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Juraj Hromkovic; Regula Lacher – Informatics in Education, 2025
The design of algorithms is one of the hardest topics of high school computer science. This is mainly due to the universality of algorithms as solution methods that guarantee the calculation of a correct solution for all potentially infinitely many instances of an algorithmic problem. The goal of this paper is to present a comprehensible and…
Descriptors: Algorithms, Computer Science Education, High School Students, Teaching Methods
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Peter Curtis; Brett Moffett; David A. Martin – Australian Primary Mathematics Classroom, 2024
In this article, the authors explore how the 3C Model can be used to integrate other curriculum areas with mathematics, namely digital technologies. To illustrate the model, they provide a practical example of a teaching sequence. T he 3C Model is designed to create opportunities for applying reasoning and problem-solving skills and learning…
Descriptors: Models, Computer Software, Problem Solving, Mathematics Instruction
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Kale, Ugur; Yuan, Jiangmei; Roy, Abhik – Computer Science Education, 2023
Background and Context: Various coding initiatives and materials exist such as those on Code.org site to promote students' computational thinking (CT). However, little is known as to: (a) whether such materials, in fact, promote CT and (b) how CT skills are related to each other. Objective: As a preliminary step to identify CT skills addressed in…
Descriptors: Thinking Skills, Computer Science Education, Programming, Problem Solving
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Espinal, Alejandro; Vieira, Camilo; Guerrero-Bequis, Valeria – Computer Science Education, 2023
Background and context: Transfer is a process where students apply their learning to different contexts. This process includes using their knowledge to solve problems with similar complexity, and in new contexts. In the context of programming, transfer also includes being able to understand and use different programming languages. Objective: This…
Descriptors: Block Scheduling, Computer Science Education, Programming Languages, Coding
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Arslan, Seda; Çelik, Yasar – African Educational Research Journal, 2022
Coding, which is among the 21st century skills, has been included in the curriculum of many countries in recent years from preschool to high school. Primary school teachers are very important in the teaching of coding. In this context, this study aims to reveal the coding education that primary school students receive and the contribution of this…
Descriptors: Elementary School Students, Elementary School Teachers, Teacher Attitudes, Student Attitudes
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Israel, Maya; Lash, Todd – Interactive Learning Environments, 2020
This paper presents findings from a two-year qualitative study examining integration of computer science (CS) and computational thinking (CT) into elementary mathematics instruction. Integrated units were developed by elementary teachers and CS/CT coaches with support from university faculty with expertise in CS/CT and elementary mathematics.…
Descriptors: Thinking Skills, Problem Solving, Computation, Mathematics Instruction
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Pedro, Ana; Piedade, João; Matos, João Filipe; Pedro, Neuza – International Journal of Information and Learning Technology, 2019
Purpose: The construction of learning scenarios is a way to plan for teaching activities, promoting the development of skills related to problem solving, collaboration, critical thinking and creativity. Using learning scenarios as a lesson planning strategy becomes a powerful tool in initial teacher education. On the one hand, it mobilizes…
Descriptors: Vignettes, Teaching Methods, Skill Development, Problem Solving
Piele, Donald T. – Creative Computing, 1980
Ideas and examples that support the problem-solving role of computers in the classroom are given: procedures, techniques, and sample problems that can be used with beginning, intermediate, and advanced students have been included. (MP)
Descriptors: Computer Programs, Computer Science Education, Computers, Discovery Learning
Piele, Donald T. – Creative Computing, 1981
A series of lessons designed to promote problem-solving skills by encouraging students to write programs is presented. All samples of solutions are written in BASIC. (MP)
Descriptors: Computer Programs, Computer Science Education, Discovery Learning, Instructional Materials
Piele, Donald T. – Creative Computing, 1980
The use of the computer in problem solving situations is profiled. Sample lessons for beginning, intermediate, and advanced students are presented along with possible programs for a variety of computers using BASIC. (MP)
Descriptors: Computer Programs, Computer Science Education, Enrichment Activities, Learning Activities
Overbaugh, Richard C. – 1993
This curriculum is proposed to enhance problem-solving ability through learning to program in BASIC. Current research shows development of problem-solving skills from learning to program in BASIC. Successful treatments have been based on contemporary problem-solving theory, top-down, modular programing, and rigorous length and intensity. The…
Descriptors: Computer Science Education, Computer Software, Curriculum Development, High Schools
Rausa, Tom; And Others – 1983
This project was designed to prepare curriculum materials that can be used to teach general computer literacy and rudimentary programming for grades 7 and 8. The intended audience for these materials is the grade 7 and 8 teacher who is not experienced in computer literacy or programming. Materials provided include, in separate sections for the two…
Descriptors: Computer Literacy, Computer Programs, Computer Science Education, Computers
Moursund, David – 1993
This book provides teacher lesson plans that are designed to help teachers of computer literacy courses make appropriate use of instructional materials. It is designed to help inservice teachers with the day-to-day challenge of assisting a wide range of students in becoming more computer literate. In addition, the book is useful for educators who…
Descriptors: Appropriate Technology, Computer Assisted Instruction, Computer Literacy, Computer Science Education