat Perit; Zemel, Alan; Stahl, Gerry – International Journal of Computer-Supported Collaborative Learning, 2009
In order to collaborate effectively in group discourse on a topic like mathematical patterns, group participants must organize their activities in ways that share the significance of their utterances, inscriptions, and behaviors. Here, we report the results of a ethnomethodological case study of collaborative math problem-solving activities…
Descriptors: Computer Mediated Communication, Interaction, Case Studies, Mathematics Instruction
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Lantz-Andersson, Annika; Linderoth, Jonas; Saljo, Roger – Instructional Science: An International Journal of the Learning Sciences, 2009
The general background of this study is an interest in how digital tools contribute to structuring learning activities. The specific interest is to explore how such tools co-determine students' reasoning when solving word problems in mathematics, and what kind of learning that follows. Theoretically the research takes its point of departure in a…
Descriptors: Sociocultural Patterns, Class Activities, Learning Activities, Word Problems (Mathematics)
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