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Maxwell, Sheryl A. – Mathematics Teaching in the Middle School, 2006
This article explores how students learned to measure tall objects using a clinometer and some basic calculations. Such activities provide opportunities for students and teachers to learn the usefulness of linking mathematics content and science content to real-world problem-solving situations. (Contains 7 figures.)
Descriptors: Discovery Learning, Measurement Techniques, Computation, Mathematics Instruction
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Marston, Rip – Teaching Elementary Physical Education, 2004
Early childhood motor activity programs at institutions of higher learning can operate within the tripartite mission of the university while serving a vital function in providing leadership and guidance to educators. This article describes the University of Northern Iowa's Kindergym model. Within this model, curricular areas of games/sports,…
Descriptors: Discovery Processes, Young Children, Discovery Learning, Early Childhood Education
Priestley, William J.; And Others – 1997
This paper summarizes a pair of studies titled "The Impact of Longer Term Intervention on Reforming the Approaches to Instruction in Chemistry by Urban Teachers of Physical and Life Sciences at the Secondary School Level" (William J. Priestley, Holly D. Priestley, and Joseph S. Schuckler) and "Profile of Instructional Practices…
Descriptors: Chemistry, Critical Thinking, Discovery Learning, Educational Change
Lee, Mi Ok C. – 1991
This study examined the effects of guided programmed instruction with Logo programming on the development of cognitive processes and thinking skills among college students. Logo programming has been advocated as a powerful tool to help students develop higher order thinking, an awareness of their thinking processes, and problem solving skills;…
Descriptors: Cognitive Processes, College Students, Computer Assisted Instruction, Discovery Learning
Edwards, Laurie D. – 1991
One class of interactive, computer-based learning environments (microworlds) for the exploration of school mathematics (and science) entails the incorporation of appropriate concepts within the engaging context of self-directed discovery learning. The objective of this research was to investigate and describe in detail the constructive learning…
Descriptors: Cognitive Development, Computer Assisted Instruction, Discovery Learning, Geometric Concepts
Borchardt, Donald A. – 1983
The guided design approach to teaching theatre history encourages active participation in decision making while applying knowledge and learning subject matter concepts. The theatre history course at Rutgers University, New Jersey, uses this approach. With guided design, classroom time is not used for lectures, but is instead reserved for small…
Descriptors: Classroom Techniques, Course Descriptions, Course Evaluation, Decision Making
Delclos, Victor R.; And Others – 1984
Research was conducted to compare the effects of three different methods of teaching LOGO to fifth graders with a broad range of academic ability. The first method, based on Papert's idea of discovery learning, involved teacher presentation of LOGO instruction and student control of pace of learning. The second method involved the use of…
Descriptors: Academic Achievement, Comparative Analysis, Computer Assisted Instruction, Computer Software
Lawler, Robert W. – 1980
This document focuses on the use of a computer and the LOGO programing language by an eight-year-old boy. The stepping of variables, which is the development and incrementally changing of one of several variables, is an idea that is followed in one child's mind as he effectively directs himself in a freely-chosen problem-solving situation. The…
Descriptors: Biographical Inventories, Case Studies, Computer Science Education, Computers
Rasmussen, Lore – 1972
Presented are ways to teach pupils the concept of "sphere" with a methodology far removed from memorization of a formal definition of the concept. The material illustrates an approach to teaching that focuses on open exploration of ideas with children. Many experiments and starting points for exploration are suggested. This document has…
Descriptors: Discovery Learning, Elementary Education, Elementary School Mathematics, Experiential Learning
Sigel, Irving E.; Saunders, Ruth – 1977
The purpose of this paper is to present a conceptual basis for advocacy of an inquiry-based instructional model. Focusing on the teacher as inquirer, the paper discusses the nature of inquiry, presents its conceptual framework and describes in detail the use of question strategies in the preschool program. The definition of inquiry analyzes…
Descriptors: Cognitive Development, Cognitive Processes, Discovery Learning, Early Childhood Education
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Hirsch, Christian R., Ed.; And Others – Mathematics Teacher, 1987
Activities to extend the core curriculum through the study of the periodicity of rational numbers to help students develop calculator and research skills are presented. Four worksheets are included, to be used as discovery activities. A computer program is listed, as well as examples of periodic pictures. (MNS)
Descriptors: Calculators, Computer Software, Discovery Learning, Instructional Materials
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Smith, Karan B. – Journal of Computers in Mathematics and Science Teaching, 1996
Presents activities which highlight major concepts of linear programming. Demonstrates how technology allows students to solve linear programming problems using exploration prior to learning algorithmic methods. (DDR)
Descriptors: Academic Standards, Algebra, Computer Uses in Education, Cooperative Learning
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Carroll, William M.; Porter, Denise – Teaching Children Mathematics, 1997
Describes teaching strategies in which children are encouraged to develop computational procedures that are meaningful to them. Authors state that classroom observation reveals most primary students to be capable of developing their own accurate solution procedures for multi-digit addition and subtraction as well as for simple multiplication and…
Descriptors: Algorithms, Associative Learning, Computation, Cooperative Learning
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Suomala, Jyrki – Scandinavian Journal of Educational Research, 1996
Social problem solving, effectance motivation, and information processing were studied with 38 Finnish eight-year olds using the LOGO computer programming language learned through discovery learning. Results suggest that LOGO promotes the development of problem-solving skills if each student receives sufficient support from the teacher. (SLD)
Descriptors: Computer Assisted Instruction, Discovery Learning, Educational Environment, Elementary Education
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Mayer, Connie; Akamatsu, C. Tane; Stewart, David – Exceptional Children, 2002
Data are presented from the first-year of a 4-year research project that aims to design a model for describing exemplary communicative practice using signed classroom discourse in the teaching of students who are deaf. Episodes are presented to illustrate how 10 teachers engage in dialogic knowledge building and exemplary communicative practice.…
Descriptors: Active Learning, Classroom Communication, Classroom Techniques, Deafness
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