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Lu, Chia-Chen – International Journal of Technology and Design Education, 2017
Environmental experience can enhance the ideas of design students. Thus, this type of experience may interfere with the influence of design students' cognitive style on creativity. The aim of this study was to examine the influence of environmental experience on the relationship between innovative cognitive style and industrial design students'…
Descriptors: Design, Experience, Cognitive Style, Innovation
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Root-Bernstein, Robert; Root-Bernstein, Michele – Creativity Theory and Action in Education, 2017
The goal of educating for creativity must be active understanding rather than passive knowing. To understand is to have the capability to re-create, which trains the ability also to create. The ability to create requires problem-finding as well as problem-solving. It requires practice. Best practice involves the emulation of creative people and…
Descriptors: Creativity, Teaching Methods, Creative Thinking, Problem Solving
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Belur, Jayanti Mahadevappa; Patil, S. V.; Mahantshetti, Shashidhar; Patil, Sagar – Higher Education for the Future, 2022
The higher education system, particularly management education institutions (MEIs), is recognized as a significant source of creative talent for organizations. Organizations have to carefully select the necessary talent from MEIs. In this light, MEIs would seek to maximize their students' creativity competencies. This exploratory research study…
Descriptors: Masters Programs, Business Administration Education, Creativity, Higher Education
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Hsieh, Chia-Ying – International Journal of Art & Design Education, 2018
For the past few years, creativity has gradually become an important element in the national cultivation of talent in Taiwan. Although traditionally art education is closely linked with creativity, the academic research on general art education is very insufficient. Therefore, the goal of this research is to investigate how creativity could be…
Descriptors: Design, Creativity, Problem Solving, Art Education
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Brown, Aaron; Bauer, Michael – Athens Journal of Education, 2021
Engineers provide essential services to society, solving pressing challenges through technological inventiveness. Students new to engineering often cite the lure of creative problem solving as attracting them to the discipline. However, traditional engineering curricula typically focus on a narrow application of fundamentals for solving…
Descriptors: Engineering Education, Service Learning, Community Development, Sustainable Development
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Tunc, Cevdet; Bagceci, Birsen – Pedagogical Research, 2021
STEM (Science, Technology, Engineering and Mathematics) approach is considered important by many countries and projects carried out in order to integrate into their curriculum. The widespread use of STEM is only possible if teachers have positive thoughts, knowledge and experiences about it. In this study, it is aimed to answer these research…
Descriptors: Teacher Attitudes, Curriculum Implementation, STEM Education, Class Activities
Timothy Berndt – ProQuest LLC, 2021
The prominence of virtual reality (VR) in the educational field has grown in recent years due to increased availability and lower costs. I conducted a global study regarding how pioneering K-12 teachers use VR to engage students in learning activities. The purpose of this qualitative case study was to identify how and why teachers used VR for…
Descriptors: Computer Simulation, Technology Uses in Education, Educational Technology, Elementary School Teachers
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Calder, Nigel – Waikato Journal of Education, 2019
This article reports on a research project that examined the ways that 10-year-old students, who were using Scratch for coding, engaged with mathematical ideas. Interactive software is emerging that has cross-curricula implications and facilitates thinking in rich, problem-solving environments. Scratch, a free-to-use graphical programming…
Descriptors: Programming, Coding, Computer Software, Educational Technology
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Puccio, Gerard J.; Miller, Blair; Acar, Selcuk – Journal of Creative Behavior, 2019
FourSight theory contends that individuals show preferences for the mental operations rooted in the creative process. The four fundamental preferences measured by FourSight are Clarifiers, Ideators, Developers, and Implementers. The present study examined the extent to which certain occupations reflect a proclivity for these four creative-process…
Descriptors: Creativity, Problem Solving, Preferences, Cognitive Processes
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Suprapto, Edy; Saryanto; Sumiharsono, Rudy; Ramadhan, Syahrul – Journal of Turkish Science Education, 2020
This research aims to produce feasible and valid assessment instrument of Higher Order Thinking Skill (HOTS) to measure students' Higher Order Thinking Skill in Physics learning. The type of this research was research and development, adapted from development model from Brog and Gall. The researchers modified Borg and Gall's development model as…
Descriptors: Measures (Individuals), Thinking Skills, Critical Thinking, Problem Solving
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Kim, Gayoung; Kim, Dohyeon; Lee, Woo Jin; Joung, Sunyoung – SAGE Open, 2020
Recent years have witnessed the worldwide growth of entrepreneurship education (EE) as entrepreneurship is regarded as the key driver of innovation and economic growth. Most extant studies on EE have focused on its impact on entrepreneurial intentions. However, the application of the same EE measurements for both adults and adolescents has long…
Descriptors: Entrepreneurship, Youth Programs, Middle School Students, High School Students
Klymchuk, Sergiy; Thomas, Mike; Alexander, Jordan; Evans, Tanya; Gulyaev, Sergei; Liu, William; Novak, Julia; Murphy, Priscilla; Stephens, Jason; Zaliwski, Andrew – Teaching and Learning Research Initiative, 2020
In 2012 the New Zealand Government identified as a priority the need to address the undersupply of students studying STEM subjects for delivering its Business Growth Agenda. Low engagement and retention rates in STEM subjects contribute to the shortage of STEM graduates, producing a negative impact on the New Zealand economy. This Teaching and…
Descriptors: Problem Solving, Learner Engagement, Intuition, Self Efficacy
Michele Gaglione – ProQuest LLC, 2021
The purpose of this non-experimental research study was three-fold: (1) to investigate the relationships among the attributes of creative problem solving ability (divergent thinking, convergent thinking, motivation, general knowledge and skills, and environment) and their relationships in the humanities (specifically those that took enrichment…
Descriptors: Creativity, Problem Solving, Class Activities, Enrichment Activities
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Cheung, Rebecca Hun Ping – Pedagogy, Culture and Society, 2018
Hong Kong's policy and curriculum guide advocates the development of creativity, and stresses the importance of child-centred and play-based practices in preschools. Effective pedagogical approaches for creativity reform should reflect a sociocultural perspective. This study aimed to compare the pedagogical effects of two teaching approaches, in a…
Descriptors: Foreign Countries, Play, Creative Development, Teaching Methods
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Kulinski, Alexa R. – Art Education, 2018
To be awake means to have active attention, particularly the attention to carry a project into effect and execute a plan (Greene, 1977). Additionally, to be wide-awake requires a level of consciousness that provokes reflection and awareness in the quest for meaning, which can in turn contribute to the formation of self and ability to make sense of…
Descriptors: Creativity, Student Motivation, Middle School Students, Assignments
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