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Pöllänen, Sinikka; Pöllänen, Kari – Design and Technology Education, 2019
Continually increasing demands are being placed on the educational system to prepare students with technical skills due to the exponential implementation of information, technology and automation in the workforce. Students should work with design, problemsolving and computational methods and tools early on in their school lives in basic education…
Descriptors: Computation, Elementary Secondary Education, Programming, Foreign Countries
Ramey, Kay E.; Stevens, Reed; Uttal, David H. – Journal of Educational Psychology, 2020
This study examines the role of spatial reasoning in learning among 5th and 6th grade students participating in a set of in-school, technology-enhanced, STEAM (science, technology, engineering, arts, and math) making activities. We focus our analysis on a particular type of reasoning: spatial reasoning. Prior research has shown that spatial…
Descriptors: STEM Education, Art Education, Spatial Ability, Problem Solving
Bamberger, Jeanne; diSessa, Andrea – International Journal of Computers for Mathematical Learning, 2003
The argument examined in this paper is that music--when approached through making and responding to coherent musical structures, facilitated by multiple, intuitively accessible representations--can become a learning context in which basic mathematical ideas can be elicited and perceived as relevant and important. Students' inquiry into the bases…
Descriptors: Music, Music Education, Correlation, Mathematics
Proctor, Romina M. J. – 2001
This paper reports on one dimension of a longitudinal study that researched the impact on student creativity of a unique intervention program for elementary (year 6 and year 7) students. The intervention was based on the Australian National Profile and Statement for the curriculum area of Technology. The intervention program comprised…
Descriptors: Computer Uses in Education, Cooperative Learning, Creative Activities, Creativity