Publication Date
In 2025 | 1 |
Since 2024 | 1 |
Since 2021 (last 5 years) | 1 |
Since 2016 (last 10 years) | 4 |
Since 2006 (last 20 years) | 6 |
Descriptor
Computer Simulation | 8 |
Problem Solving | 8 |
Training | 8 |
Performance | 4 |
Adolescents | 3 |
Computer Assisted Testing | 3 |
Electronic Learning | 3 |
STEM Education | 3 |
Teaching Methods | 3 |
Academic Achievement | 2 |
Cooperative Learning | 2 |
More ▼ |
Source
Association for Educational… | 1 |
Australasian Journal of… | 1 |
British Journal of… | 1 |
EURASIA Journal of… | 1 |
International Association for… | 1 |
Technology, Knowledge and… | 1 |
Author
Carley, Kathleen | 1 |
Fengfeng Ke | 1 |
Flesher, Jeffrey W. | 1 |
Garrett, Michael | 1 |
Ifenthaler, Dirk, Ed. | 1 |
Isaías, Pedro, Ed. | 1 |
Jewoong Moon | 1 |
Ke, Fengfeng | 1 |
Lin, Zhiang | 1 |
Mascia, Maria Lidia, Ed. | 1 |
McMahon, Mark | 1 |
More ▼ |
Publication Type
Reports - Research | 5 |
Journal Articles | 4 |
Collected Works - Proceedings | 2 |
Reports - Evaluative | 1 |
Speeches/Meeting Papers | 1 |
Education Level
Elementary Education | 2 |
Higher Education | 2 |
Postsecondary Education | 2 |
Adult Education | 1 |
Early Childhood Education | 1 |
Elementary Secondary Education | 1 |
Primary Education | 1 |
Audience
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Jewoong Moon; Fengfeng Ke; Zlatko Sokolikj – Technology, Knowledge and Learning, 2025
In this exploratory study, we designed and validated game-based performance tasks to assess the development of representational flexibility in autistic adolescents through virtual reality (VR)-based training. Representational flexibility, a critical cognitive ability, involves attention switching, generating representations, and recognizing…
Descriptors: Game Based Learning, Educational Games, Performance, Task Analysis
Moon, Jewoong; Ke, Fengfeng; Sokolikj, Zlatko – British Journal of Educational Technology, 2020
Tracking students' learning states to provide tailored learner support is a critical element of an adaptive learning system. This study explores how an automatic assessment is capable of tracking learners' cognitive and emotional states during virtual reality (VR)-based representational-flexibility training. This VR-based training program aims to…
Descriptors: Adolescents, Autism, Pervasive Developmental Disorders, Learning Processes
Torres, Francisco; Neira Tovar, Leticia A.; del Rio, Marta Sylvia – EURASIA Journal of Mathematics, Science & Technology Education, 2017
This study aims to explore the results of welding virtual training performance, designed using a learning model based on cognitive and usability techniques, applying an immersive concept focused on person attention. Moreover, it also intended to demonstrate that exits a moderating effect of performance improvement when the user experience is taken…
Descriptors: Welding, Workshops, Computer Simulation, Performance
Garrett, Michael; McMahon, Mark – Australasian Journal of Educational Technology, 2013
This paper reports on research undertaken to determine the effectiveness of a 3D simulation environment used to train mining personnel in emergency evacuation procedures, designated the Fires in Underground Mines Evacuation Simulator (FUMES). Owing to the operational constraints of the mining facility, methods for measuring learning transfer were…
Descriptors: Transfer of Training, Computer Simulation, Mining, Training
Sampson, Demetrios G., Ed.; Ifenthaler, Dirk, Ed.; Isaías, Pedro, Ed.; Mascia, Maria Lidia, Ed. – International Association for Development of the Information Society, 2019
These proceedings contain the papers of the 16th International Conference on Cognition and Exploratory Learning in the Digital Age (CELDA 2019), held during November 7-9, 2019, which has been organized by the International Association for Development of the Information Society (IADIS) and co-organised by University Degli Studi di Cagliari, Italy.…
Descriptors: Teaching Methods, Cooperative Learning, Engineering Education, Critical Thinking
Simonson, Michael, Ed. – Association for Educational Communications and Technology, 2014
For the thirty-seventh year, the Research and Theory Division and the Division of Instructional Design of the Association for Educational Communications and Technology (AECT) sponsored the publication of these Proceedings. Papers published in this volume were presented at the annual AECT Convention in Jacksonville, Florida. This year's Proceedings…
Descriptors: Research and Development, Web Sites, Educational Technology, Technology Uses in Education
Lin, Zhiang; Carley, Kathleen – 1992
How should organizations of intelligent agents be designed so that they exhibit high performance even during periods of stress? A formal model of organizational performance given a distributed decision-making environment in which agents encounter a radar detection task is presented. Using this model the performance of organizations with various…
Descriptors: Air Traffic Control, Communications, Comparative Analysis, Computer Simulation
Flesher, Jeffrey W. – 1993
Electronic troubleshooting expertise was explored in the three contexts (design, production, and repair) that reflect distinct problem solving task environments. The purpose of the effort was to provide a more precise definition of the boundaries of expertise in electronics troubleshooting and the relationship of context to the development of…
Descriptors: Ability, Computer Simulation, Context Effect, Electronics Industry