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Steinberg, Jonathan; Andrews-Todd, Jessica; Forsyth, Carolyn; Chamberlain, John; Horwitz, Paul; Koon, Al; Rupp, Andre; McCulla, Laura – ETS Research Report Series, 2020
This study discusses the development of a basic electronics knowledge (BEK) assessment as a pretest activity for undergraduate students in engineering and related fields. The 28 BEK items represent 12 key concepts, including properties of serial circuits, knowledge of electrical laws (e.g., Kirchhoff 's and Ohm's laws), and properties of digital…
Descriptors: Knowledge Level, Skill Development, Psychometrics, Student Evaluation
Song, Min Jeong – International Journal of Technology and Design Education, 2020
In recent 5 years, digital fabrication technologies have not only advanced rapidly but have also become more user-friendly and affordable, especially regarding their educational uses. Due to these technologies' capability to link virtual and physical making, educators have extensively discussed their potential impact on fostering a…
Descriptors: Design, Teaching Methods, Creativity, Textiles Instruction
Torres, Francisco; Neira Tovar, Leticia A.; del Rio, Marta Sylvia – EURASIA Journal of Mathematics, Science & Technology Education, 2017
This study aims to explore the results of welding virtual training performance, designed using a learning model based on cognitive and usability techniques, applying an immersive concept focused on person attention. Moreover, it also intended to demonstrate that exits a moderating effect of performance improvement when the user experience is taken…
Descriptors: Welding, Workshops, Computer Simulation, Performance
Gregorcic, Bor; Bodin, Madelen – Physics Teacher, 2017
Algodoo (http://www.algodoo.com) is a digital sandbox for physics 2D simulations. It allows students and teachers to easily create simulated "scenes" and explore physics through a user-friendly and visually attractive interface. In this paper, we present different ways in which students and teachers can use Algodoo to visualize and solve…
Descriptors: Physics, Science Instruction, Teaching Methods, Simulation
Heitzman, Nicole; Seidel, Tina; Opitz, Ansgar; Hetmanek, Andreas; Wecker, Christof; Fischer, Martin; Ufer, Stefan; Schmidmaier, Ralf; Neuhaus, Birgit; Siebeck, Matthias; Stürmer, Kathleen; Obersteiner, Andreas; Reiss, Kristina; Girwidz, Raimund; Fischer, Frank – Frontline Learning Research, 2019
We propose a conceptual framework which may guide research on fostering diagnostic competences in simulations in higher education. We first review and link research perspectives on the components and the development of diagnostic competences, taken from medical and teacher education. Applying conceptual knowledge in diagnostic activities is…
Descriptors: Medical Education, Teacher Education, Competency Based Education, Simulation
Nada Dabbagh; Randall Bass; M. J. Bishop; Anthony G. Picciano; Jennifer Sparrow; Sarah Costelloe; Kristen Cummings; Brian Freeman; Michael Frye; Allan Porowski; Sandra Jo Wilson – What Works Clearinghouse, 2019
Despite increasing college enrollment and growing diversity of the college student population, college completion rates are low. Many colleges are exploring ways to leverage technology to improve student retention and increase the educational options for and success of their diverse student bodies. Web-based course or learning management systems…
Descriptors: Technology Uses in Education, Postsecondary Education, Academic Achievement, College Administration
Baggen, Yvette; Mainert, Jakob; Lans, Thomas; Biemans, Harm J. A.; Greiff, Samuel; Mulder, Martin – International Journal of Lifelong Education, 2015
Today's working life is increasingly characterized by entrepreneurial challenges. Entrepreneurial challenges start at an individual level with the identification of entrepreneurial opportunities, which is acknowledged as one of the key competencies for lifelong learning. Since the identification of entrepreneurial opportunities relies heavily on…
Descriptors: Problem Solving, Entrepreneurship, Lifelong Learning, Identification
Öllinger, Michael; Hammon, Stephanie; von Grundherr, Michael; Funke, Joachim – Educational Technology Research and Development, 2015
Causal mapping is often recognized as a technique to support strategic decisions and actions in complex problem situations. Such drawing of causal structures is supposed to particularly foster the understanding of the interaction of the various system elements and to further encourage holistic thinking. It builds on the idea that humans make use…
Descriptors: Problem Solving, Causal Models, Cognitive Mapping, Computer Simulation
Swinson, Ronnie; Clark, Aaron C.; Ernst, Jeremy V.; Sutton, Kevin – Technology and Engineering Teacher, 2016
Today's engineers, designers, and technologists are often thrust into the role of problem solver, from the initial design phase of a product or process all the way to final development. Many engineers in manufacturing environments are tasked with solving problems and continuously improving processes to enhance company profitability, efficiency,…
Descriptors: Technology Education, Engineering Education, Simulation, Problem Solving
Makransky, Guido; Borre-Gude, Stefan; Mayer, Richard E. – Journal of Computer Assisted Learning, 2019
The main objective of this study was to examine the effectiveness of immersive virtual reality (VR) as a medium for delivering laboratory safety training. We specifically compare an immersive VR simulation, a desktop VR simulation, and a conventional safety manual. The sample included 105 first year undergraduate engineering students (56 females).…
Descriptors: Computer Simulation, Self Efficacy, Learning Motivation, Comparative Analysis
Girija, C. – Educational Research and Reviews, 2014
The simulation of human mind often helps in the understanding of abstract concept by representing it in a realistic model and simplistic way so that a learner develops an understanding of the key concepts. Bian (1873) and James (1890) in their work suggested that thoughts and body activity result from interactions among neurons within the brain.…
Descriptors: Simulation, Human Body, Brain, Problem Solving
Iipinge, Selma M.; Batholmeus, Petrina N.; Pop, Carva – International Journal of Work-Integrated Learning, 2020
This article explores Namibian students' perception of work-integrated learning (WIL) readiness skills developed from an offline and online business simulation course, pre and during the COVID-19 pandemic, as well as the use of simulations to prepare students for WIL placements. The findings indicate that both versions of the business simulation…
Descriptors: Foreign Countries, College Students, Student Attitudes, Job Skills
Martinez, Emilly K.; Hearit, Lauren Berkshire; Banerji, Devika; Gettings, Patricia E.; Buzzanell, Patrice M. – Communication Teacher, 2018
Courses: Organizational Communication, Intercultural Communication. Objectives: This activity encourages students to learn collaboratively about diversity through the sharing of student experiences; deepen and complicate their understanding of organizational diversity; and enhance their ability to apply course material to increasingly complex…
Descriptors: Inclusion, Consciousness Raising, Campuses, Problem Solving
Braithwaite, David W.; Pyke, Aryn A.; Siegler, Robert S. – Grantee Submission, 2017
Many children fail to master fraction arithmetic even after years of instruction, a failure that hinders their learning of more advanced mathematics as well as their occupational success. To test hypotheses about why children have so many difficulties in this area, we created a computational model of fraction arithmetic learning and presented it…
Descriptors: Arithmetic, Computation, Models, Mathematics Instruction
Vizcaíno, Aurora; García, Félix; de Guzmán, Ignacio García Rodriguez; Moraga, M. Ángeles – ACM Transactions on Computing Education, 2019
Global Software Development (GSD) is currently a strong industry trend. This means that if computer science engineers are to be trained to deal with this model, it is very important to include the topic in software engineering courses, attempting to ensure that students learn about GSD and become familiar with its advantages and challenges.…
Descriptors: Educational Games, Global Approach, Computer Software, Computer Science Education

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