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Jonassen, David H. – Educational Technology Research and Development, 2011
The purpose of this paper is to familiarize instructional designers and researchers with a useful design and research paradigm known as "Ask Systems." Ask Systems are interrogative interfaces to information and learning environments that model conversations with a skilled, reflective practitioner (Schon, The reflective practitioner, "1983") or…
Descriptors: Instructional Design, Problem Solving, Metacognition, Computer Software
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Osman, Kamisah – Turkish Online Journal of Distance Education, 2014
Teaching and learning based on web or web-based learning is a concept which integrates information and technology in education. Teachers and instructors have to assist their learners to learn to function in this information environment. However, teacher trainers and instructors have limited experience in the integration of ICT by using web in…
Descriptors: Foreign Countries, Web Sites, Educational Technology, Technology Uses in Education
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Chang, Kuo-En; Wu, Lin-Jung; Weng, Sheng-En; Sung, Yao-Ting – Computers & Education, 2012
A problem-posing system is developed with four phases including posing problem, planning, solving problem, and looking back, in which the "solving problem" phase is implemented by game-scenarios. The system supports elementary students in the process of problem-posing, allowing them to fully engage in mathematical activities. In total, 92 fifth…
Descriptors: Experimental Groups, Control Groups, Mathematics Education, Problem Solving
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Yerushalmy, Michal; Naftaliev, Elena – Technology, Knowledge and Learning, 2011
In an attempt to study the emerging questions about design of mathematical tasks that could support the solving of challenging problems, we designed two settings of interactive diagrams that share an example represented as an animation of multi-process motion but differ in their organizational functions. The interactive settings, each comprising…
Descriptors: Computer Assisted Instruction, Cognitive Processes, Mathematics Instruction, Problem Solving
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Bringula, Rex P.; Basa, Roselle S.; Dela Cruz, Cecilio; Rodrigo, Ma. Mercedes T. – Journal of Educational Computing Research, 2016
This study attempted to determine the influence of prior knowledge in mathematics of students on learner-interface interactions in a learning-by-teaching intelligent tutoring system. One hundred thirty-nine high school students answered a pretest (i.e., the prior knowledge in mathematics) and a posttest. In between the pretest and posttest, they…
Descriptors: Mathematics, Tutoring, Mathematics Instruction, Foreign Countries
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Panagiotakopoulos, Chris T.; Sarris, Menelaos E. – International Education Studies, 2013
The present study reports the basic characteristics of a game-like application entitled "Playing with Words-PwW". PwW is a single-user application where a word must be guessed given an anagram of that word. Anagrams are presented from a predefined word list and users can repeatedly try to guess the word, from which the anagram is…
Descriptors: Foreign Countries, Teaching Methods, Educational Games, Word Lists
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Ellis, Jennifer T. – Journal of Chemical Education, 2013
This study was designed to evaluate the effects of a proprietary software program on students' conceptual and visual understanding of dimensional analysis. The participants in the study were high school general chemistry students enrolled in two public schools with different demographics (School A and School B) in the Chattanooga, Tennessee,…
Descriptors: Science Instruction, Secondary School Science, High Schools, Chemistry
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Haydon, Todd; Hawkins, Renee; Denune, Hillary; Kimener, Lauren; McCoy, Dacia; Basham, James – Behavioral Disorders, 2012
The authors used an alternating treatments design to compare the effects of a worksheet condition and an iPad condition on math fluency and active academic engagement during a high school math class in an alternative school setting. Following group instruction, the three participants engaged in independent seatwork either by completing problems on…
Descriptors: Nontraditional Education, Emotional Disturbances, Mathematics Skills, Mathematics Instruction
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van Schaik, P.; Martin, S.; Vallance, M. – Journal of Computer Assisted Learning, 2012
In contexts other than immersive virtual environments, theoretical and empirical work has identified flow experience as a major factor in learning and human-computer interaction. Flow is defined as a "holistic sensation that people feel when they act with total involvement". We applied the concept of flow to modeling the experience of…
Descriptors: Structural Equation Models, Interaction, Problem Solving, Psychometrics
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Radakovic, Davorka; Herceg, Dorde – Acta Didactica Napocensia, 2013
Dynamic geometry software (DGS) is often used for development of interactive teaching materials in many subjects, not only mathematics. These interactive materials can contain hundreds of elements in order to represent complex objects, and script programs to control their behavior. We propose an approach for creating, importing and using…
Descriptors: Educational Games, Mathematics Instruction, Instructional Materials, Geometry
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Corbalan, Gemma; Paas, Fred; Cuypers, Hans – Computers & Education, 2010
Two studies investigated the effects on students' perceptions (Study 1) and learning and motivation (Study 2) of different levels of feedback in mathematical problems. In these problems, an error made in one step of the problem-solving procedure will carry over to the following steps and consequently to the final solution. Providing immediate…
Descriptors: Feedback (Response), Student Attitudes, Motivation, Problem Solving
Xu Ryan, Qing – ProQuest LLC, 2013
The ability to solve problems in a variety of contexts is becoming increasingly important in our rapidly changing technological society. Problem-solving is a complex process that is important for everyday life and crucial for learning physics. Although there is a great deal of effort to improve student problem solving skills throughout the…
Descriptors: Coaching (Performance), Electronic Learning, Computer Mediated Communication, Computer Assisted Instruction
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Gogus, Aytac – Educational Technology Research and Development, 2013
Cognitive scientists investigate mental models (how humans organize and structure knowledge in their minds) so as to understand human understanding of and interactions with the world. Cognitive and mental model research is concerned with internal conceptual systems that are not easily or directly observable. The goal of this research was to…
Descriptors: Computer Assisted Testing, Computer Software Evaluation, College Students, Comparative Analysis
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Seo, You-Jin; Bryant, Diane – Remedial and Special Education, 2012
This study investigated the effectiveness of "Math Explorer" at enhancing the word problem-solving skills of students with mathematics difficulties (MD). The study, which had a multiple-probe-across-subjects design, was conducted over 18 weeks. Four students with MD in Grades 2 and 3 participated. All students were able to use the four-step…
Descriptors: Computer Assisted Instruction, Problem Solving, Metacognition, Program Effectiveness
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Pathak, Suneeta A.; Kim, Beaumie; Jacobson, Michael J.; Zhang, Baohui – International Journal of Computer-Supported Collaborative Learning, 2011
Earlier quantitative studies in computer-supported collaborative learning identified "Productive Failure" (Kapur, Cognition and Instruction 26(3):379-424, "2008") as a phenomenon in which students experiencing relative failures in their initial problem-solving efforts subsequently performed better than others who were in a condition not involving…
Descriptors: Problem Solving, Classroom Environment, Physics, Science Instruction
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