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Luebbe, Richard L.; Finch, Byron J. – Journal of Education for Business, 1989
Advocates using an end-user approach to microcomputers in production/operations management. This approach requires the student to design and create spreadsheet models to solve problems, enhancing subject area knowledge, creativity, and problem-solving and computer skills. (SK)
Descriptors: Business Administration Education, Discovery Learning, Higher Education, Management Information Systems
Stover, Del – American School Board Journal, 2001
Originally marketed as a personal organizer for mobile business executives and ardent technophiles, the handheld computer is beginning to catch educators' notice. A handful of school districts are piloting large-scale use of these portable devices, ranging in price from $149 to $450. (MLH)
Descriptors: Access to Computers, Computer Uses in Education, Discovery Learning, Hands on Science
Oehring, Sandra – Instructor, 1991
Describes computer simulation programs that take elementary and secondary students exploring. One has students act as Magellan commanding his ship to reinforce history, geography, decision-making, and resource management skills. Another has students use problem-solving skills to venture across oceans and find trading routes to the Orient. (SM)
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Software, Discovery Learning
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Slesnick, Twila – Simulation and Games, 1983
Describes a computer curriculum for 7- to 12-year-old children which is designed to integrate the computer into multiple subject areas and stimulate the development and sharpening of critical-thinking skills. The course is divided into eight conceptual units, each containing educational computer games or simulations and some related off-line…
Descriptors: Computer Assisted Instruction, Computer Literacy, Critical Thinking, Discovery Learning
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Jungck, John R. – Teaching Education, 1991
Input from constructivist scholars and science teachers helps develop future biologists and biology teachers who better understand scientific investigation through their development and use of investigative software, as well as through laboratory and field activities. (SM)
Descriptors: Biology, Computer Uses in Education, Cooperative Learning, Courseware
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Perkins, D. N.; And Others – 1985
Under normal instructional circumstances, some youngsters learn programming in BASIC or LOGO better than others. Clinical investigations of novice programmers suggest that this happens in part because different students bring different patterns of learning to the programming context. Many students disengage from the task whenever trouble occurs,…
Descriptors: Classroom Observation Techniques, Cognitive Style, Discovery Learning, Elementary Secondary Education
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Yelland, Nicola – Early Child Development and Care, 1995
Explored the performance of primary school children in Logo programming tasks while they worked in one of three gender pairs (girl, boy, or boy-girl). Found no considerable differences in performance based on gender. Results suggest that what distinguished performance was the application of metastrategic processes--the most effective solutions…
Descriptors: Computer Software, Computer Uses in Education, Cooperative Learning, Discovery Learning
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Bransford, John D.; And Others – Peabody Journal of Education, 1986
Three general areas in which technology (microcomputers and video technology) can facilitate learning are discussed: (1) helping students develop fluency (rapid recognition of familiar patterns); (2) providing rich problem-solving contexts that invite thinking; and (3) enabling students to create products that catch the attention of their teachers…
Descriptors: Computer Assisted Instruction, Computer Software, Discovery Learning, Educational Technology
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Gordon, Sheldon P. – Mathematics Teacher, 1992
Demonstrates how the uniqueness and anonymity of a student's Social Security number can be utilized to create individualized polynomial equations that students can investigate using computers or graphing calculators. Students write reports of their efforts to find and classify all real roots of their equation. (MDH)
Descriptors: Computer Assisted Instruction, Discovery Learning, Equations (Mathematics), Graphing Calculators
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Hirsch, Christian R., Ed.; And Others – Mathematics Teacher, 1987
Activities to extend the core curriculum through the study of the periodicity of rational numbers to help students develop calculator and research skills are presented. Four worksheets are included, to be used as discovery activities. A computer program is listed, as well as examples of periodic pictures. (MNS)
Descriptors: Calculators, Computer Software, Discovery Learning, Instructional Materials
Levin, Barbara B. – Curriculum Review, 1985
Discusses specific ways to maximize microcomputer use in elementary and secondary schools including peer tutoring, individualized feedback, cooperative and discovery learning, tournament competition, drills and practice, student developed materials, creative problem solving, creative writing, databases, keyboarding, and student software…
Descriptors: Computer Assisted Instruction, Computer Software, Databases, Discovery Learning
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Kemp, Jean A. – Journal of Computers in Mathematics and Science Teaching, 1988
States the objectives and implementation procedures for this teacher-directed or individualized learning discovery unit. Describes the value of the program and additional activities that can be included. Shows a copy of the program. (RT)
Descriptors: College Mathematics, Computer Uses in Education, Decision Making, Discovery Learning
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Elshout, Jan J.; Veenman, Marcel V. J. – Journal of Educational Research, 1992
The relationship between intellectual ability, working method, and learning was investigated with simulations in both structured and unstructured learning environments. High- and low-intelligence college students' thinking-aloud protocols were analyzed on quality of working method. Results indicated that both intellectual ability and working…
Descriptors: Cognitive Ability, Cognitive Style, College Students, Computer Simulation
San Francisco State Univ., CA. – 1981
The seven units developed for the Math Network Curriculum Project (MNCP) incorporate an active approach to the study of mathematics using microcomputers. The intent is to have students explore new concepts by experimenting with different situations. Most teachers of mathematics have not learned mathematics in an active way, and thus need to…
Descriptors: Computer Oriented Programs, Discovery Learning, Elementary Secondary Education, Inservice Teacher Education
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Hativa, Nira – Mathematics Education Research Journal, 1992
Examined the problem-solving strategies of above average students (n=42) in grades 2-4 on problems involving forgotten or new material while practicing arithmetic with a computer. Identified the different problem-solving strategies used, sorted them into categories, and illustrated them with examples from students' protocols. Made suggestions for…
Descriptors: Academically Gifted, Arithmetic, Cognitive Style, Computer Assisted Instruction