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Showing 1 to 15 of 20 results Save | Export
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Morten Munthe; Margrethe Naalsund – Digital Experiences in Mathematics Education, 2024
The growing use of programming in mathematics classrooms presents a challenge linked to implementation in general and task design in particular. This article presents design ideas for mathematical problems incorporating programming in which the focus remains mainly on learning mathematics and less on learning programming. The article starts by…
Descriptors: Programming, Mathematics Instruction, Task Analysis, Design
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Renske Weeda; Sjaak Smetsers; Erik Barendsen – Computer Science Education, 2024
Background and Context: Multiple studies report that experienced instructors lack consensus on the difficulty of programming tasks for novices. However, adequately gauging task difficulty is needed for alignment: to select and structure tasks in order to assess what students can and cannot do. Objective: The aim of this study was to examine…
Descriptors: Novices, Coding, Programming, Computer Science Education
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Shin, Yoonhee; Song, Donggil – Journal of Educational Computing Research, 2022
This study explores the effect of self-regulated learning support on learners' cognitive load and problem-solving performance, considering cases from well-structured to ill-structured tasks in a computer programing course. Sixty-seven undergraduate students in a computer programing fundamentals course were randomly assigned into one of two groups:…
Descriptors: Cognitive Ability, Computer Science Education, Programming, Problem Solving
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Zhaojun Duo; Jianan Zhang; Yonggong Ren; Xiaolu Xu – Education and Information Technologies, 2025
"Self-regulated learning" (SRL) significantly impacts the process and outcome of "programming problem-solving." Studies on SRL behavioural patterns of programming students based on trace data are limited in number and lack of coverage. In this study, hence, the Hidden Markov Model (HMM) was employed to probabilistically mine…
Descriptors: Students, Programming, Problem Solving, Self Management
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Ma, Yingbo; Katuka, Gloria Ashiya; Celepkolu, Mehmet; Boyer, Kristy Elizabeth – International Educational Data Mining Society, 2022
Collaborative learning is a complex process during which two or more learners exchange opinions, construct shared knowledge, and solve problems together. While engaging in this interactive process, learners' satisfaction toward their partners plays a crucial role in defining the success of the collaboration. If intelligent systems could predict…
Descriptors: Middle School Students, Cooperative Learning, Prediction, Peer Relationship
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Matsuda, Noboru – International Journal of Artificial Intelligence in Education, 2022
This paper demonstrates that a teachable agent (TA) can play a dual role in an online learning environment (OLE) for learning by teaching--the teachable agent working as a synthetic peer for students to learn by teaching and as an interactive tool for cognitive task analysis when authoring an OLE for learning by teaching. We have developed an OLE…
Descriptors: Artificial Intelligence, Teaching Methods, Intelligent Tutoring Systems, Feedback (Response)
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van der Linde, Diane; Voogt, Joke; van Aar, Nicole – Journal of Computers in Mathematics and Science Teaching, 2021
In this study we analysed what computational thinking skills pupils used when programming a small robot to solve a given problem, a simple programming task in which pupils had to select codes and put them in the correct place. Computational thinking is the process of (re)formulating a problem so that it becomes possible to use computer technology…
Descriptors: Computation, Thinking Skills, Young Children, Programming
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Jiang, Bo; Wu, Simin; Yin, Chengjiu; Zhang, Haifeng – IEEE Transactions on Learning Technologies, 2020
Accurately tracing the state of learner knowledge contributes to providing high-quality intelligent support for computer-supported programming learning. However, knowledge tracing is difficult when learners have only had a few practice opportunities, which is often common in block-based programming. This article proposed two knowledge tracing…
Descriptors: Programming, Computer Assisted Instruction, Problem Solving, Task Analysis
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Kenney, Rachael; An, Tuyin; Kim, Sung-Hee; Uhan, Nelson A.; Yi, Ji Soo; Shamsul, Aiman – International Journal of Science and Mathematics Education, 2020
In linear programming, many students find it difficult to translate a verbal description of a problem into a valid mathematical model. To better understand this, we examine the existing characteristics of college engineering students' errors across linear programming (LP) problems. We examined textbooks to identify the types of problems typically…
Descriptors: Programming, Error Patterns, Engineering Education, Word Problems (Mathematics)
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Lee, Joohi; Junoh, Jo – Early Childhood Education Journal, 2019
Coding is defined as the "process of assigning a code (command/rule)" (http://Techopedia.com) that allows a machine or a person to act or move (McLennan, https://www.naeyc.org/resources/pubs/tyc/feb2017/creating-coding-stories-and-games, 2017). Though machines operated by a coding system are common in children's everyday lives, there has…
Descriptors: Coding, Early Childhood Education, Developmentally Appropriate Practices, Teaching Methods
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Ginat, David – Informatics in Education, 2021
The notion of algorithm may be perceived in different levels of abstraction. In the lower levels it is an operational set of instructions. In higher levels it may be viewed as an object with properties, solving a problem with characteristics. Novices mostly relate to the lower levels. Yet, higher levels are very relevant for them as well. We…
Descriptors: Problem Solving, Computation, Comparative Analysis, Competence
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Hansen, Nils Kristian; Hadjerrouit, Said – International Association for Development of the Information Society, 2021
The purpose of this paper is to investigate students' engagement in computational thinking (CT) and programming with MATLAB when solving a mathematical task in a programming course at the undergraduate level. The data collection method is participant observation of three groups of three students presented with a mathematical task to solve. The…
Descriptors: Computer Science Education, Computer Software, Mathematics Instruction, Teaching Methods
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Thompson, Ian – Australian Senior Mathematics Journal, 2017
In this paper, an example is offered of a problem-solving task for senior secondary school students which was given in the context of a story. As the story unfolds, the task requires progressively more complex forms of linear programming to be applied. Coding in MATLAB is used throughout the task in such a way that it supports the increasing…
Descriptors: Foreign Countries, Programming, High School Seniors, Mathematics Education
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Avcu, Yunus Emre; Er, Kemal Oguz – Journal of Educational Technology and Online Learning, 2020
The study aimed to present suggestions for how a design thinking (DT) approach can be applied in the processes of teaching programming to gifted students and to reveal its effects on the teaching process. The case study method was used. 5 different DT tasks were defined to create solutions for an unstructured problem by using programming tools and…
Descriptors: Case Studies, Design, Thinking Skills, Programming
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Atmatzidou, Soumela; Demetriadis, Stavros; Nika, Panagiota – Journal of Science Education and Technology, 2018
Educational robotics (ER) is an innovative learning tool that offers students opportunities to develop higher-order thinking skills. This study investigates the development of students' metacognitive (MC) and problem-solving (PS) skills in the context of ER activities, implementing different modes of guidance in two student groups (11-12 years…
Descriptors: Metacognition, Problem Solving, Robotics, Teaching Methods
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