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Hatice Yildiz Durak; Nilüfer Atman Uslu – Interactive Learning Environments, 2023
The 3D game development process is significant in improving knowledge and skills, such as literacy of information technologies, computational, analytical, and algorithmic thinking, programming, and spatial abilities. Besides, the 3D game development is a difficult and complex learning process. Within this context, it was decided that teaching…
Descriptors: College Students, Visual Aids, Games, Gamification
Leonore Pogonowski; Cindy Bell, Contributor; Nathalie Robinson, Contributor – Visions of Research in Music Education, 2023
The purpose of this article is to introduce collective musical cognition as a mode for developing diagnostic critical thinking in music at all levels of the educational continuum--kindergarten through graduate school. It defines and illustrates how collective musical cognition is influenced by relevance, dialogue, and reflection as social and…
Descriptors: Music Education, Cognitive Processes, Cooperative Learning, Reflection
Padmanabha, C. H. – Journal on Educational Psychology, 2020
Metacognition is an essential, but habitually ignored element of 21st century education, which aims to teach students how to learn. 'Meta' is a Greek word meaning 'after', 'behind' or 'beyond'; 'meta' is added to terms such as meta memory, meta comprehension, and metacognition. The lack of consciousness is cognitive self-regulation activities…
Descriptors: Metacognition, Reflection, Problem Solving, Taxonomy
Warner, Janis; Glissmeyer, Michael; Gu, Qiannong – Journal of Instructional Pedagogies, 2012
Although service learning provides unparalleled real world experiential student learning opportunities and benefits to four major constituencies--student, faculty, community and institution, it takes place in an uncontrolled environment introducing uncertainty into the instructional process. Faculty might avoid this valuable approach to…
Descriptors: Service Learning, Experiential Learning, Taxonomy, Grounded Theory
International Association for Development of the Information Society, 2012
The IADIS CELDA 2012 Conference intention was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There had been advances in both cognitive psychology and computing that have affected the educational arena. The convergence of these two disciplines is increasing at a…
Descriptors: Academic Achievement, Academic Persistence, Academic Support Services, Access to Computers

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