NotesFAQContact Us
Collection
Advanced
Search Tips
Laws, Policies, & Programs
No Child Left Behind Act 20011
Showing 241 to 255 of 1,014 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Csillag, Sára; Hidegh, Anna L. – Action Learning: Research and Practice, 2021
Action Learning (AL) in higher education has been mainly used at the postgraduate level so far. In this article, we contribute to deepening the academic conversation about the adaptation of AL at the undergraduate level. Building upon our own personal experiences as teachers and insider researchers we analyse 53 learning diaries of undergraduate…
Descriptors: Undergraduate Students, Diaries, Student Attitudes, Problem Solving
Peer reviewed Peer reviewed
Direct linkDirect link
Bahar, A. Kadir; Maker, C. June; Scherbakova, Alisa – Australasian Journal of Gifted Education, 2021
Teaching is more effective when students are taught through research-based teaching approaches that have been found to be successful in producing the outcomes they advocate. However, use of an effective instructional strategy does not ensure learning, because the success of a sound approach is determined by how well it is implemented. The purpose…
Descriptors: Learner Engagement, Active Learning, Problem Solving, Teacher Role
Peer reviewed Peer reviewed
Direct linkDirect link
Ching-Yi Chang; Patcharin Panjaburee; Shao-Chen Chang – Interactive Learning Environments, 2024
Educators have recognized the importance of providing a realistic learning environment which helps learners to not only comprehend learning content, but also to link the content to practical problems. Such an environment can hence foster problem-solving skills in nursing training. However, when learners interact in a virtual environment with rich…
Descriptors: Artificial Intelligence, Context Effect, Nursing Education, Technology Integration
Peer reviewed Peer reviewed
Direct linkDirect link
Wu, Sally P. W.; Van Veen, Barry; Rau, Martina A. – Journal of Engineering Education, 2020
Background: Recent engineering education research has found improved learning outcomes when instructors engage students actively (e.g., through practice problems) rather than passively (e.g., in lectures). As more instructors shift toward active learning, research needs to identify how different types of activities affect students' cognitive…
Descriptors: Freehand Drawing, Prompting, Cues, Active Learning
Peer reviewed Peer reviewed
Direct linkDirect link
Lee, Hwa Young – Mathematics Teacher: Learning and Teaching PK-12, 2020
Students are expected to use the Cartesian plane to represent and reason about mathematical concepts such as number systems, geometric figures, and functions. However, the simplicity of representing mathematical concepts that the Cartesian plane provides can cause us to overlook the difficulties many students have in constructing and using it.…
Descriptors: Mathematics Instruction, Mathematical Concepts, Concept Formation, Teaching Methods
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Collazo Rivera, Glenda Liz – International Journal of Educational Methodology, 2020
This article proposes that the reader be nourished by avant-garde elements for new educational practices in the teaching and learning of mathematics. The writing is based on an investigation that was carried out with high school students from Puerto Rico. From a qualitative paradigm with a research design in action, it was explored how students in…
Descriptors: Mathematics Instruction, Teaching Methods, High School Students, Interdisciplinary Approach
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Zeid, Abe – Athens Journal of Education, 2020
Teaching STEM concepts to today's high school students has been challenging. Span of attention is short. Students are glued to their electronic devices. They cannot appreciate the abstract method of teaching, meaning covering concepts followed by solving problems from a textbook. Research has shown that students become excited and motivated to…
Descriptors: Engineering Education, STEM Education, High School Students, Problem Based Learning
Peer reviewed Peer reviewed
Direct linkDirect link
Clark, Chandra; Plakhina, Elena; Rosales, Rey – Journalism and Mass Communication Educator, 2020
Educators face a major challenge protecting and nurturing students' passion for journalism while scrambling to help them keep up with a work environment in constant flux. They cannot afford to sidetrack this passion while teaching new software, evolving technology, and marketplace needs. If universities want to produce the best and brightest…
Descriptors: Journalism Education, Teaching Methods, Learner Engagement, Critical Thinking
Wu, Sally P. W.; Van Veen, Barry; Rau, Martina A. – Grantee Submission, 2020
Background: Recent engineering education research has found improved learning outcomes when instructors engage students actively (e.g., through practice problems) rather than passively (e.g., in lectures). As more instructors shift toward active learning, research needs to identify how different types of activities affect students' cognitive…
Descriptors: Freehand Drawing, Prompting, Cues, Active Learning
Peer reviewed Peer reviewed
Direct linkDirect link
Huang, Ying – Journal of Research in Science Teaching, 2022
Based on quantitative survey data collected from an inquiry-based general chemistry laboratory course, the current study used marginal models to evaluate changes in students' teamwork and problem-solving skills, attitudes to teamwork, and willingness to explore new issues before and after the course. The results suggest that introductory-level…
Descriptors: Inquiry, Active Learning, Science Education, Science Laboratories
Peer reviewed Peer reviewed
Direct linkDirect link
McLain, Matt – International Journal of Technology and Design Education, 2022
Drawing on the work of Lee Shulman, this article reviews literature exploring the concept of signasture pedagogies, which are described as having have surface, deep and implicit structures. These structures are complex and changing; concerned with habits of head, hand and heart. Emerging from professional education and now being explored in STEM…
Descriptors: Design, Technology Education, Teaching Methods, STEM Education
Peer reviewed Peer reviewed
Direct linkDirect link
White, P. J.; Kennedy, Con – Industry and Higher Education, 2022
Creative problem-solving has been identified as one of the most critical future-proof skillsets we can develop in our society. When educating future designers, entrepreneurship skills are now considered essential; however, designers find it difficult to establish themselves as entrepreneurs. Therefore, graduate designers are increasingly in need…
Descriptors: Creativity, Problem Solving, Entrepreneurship, Design
Jessica L. Smith – ProQuest LLC, 2022
There have been recent pushes for more active learning in mathematics classrooms, especially at the undergraduate level. To incorporate more active learning, there is a need for tasks that explicitly support this type of instruction, attention to student reasoning and whose ideas are publicly acknowledged, and awareness of differences in students'…
Descriptors: Mathematics Instruction, Active Learning, Mathematical Logic, Algebra
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Hoon, Teoh Sian; Singh, Parmjit – Asian Journal of University Education, 2019
There are challenges in teaching research methodology as highlighted by many researchers. Among the challenges are strategies for putting material in context. For achieving this purpose, students' engagement in the learning process needs to be re-looked. This paper shares on a practice engaging students in a research methodology class. The…
Descriptors: Foreign Countries, Research Methodology, Teaching Methods, Constructivism (Learning)
Peer reviewed Peer reviewed
Direct linkDirect link
Liu, Min; Li, Chenglu; Pan, Zilong; Pan, Xin – Interactive Learning Environments, 2023
More research is needed on how to best use analytics to support educational decisions and design effective learning environments. This study was to explore and mine the data captured by a digital educational game designed for middle school science to understand learners' behavioral patterns in using the game, and to use evidence-based findings to…
Descriptors: Computer Games, Educational Games, Instructional Design, Instructional Effectiveness
Pages: 1  |  ...  |  13  |  14  |  15  |  16  |  17  |  18  |  19  |  20  |  21  |  ...  |  68