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Grinshkun, Vadim; Bidaibekov, Esen; Koneva, Svetlana; Baidrakhmanova, Gulnaz – European Journal of Contemporary Education, 2019
The higher education system of the Republic of Kazakhstan emphasizes the need for the development of institutional science, including the field of information technology, with a priority on fundamental research. Professional training of future computer science teachers requires them to know the range of tasks related to computer graphics, and the…
Descriptors: Computer Science Education, Educational Needs, Foreign Countries, Computer Graphics
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Gregorcic, Bor; Bodin, Madelen – Physics Teacher, 2017
Algodoo (http://www.algodoo.com) is a digital sandbox for physics 2D simulations. It allows students and teachers to easily create simulated "scenes" and explore physics through a user-friendly and visually attractive interface. In this paper, we present different ways in which students and teachers can use Algodoo to visualize and solve…
Descriptors: Physics, Science Instruction, Teaching Methods, Simulation
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Saito, Tomohiro; Watanobe, Yutaka – International Journal of Distance Education Technologies, 2020
Programming education has recently received increased attention due to growing demand for programming and information technology skills. However, a lack of teaching materials and human resources presents a major challenge to meeting this demand. One way to compensate for a shortage of trained teachers is to use machine learning techniques to…
Descriptors: Programming, Computer Science Education, Electronic Learning, Instructional Materials
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Öllinger, Michael; Hammon, Stephanie; von Grundherr, Michael; Funke, Joachim – Educational Technology Research and Development, 2015
Causal mapping is often recognized as a technique to support strategic decisions and actions in complex problem situations. Such drawing of causal structures is supposed to particularly foster the understanding of the interaction of the various system elements and to further encourage holistic thinking. It builds on the idea that humans make use…
Descriptors: Problem Solving, Causal Models, Cognitive Mapping, Computer Simulation
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Chin, Doris B.; Blair, Kristen P.; Schwartz, Daniel L. – Technology, Knowledge and Learning, 2016
In partnership with both formal and informal learning institutions, researchers have been building a suite of online games, called choicelets, to serve as interactive assessments of learning skills, e.g. critical thinking or seeking feedback. Unlike more traditional assessments, which take a retrospective, knowledge-based view of learning,…
Descriptors: Educational Games, Computer Games, Selection, Problem Solving
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Kerrigan, Simon; Feng, Shihui; Vuthaluru, Rupa; Ifenthaler, Dirk; Gibson, David – International Association for Development of the Information Society, 2019
Problem-solving and collaboration are regarded as an essential part of 21st Century Skills. This study describes a task-focused approach to network analysis of trace data from collaborative problem-solving in a digital learning environment. The analysis framework builds and expands upon previous analyses of social ties as well as discourse…
Descriptors: Network Analysis, Problem Solving, Task Analysis, Data Analysis
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Shepherd, Gary – Action Learning: Research and Practice, 2016
This account of practice describes how a manufacturing company in the North of England transformed their approach to problem-solving and action through the use of a Critical Reflection Action Learning (CRAL) methodology. The company, who had been in business for over 25 years, experienced problems due to a diminishing customer base and substantial…
Descriptors: Foreign Countries, Experiential Learning, Reflection, Manufacturing Industry
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Guo, Jiajun; Lin, Shengjie; Guo, Yawei – Creativity Research Journal, 2018
The purpose of this study was to examine the influences of sibling constellation (sex and birth order) on creativity in the context of China's one-child policy (OCP) and Confucian culture (e.g., preference for male offspring). Participants were recruited from a public university in east China and were asked to complete 2 divergent thinking tests,…
Descriptors: Gender Differences, Problem Solving, Birth Order, Imagination
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Moleko, Matshidiso Mirriam – EURASIA Journal of Mathematics, Science and Technology Education, 2021
Visualisation plays a critical role in the teaching and learning of mathematics word problems. It is an essential tool for enabling learners to create meaningful mental pictures necessary for solving mathematical problems. Appropriate visualisation requires good reading skills, English proficiency and an understanding of mathematical vocabulary,…
Descriptors: Teacher Attitudes, Visualization, Case Studies, Problem Solving
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Griffiths, Martin – Teaching Mathematics and Its Applications, 2015
We consider here a number of ideas for the classroom or lecture theatre associated with the mensuration of solids. In particular, the volumes of various tetrahedra are obtained in an indirect manner (by way of prisms and square-based pyramids). This activity develops problem-solving skills, spatial visualization and a from-first-principles…
Descriptors: Mathematics, Measurement, Geometric Concepts, Mathematics Instruction
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Sisk, Dorothy A. – Gifted Education International, 2016
This article will share the intellectual journey E. Paul Torrance and I traveled in 2001, in which we explored psychology, science and ancient wisdom and traditions, including Native American and indigenous traditions, to establish a foundation for spiritual intelligence. This section will be followed by ways to develop and nurture spiritual…
Descriptors: Spiritual Development, Intuition, Visualization, Problem Solving
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Liu, Min; Lee, Jaejin; Kang, Jina; Liu, Sa – Technology, Knowledge and Learning, 2016
Using a multi-case approach, we examined students' behavior patterns in interacting with a serious game environment using the emerging technologies of learning analytics and data visualization in order to understand how the patterns may vary according to students' learning characteristics. The results confirmed some preliminary findings from our…
Descriptors: Case Studies, Student Behavior, Behavior Patterns, Games
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González, Gloriana; Eli, Jennifer A. – Journal of Mathematics Teacher Education, 2017
Launching a problem is critical in a problem-based lesson. We investigated teachers' perspectives on the use of a problem that was analogous to the one provided during a launch. Our goal was to identify teachers' underlying assumptions regarding what should constitute a launch as elements of the "practical rationality of mathematics…
Descriptors: Mathematics Instruction, Problem Based Learning, Problem Solving, Teaching Methods
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Usman, Ahmed Ibrahim – European Journal of Science and Mathematics Education, 2017
The paper investigates geometric errors students made as they tried to use their basic geometric knowledge in the solution of the Applied Calculus Optimization Problem (ACOP). Inaccuracies related to the drawing of geometric diagrams (visualization skills) and those associated with the application of basic differentiation concepts into ACOP…
Descriptors: Mathematics Education, Mathematical Applications, Geometry, Calculus
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Edwards-Vandenhoek, Samantha – International Journal of Art & Design Education, 2018
This article outlines the learning design, implementation and shared outcomes of an intensive placed-based design education programme that was delivered in a specific remote high school learning context in the Warmun Aboriginal community, East Kimberley, Western Australia. Place-based design education seeks to assist vulnerable young people in…
Descriptors: Design, Place Based Education, Indigenous Populations, Indigenous Knowledge
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