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Einir Haf Davies – Action Learning: Research and Practice, 2025
The account of practice titled Action Learning to enable personal, organisational and industry level change in Welsh agriculture is set in the context of Agrisgôp which offers action learning and peer to peer mentoring as part of the Welsh Government's Farming Connect programme. The programme has adopted the Business-Driven Action Learning (BDAL)…
Descriptors: Active Learning, Change, Agriculture, Agricultural Laborers
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Kim, Hye Jeong; Yi, Pilnam; Ko, Byung Wook – Journal of Applied Research in Higher Education, 2023
Purpose: This study explored students' experiences of creative problem-solving using a design thinking approach in higher education, mainly focusing on the importance of empathetic approach in the problem identification and definition phase. Design/methodology/approach: The authors used a descriptive qualitative research design and thematic…
Descriptors: Problem Solving, Empathy, Undergraduate Students, Social Problems
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Sepúlveda, Samentha – Communication Teacher, 2023
This single-class activity augments the popular desert island activity to include a secret insider who aims to influence their group covertly. The motivation for this augmented activity is twofold: (1) to highlight and dispel notions of invulnerability to groupthink and (2) to provide an opportunity to engage in small-group decision making. To…
Descriptors: Group Dynamics, Social Influences, Interpersonal Communication, Persuasive Discourse
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Namirah Fatmanissa; Tatag Yuli Eko Siswono; Agung Lukito; Rooselyna Ekawati; Masriyah – Mathematics Teaching Research Journal, 2023
This study describes prospective teachers' perspectives on collaborative problem-solving (CPS) in mathematics. The study employed a 20-item questionnaire distributed to 47 prospective mathematics teachers in Indonesia. The questionnaire responses were scored, and two participants with the highest and lowest mean score were interviewed. Despite…
Descriptors: Preservice Teachers, Student Attitudes, Cooperative Learning, Problem Solving
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Paulina Chu – Action Learning: Research and Practice, 2024
This is a reflective Account of Practice paper that delves into the author's role as an Action Learning coach, emphasizing the crucial role of intuition in facilitating breakthroughs and creating an environment conducive to problem-solving. It narrates a transformative 2019 coaching session where the author used unconventional techniques to…
Descriptors: Coaching (Performance), Experiential Learning, Problem Solving, Group Dynamics
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Pavlos Toukiloglou; Stelios Xinogalos – Journal of Educational Computing Research, 2025
This study examines the effectiveness of a collaborative support method in enhancing programming learning outcomes in a serious game. The game Code Hasp was developed to facilitate the comparison between two support methods, worked examples and a collaborative peer support approach. A total of 111 elementary school students participated, divided…
Descriptors: Educational Games, Programming, Cooperative Learning, Peer Relationship
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Chayaporn Kaoropthai – Higher Education, Skills and Work-based Learning, 2025
Purpose: Design thinking, as a creative and innovative methodology, has been proposed as a process for non-designers to address complex problems. The purpose of this study was to investigate the effectiveness of using design thinking to foster English-major students' team creativity and collaboration. Design/methodology/approach: This study…
Descriptors: Majors (Students), Teamwork, Creativity, Cooperation
Clarissa Ann Lang – ProQuest LLC, 2024
Purpose: This study investigates the effectiveness of ROTC programs in equipping students with competency-based skills crucial for career readiness. Methodology: Through a content analysis of ROTC curricula and employer expectations, this study compares what is being taught in ROTC to what employers expect college graduates to know. Key Findings:…
Descriptors: Career Pathways, Military Training, Leadership Training, Competency Based Education
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Chanikan Maneewan; Chulida Hemtasin; Tawan Thongsuk – International Journal on Social and Education Sciences, 2024
This study aims to enhance teamwork skills among lower secondary school science students through a Learning Activity Package (LAP) using the design thinking process. The research evaluates the experiences of science teachers and students to identify areas for improvement in teamwork skills, which is achieved through interviews and observations in…
Descriptors: Design, Thinking Skills, Educational Innovation, Cooperative Learning
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Chicharro, Deborah; García-Manzanares, María; Gomez, Olga; Juárez, Miriam; Llamazares-Martín, Clara; Soriano, Enrique; Terrado, Jose – Advances in Physiology Education, 2022
Gamification is a dynamic tool for educational transformation useful to encourage student interest and enhance learning. Here we present a study conducted to investigate the effectiveness of an educational card game developed by us in veterinary anatomy practicals to reinforce knowledge acquisition in veterinary students. A total of four sets of…
Descriptors: Veterinary Medical Education, Anatomy, Gamification, Educational Games
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Swiecki, Zachari – Journal of Learning Analytics, 2021
Collaboration analytics often focuses on assessing and monitoring individuals during collaborative problem-solving (CPS). A defining feature of CPS is the interdependence that exists between individuals when they work together -- that is, how they respond to and influence one another over time. While models that account for the impact of…
Descriptors: Cooperation, Teamwork, Problem Solving, Vignettes
Southern Regional Education Board (SREB), 2021
School leaders who have used the Making Schools Work design to improve student achievement credit the use of teacher-led focus teams that involve teachers and school and district leaders in working together to ensure that key school and classroom practices form the foundation for school improvement. This guide offers an overview of SREB's approach…
Descriptors: Educational Improvement, Teamwork, Academic Achievement, Accountability
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Lee, Julia; Lim, Ruxin; Mohamad, Fitri S.; Chan, Kim Geok; Mas'ud, Faizah – Journal of University Teaching and Learning Practice, 2023
Collaborative creativity is an essential skill for unleashing university students' skills in team building during complex problem-solving. The aim of this descriptive quantitative research was to examine undergraduate students' perspectives regarding their collaborative creativity experience as game creators for a gamification group assignment…
Descriptors: Cooperative Learning, Creativity, Undergraduate Students, Gamification
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Jonali Baruah; Keesha Green – Journal of Creative Behavior, 2023
This experimental research investigates the creativity of anonymous video-based groups through a series of collaborative divergent and convergent thinking stages of innovation. A sample of 113 undergraduate students participated in small groups of three or four to complete a creative problem-solving task in either anonymous or identified…
Descriptors: Undergraduate Students, Creativity, Creative Thinking, Convergent Thinking
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Denise C. Flanders – Teaching Theology & Religion, 2023
This article provides a brief overview of the instructional strategy known as team-based learning (TBL). It then focuses specifically on the use of one of its integral components in a biblical studies classroom--namely, the "4S application task." The 4S application task, which is one of the fundamental pieces of the learning experience…
Descriptors: Biblical Literature, Religious Education, Teaching Methods, Teamwork
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