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Rice, Dick C.; Meckley, Richard F. – 1970
Simulation exercises focusing on the development of personal and technical skills of supervision and decision making are presented as the first in a series of projects designed to develop, test, and disseminate simulation training materials for state leadership development. The exercises incorporate three dimensions of supervisory behavior:…
Descriptors: Bibliographies, Decision Making Skills, Institutes (Training Programs), Problem Solving
Stoltman, Joseph P.; Keach, Everett T., Jr. – 1970
This economics simulation game complements the third grade Gold Mining Unit developed by Project Social Studies at the University of Minnesota. The simulation is designed for three purposes: 1) to reinforce the prior learning which occurs in the gold mining camp unit; 2) to involve eight-year-olds in the process of solving simulated economic…
Descriptors: Class Activities, Consumer Economics, Economics Education, Educational Games
Nesbitt, William A. – 1973
The Alpha Crisis Game, a simulation for secondary students about the outbreak of World War I, is intended as an introduction to a case study of the July 1917 crisis. Playing in teams while deciding among the action choices to solve the crisis situation, students act as heads of state and ministers of five mythical European countries, when an…
Descriptors: Conflict Resolution, European History, Games, History Instruction
Wingo, Rosetta F. – 1978
Designed for office occupations teachers, this guide presents seven critical incidents that provide students with practice in human relations. The critical incidents focus on the following topics: office rumors, excessive borrowing, remembering names, adapting to change, carrying your load of work, personal calls on office phones, and coffee break…
Descriptors: Critical Incidents Method, Employer Employee Relationship, Human Relations, Office Occupations
Holmes, Cary W.; Tedesco, Paul H. – 1975
The document consists of a role-playing game and related teacher's guide designed to illustrate decision-making processes leading to the building of the Middlesex Canal in Massachusetts in 1793. The primary educational objective is to involve students in the decision-making process through role play. The game is designed to facilitate…
Descriptors: Class Activities, Decision Making, Economic Factors, Educational Games
Watson, F. R. – 1980
This collection of documents promotes simulation as an attractive topic in mathematics instruction that provides game-like activities likely to interest pupils, by illustrating the important ideas of probability and showing how mathematical models can be used in practical problems clearly relevant to everyday life. While computer programs written…
Descriptors: College Mathematics, Computer Oriented Programs, Computer Programs, Discovery Learning
Critical Games: Four Games To Help Develop Critical Perspectives on Economic and Social Development.
Cumming, James A., Ed. – 1994
The four games in this booklet are designed to stimulate critical thinking about the effects of structural and cultural issues on society and on the process of social change. The first and original game, "The Growth Game," gives participants a hands-on experience with the basic theoretical constructs of a Marxian critique of the mainstream tenets…
Descriptors: Critical Thinking, Developing Nations, Disadvantaged Environment, Economically Disadvantaged
Campbell, Robert E.; And Others – 1977
This instructor's handbook is part of a career development unit on coping in the world of work, designed to assist students in developing coping strategies to deal with work-entry and job adjustment problems. (Other components of the unit--student guide, handout/transparency masters, and filmstrip/sound cassette programs--are available…
Descriptors: Audiovisual Aids, Behavioral Objectives, Career Development, Career Education
Daviess County School District, Owensboro, KY. – 1975
During the 1974-75 school year, the Owensboro-Daviess County middle and high schools engaged in developing an exemplary program in human relationships and occupational competencies. The purpose of the program was to provide classroom instruction and exploration-placement activities that would enable the student to gain knowledge about himself in…
Descriptors: Career Education, Career Exploration, Communication Skills, Decision Making Skills
Gibson, William M. – 1971
This guide includes 18 units, special teaching instructions, a brief history of legal assistance, a multimedia resource guide, and a list of democratic principles which are stressed repeatedly in the units. The units employ the case approach to illustrate legal issues for class problem solving. Facts, issues and laws are chosen on the basis of…
Descriptors: Behavioral Objectives, Case Studies, Citizenship, Civil Liberties
Dunne, Faith; And Others – 1980
Designed to last approximately 12 days, Unit III of the 4-unit life planning and career development curriculum for rural high school students focuses on skills application. Through experience simulation, students apply skills learned in Unit II to the information from Unit I; they project their future lives and simulate their responses to problems…
Descriptors: Career Development, Curriculum Guides, Daily Living Skills, Decision Making Skills
Buchanan, John; And Others – 1970
This guide was developed jointly by members from the Departments of social studies, mathematics, English, and science. It sets forth the methods, materials and procedures of operation for the interdisciplinary teaching of this course. The overall objectives of the course are: 1) to teach the elements and process of decision-making; 2) to improve…
Descriptors: Communication Skills, Computer Assisted Instruction, Decision Making Skills, Environmental Education
Metro Tech Technology Centers, Oklahoma City, OK. – 1999
This document, which is intended for vocational educators, contains the materials needed for a group project designed to help students develop the employability skills required to create their own business. The document begins with the scenario for the learning project, during which teams are given a hypothetical $250,000 to form a new business…
Descriptors: Behavioral Objectives, Communication Skills, Computer Literacy, Employment Potential

Dunne, Faith; And Others – 1980
The fourth and final unit in a 9-12 week life planning and career development program designed for high school students in rural areas uses imaginary case studies of rural women to involve students in solving complex life problems through simulation. Individual lessons in the 13-day unit focus on job search techniques (resumes, interviews, skills…
Descriptors: Career Development, Career Exploration, Curriculum Guides, Decision Making Skills