Publication Date
| In 2026 | 0 |
| Since 2025 | 2 |
| Since 2022 (last 5 years) | 2 |
| Since 2017 (last 10 years) | 2 |
| Since 2007 (last 20 years) | 2 |
Descriptor
| Algorithms | 3 |
| Problem Solving | 3 |
| Technological Literacy | 3 |
| Artificial Intelligence | 2 |
| Computation | 2 |
| Curriculum Design | 2 |
| Active Learning | 1 |
| Adult Education | 1 |
| Adult Learning | 1 |
| Computer Science Education | 1 |
| Concept Formation | 1 |
| More ▼ | |
Author
| Amani Itani | 1 |
| Bettina Beech | 1 |
| Ioannis Kakadiaris | 1 |
| Jiangyue Liu | 1 |
| Jing Ma | 1 |
| Kathryn Seastrand | 1 |
| Marino Bruce | 1 |
| Siran Li | 1 |
| Susie Gronseth | 1 |
| Tew, E. James, Jr. | 1 |
| Thamar Solorio | 1 |
| More ▼ | |
Publication Type
| Journal Articles | 2 |
| Reports - Research | 2 |
| Tests/Questionnaires | 2 |
| Dissertations/Theses -… | 1 |
Education Level
| High Schools | 1 |
| Higher Education | 1 |
| Postsecondary Education | 1 |
| Secondary Education | 1 |
Audience
| Researchers | 1 |
Location
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Susie Gronseth; Amani Itani; Kathryn Seastrand; Bettina Beech; Marino Bruce; Thamar Solorio; Ioannis Kakadiaris – Journal of Interactive Learning Research, 2025
This study examines the design, implementation, and evaluation of a Digital Educational Escape Room (DEER) titled "Escape from the Doctor's Office," developed to enhance artificial intelligence/machine learning (AI/ML) literacy. Grounded in constructivist pedagogy and behaviorist principles, the DEER was designed using the ADDIE…
Descriptors: Educational Games, Artificial Intelligence, Technological Literacy, Teamwork
Jiangyue Liu; Jing Ma; Siran Li – Education and Information Technologies, 2025
This study developed a school-based AI curriculum suitable for senior high school students, with the primary objective of enhancing their mastery of knowledge and proficiency in AI, as well as their computational thinking abilities. The curriculum was designed with an awareness of the practical challenges encountered by the subject school in their…
Descriptors: Artificial Intelligence, Technology Uses in Education, Curriculum Design, Computation
Tew, E. James, Jr. – 1985
The purpose of this practicum was to determine if adult students engaged in training for high technology jobs can realize a time savings if customary or metric units of measure are used for practical mathematical calculations. Two quizzes were developed, and validated, using customary and metric units for the same type of problem, and the time to…
Descriptors: Adult Education, Adult Learning, Algorithms, Computation

Peer reviewed
Direct link
