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Abdrabou, Atef; Shakhatreh, Walid – Journal of Technology and Science Education, 2021
In the era of the Internet-of-everything, learning the principles of data communications and networking is inevitable for many electrical engineering disciplines. The paper addresses the effectiveness of teaching the fundamentals of data communications and networking using a dedicated lab course as a co-requisite to a classic lecture-based course.…
Descriptors: Computer Networks, Computer Science Education, Engineering Education, Instructional Effectiveness
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Stone, Jeffrey A.; Cruz, Laura – Teaching & Learning Inquiry, 2021
Higher education has embraced integrative learning as a means of enabling students to tackle so-called "wicked" problems, i.e. problems that are sufficiently complex, contested, and ambiguous that conventional, disciplinary specific approaches are inadequate to address. However, challenges remain in defining integrative learning…
Descriptors: Introductory Courses, Computer Science Education, Interdisciplinary Approach, Integrated Activities
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Sbaraglia, Marco; Lodi, Michael; Martini, Simone – Informatics in Education, 2021
Introductory programming courses (CS1) are difficult for novices. Inspired by "Problem solving followed by instruction" and "Productive Failure" approaches, we define an original "necessity-driven" learning design. Students are put in an apparently well-known situation, but this time they miss an essential ingredient…
Descriptors: Programming, Introductory Courses, Computer Science Education, Programming Languages
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Ng, Oi-Lam; Cui, Zhihao – ZDM: Mathematics Education, 2021
This paper reports on a design-based study within the context of a 3-day "digital making" (DM) summer camp attended by a group of students (aged 11-13) in grades 5 and 6. During the camp, students were presented with a set of mathematical problems to solve in a block-based programming environment, which was connected to various physical…
Descriptors: Elementary School Students, Problem Solving, Mathematics Education, Mathematical Models
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Jeanne Dobgenski; Maria Elisabette Brisola Brito Prado; Angélica da Fontoura Garcia Silva – International Electronic Journal of Mathematics Education, 2025
By integrating computational thinking (CT) based mathematical reasoning with early childhood education through programming a dinosaur game in Scratch, this study aims to enhance the pedagogical skills of pre-service teachers by using learning objects (LOs). Also, explores frameworks for LOs construction to align with pedagogical goals, emphasizing…
Descriptors: Mathematics Instruction, Teaching Methods, Outcomes of Education, Problem Solving
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Simon D. Weaver; G. Alex Ambrose; Rebecca J. Whelan – Journal of Chemical Education, 2022
Students completing undergraduate majors in chemistry are not typically required to undergo formal training in computer programming or coding. As a result, many chemistry students are graduating without skills in understanding, writing, or manipulating computer code. This skills gap places students at a disadvantage, considering the widespread and…
Descriptors: Coding, Undergraduate Students, Majors (Students), Chemistry
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Güven, Ismail; Gulbahar, Yasemin – Social Studies, 2020
Computational Thinking (CT) has recently been addressed as one of the key skills for the twenty-first century. Integrating CT into different subject areas of K-12 education is also now widely accepted to improve the quality of instruction. In that sense, it is important to enable educators and researchers to recognize how to integrate…
Descriptors: Thinking Skills, Computer Science, Social Studies, 21st Century Skills
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Yildiz Durak, Hatice – Technology, Knowledge and Learning, 2020
The aim of this research is to determine the effects of Scratch and Alice tools and programming teaching practices on student engagement, reflective thinking and problem-solving skills and computational thinking (CT) comparatively. A quasi-experimental design was used in the research and patterns with pretest-posttest control group were chosen for…
Descriptors: Secondary School Students, Computer Science Education, Programming, Programming Languages
Chamidy, Totok; Degeng, I. Nyoman Sudana; Ulfa, Saida – Online Submission, 2020
This study aims to examine the effect of problem-based learning and tacit knowledge on problem-solving skills when students study in the laboratory. The method employed in this research was Quasi-Experimental Design. Data collection techniques were questionnaires and tests. Seventy-seven students were taken as the research participant and divide…
Descriptors: Problem Based Learning, Instructional Effectiveness, Knowledge Level, Problem Solving
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Lee, Joohi; Junoh, Jo – Early Childhood Education Journal, 2019
Coding is defined as the "process of assigning a code (command/rule)" (http://Techopedia.com) that allows a machine or a person to act or move (McLennan, https://www.naeyc.org/resources/pubs/tyc/feb2017/creating-coding-stories-and-games, 2017). Though machines operated by a coding system are common in children's everyday lives, there has…
Descriptors: Coding, Early Childhood Education, Developmentally Appropriate Practices, Teaching Methods
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Matthee, Machdel; Turpin, Marita – Journal of Information Systems Education, 2019
Critical thinking and problem solving skills are included in the IS curriculum as foundational skills. IS education researchers recognize the importance of these skills for future IS practitioners given the complexity of the technology based society and economy of the future. However, there is limited work on how these skills are best taught in…
Descriptors: Teaching Methods, Critical Thinking, Problem Solving, Design
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Cansu, Sibel Kiliçarslan; Cansu, Fatih Kürsat – International Journal of Computer Science Education in Schools, 2019
Computers and smart devices have become ubiquitous staples of our lives. Computers and computer-controlled devices are used in all industries from medicine to engineering, and textile production. One field where computers have inevitably spread into is education, and one pre-requisite of controlling computers, or increasing the level and…
Descriptors: Computation, Thinking Skills, Problem Solving, Computer Science Education
Beckman, Joseph W. – ProQuest LLC, 2019
Information security practitioners and researchers who possess sufficient depth of conceptual understanding to reconstitute systems after attacks or adapt information security concepts to novel situations are in short supply. Education of new information security professionals with sufficient conceptual depth is one method by which this shortage…
Descriptors: Achievement Gains, Cognitive Processes, Coding, Technology
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Çakir, Nur Akkus; Çakir, Murat Perit; Lee, Frank J. – Educational Technology Research and Development, 2021
This paper presents a game-design workshop built around a digital art installation featuring video games displayed over a real-world skyscraper to stimulate students' interest in computer science and a study testing its short-term effects on improving middle school students' computational thinking (CT) skills and attitudes towards computing.…
Descriptors: Thinking Skills, Problem Solving, Computation, Video Games
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Ginat, David – Informatics in Education, 2021
The notion of algorithm may be perceived in different levels of abstraction. In the lower levels it is an operational set of instructions. In higher levels it may be viewed as an object with properties, solving a problem with characteristics. Novices mostly relate to the lower levels. Yet, higher levels are very relevant for them as well. We…
Descriptors: Problem Solving, Computation, Comparative Analysis, Competence
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