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Doukakis, Spyros; Giannakos, Michail N.; Koilias, Christos; Vlamos, Panayiotis – Informatics in Education, 2013
This paper presents results of a questionnaire focused on investigating students' confidence and behavioral intention in the area of programming, particularly that of structures, problem solving, and programming commands (Conditional--Loop). Responses from 116 1st year students regarding informatics were used. The results indicate that the…
Descriptors: Foreign Countries, Programming, Computer Science Education, Problem Solving
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Mitri, Michel – Journal of Information Systems Education, 2015
This paper describes the use and benefits of Microsoft's Adventure Works (AW) database to teach advanced database skills in a hands-on, realistic environment. Database management and querying skills are a key element of a robust information systems curriculum, and active learning is an important way to develop these skills. To facilitate active…
Descriptors: Active Learning, Databases, Computer Software, Educational Benefits
Dennis, Sonya Maria – ProQuest LLC, 2013
There has been a steady decline of majors in the disciplines of science, technology, engineering, and mathematics ("STEM majors"). In an effort to improve recruitment and retention in "STEM" majors, an active-learning methodology--"peer-led team learning" ("PLTL")--was implemented by the participating…
Descriptors: Computer Science Education, STEM Education, Peer Teaching, Teamwork
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Kazimoglu, Cagin; Kiernan, Mary; Bacon, Liz; MacKinnon, Lachlan – International Journal of Game-Based Learning, 2011
This paper outlines an innovative game-based approach to learning introductory programming that is grounded in the development of computational thinking at an abstract conceptual level, but also provides a direct contextual relationship between game-play and learning traditional introductory programming. The paper proposes a possible model for,…
Descriptors: Educational Games, Computation, Thinking Skills, Programming
Kurt, Adile Askim; Akbulut, Yavuz; Odabasi, H. Ferhan; Ceylan, Beril; Kuzu, Elif Bugra; Donmez, Onur; Izmirli, Ozden Sahin – Online Submission, 2013
Information and Communication Technologies Action Competence (ICTAC) can be defined as "individuals' motivation and capacity to voluntarily employ their ICT skills for initiating or taking part in civic actions". Since academic staff and teachers in ICT related fields have crucial roles in training action-competent individuals, this…
Descriptors: Foreign Countries, State Universities, Preservice Teachers, Educational Technology
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Todorovich, E.; Marone, J. A.; Vazquez, M. – IEEE Transactions on Education, 2012
Due to significant technological advances and industry requirements, many universities have introduced programmable logic and hardware description languages into undergraduate engineering curricula. This has led to a number of logistical and didactical challenges, in particular for computer science students. In this paper, the integration of some…
Descriptors: Engineering Education, Computer Science Education, Programming, Electronics
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Wang, Ming – Information Systems Education Journal, 2011
This paper introduces how to use the object-relational database management system (ORDBMS) to solve relational database (RDB) problems in an advanced database course. The purpose of the paper is to provide a guideline for database instructors who desire to incorporate the ORDB technology in their traditional database courses. The paper presents…
Descriptors: Databases, Problem Solving, Advanced Courses, Computer Science Education
Mingo, Wendye Dianne – ProQuest LLC, 2013
This study attempts to determine if authentic learning strategies can be used to acquire knowledge of and increase motivation for computational thinking. Over 600 students enrolled in a computer literacy course participated in this study which involved completing a pretest, posttest and motivation survey. The students were divided into an…
Descriptors: Learning Strategies, Computation, Thinking Skills, Computer Literacy
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Kwon, Kyungbin; Jonassen, David H. – Journal of Educational Computing Research, 2011
In this study, the effects of reflective self-explanations on conceptual understanding and problem solving are investigated in a domain of computer programming. After completing a multiple-choice test, 33 students were asked to reflect on and explain why their answers were correct or incorrect. Groups were divided for post hoc analysis based on…
Descriptors: Multiple Choice Tests, Prior Learning, Problem Solving, Programming
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Kolikant, Yifat Ben-David – Instructional Science: An International Journal of the Learning Sciences, 2011
This study demonstrates the power of the cultural encounter metaphor in explaining learning and teaching difficulties, using as an example computer science education (CSE). CSE is envisioned as an encounter between veterans of two computer-oriented cultures, that of the teachers and that of the students. Forty questionnaires administered to CS…
Descriptors: Computer Science Education, Figurative Language, Science Instruction, Questionnaires
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Hwang, Wu-Yuin; Shadiev, Rustam; Wang, Chin-Yu; Huang, Zhi-Hua – Computers & Education, 2012
In this study we proposed a web-based programming assisted system for cooperation (WPASC) and we also designed one learning activity for facilitating students' cooperative programming learning. The aim of this study was to investigate cooperative programming learning behavior of students and its relationship with learning performance. Students'…
Descriptors: Feedback (Response), Learning Motivation, Student Behavior, Problem Solving
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Brad, Alexandru – Acta Didactica Napocensia, 2011
This study was conducted with the purpose of analyzing high school students' approach to problem solving activities, namely the metacognitive abilities and the strategies they employ. The results show that although students apply basic strategies well, they use a trial-and-error approach, they give-up when faced with difficulties and have…
Descriptors: Problem Solving, High School Students, Learning Strategies, Metacognition
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Bakoev, Valentin P. – Informatics in Education, 2010
The topic "Recurrence relations" and its place in teaching students of Informatics is discussed in this paper. We represent many arguments about the importance, the necessity and the benefit of studying this subject by Informatics students. They are based on investigation of some fundamental books and textbooks on Discrete Mathematics,…
Descriptors: Information Science, Teaching Methods, Textbooks, Problem Solving
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Utting, Ian; Cooper, Stephen; Kolling, Michael; Maloney, John; Resnick, Mitchel – ACM Transactions on Computing Education, 2010
This article distills a discussion about the goals, mechanisms, and effects of three environments which aim to support the acquisition and development of computing concepts (problem solving and programming) in pre-University and non-technical students: Alice, Greenfoot, and Scratch. The conversation started in a special session on the topic at the…
Descriptors: Computer Science Education, Computer Assisted Instruction, Problem Solving, Programming
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Lawler, James P. – Information Systems Education Journal, 2011
The cloud continues to be a developing area of information systems. Evangelistic literature in the practitioner field indicates benefit for business firms but disruption for technology departments of the firms. Though the cloud currently is immature in methodology, this study defines a model program by which computer science and information…
Descriptors: Computer Science Education, Information Science Education, Information Systems, Computer Software
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