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Tang, Min; Werner, Christian; Cao, Guikang; Tumasjan, Andranik; Shen, Jiliang; Shi, Jiannong; Spörrle, Matthias – Journal of Creative Behavior, 2018
Two studies comparing Chinese and German samples by using work-related verbal creativity tasks examined the role of culture in creative expression thereby also exploring culture's potential influence on creativity judgements. In Study 1, German participants (N = 60) scored higher than Chinese respondents (N = 60) in a work-related unusual uses…
Descriptors: Creative Activities, Comparative Analysis, Creativity, Creativity Tests
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Wares, Arsalan – International Journal of Mathematical Education in Science and Technology, 2018
These notes discuss several related problems in geometry that can be explored in a dynamic geometry environment. The problems involve an interesting property of hexagons.
Descriptors: Geometric Concepts, Geometry, Mathematical Models, Problem Solving
Czocher, Jennifer; Stillman, Gloria; Brown, Jill – Mathematics Education Research Group of Australasia, 2018
Verification and validation are essential aspects of mathematics and beyond in STEM, but these constructs are not consistently defined in research nor in curricula documents. In this theoretical paper, we argue that verification and validation are largely characterized as binary judgments by teachers and researchers about what students do. We then…
Descriptors: Mathematical Logic, Validity, STEM Education, Problem Solving
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Chong Xiao; Kelvin Wan; Theresa Kwong – Cogent Education, 2024
This study aims to develop and validate a comprehensive scale for assessing students' sustainability competence in education for sustainable development (ESD). Existing ESD assessment tools have faced criticism for lacking rigorous design and validation. Following a three-phase procedure proposed by Boateng et al., the study utilized qualitative…
Descriptors: Test Construction, Test Validity, Measures (Individuals), College Students
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Evmorfia-Iro Bartzia; Michael Lodi; Marco Sbaraglia; Simon Modeste; Viviane Durand-Guerrier; Simone Martini – Informatics in Education, 2024
In this paper, we present an activity to introduce the idea of public-key cryptography and to make pre-service STEM teachers explore fundamental informatics and mathematical concepts and methods. We follow the Theory of Didactical Situations within the Didactical Engineering methodology (both widely used in mathematics education research) to…
Descriptors: Information Science Education, Mathematics Education, Problem Solving, Teaching Methods
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Melzner, Nadine; Greisel, Martin; Dresel, Markus; Kollar, Ingo – International Journal of Computer-Supported Collaborative Learning, 2020
Very often, university students deliberately form self-organized study groups, e.g. to study collaboratively for an upcoming exam. Yet, very little is known about what regulation problems such self-organized study groups encounter during their learning process and how they try to cope with these problems. Therefore, this study investigates how…
Descriptors: College Students, Group Activities, Cooperative Learning, Student Satisfaction
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DiCerbo, Kristen – Educational Measurement: Issues and Practice, 2020
We have the ability to capture data from students' interactions with digital environments as they engage in learning activity. This provides the potential for a reimagining of assessment to one in which assessment become part of our natural education activity and can be used to support learning. These new data allow us to more closely examine the…
Descriptors: Student Diversity, Information Technology, Learning Activities, Learning Processes
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Russo, James – Australian Primary Mathematics Classroom, 2020
In this article, the author describes how to help develop students' conceptual understanding of fractions through the tactical card-based game Nearest to One. Nearest to One promotes number-sense based strategies for comparing fractions, such as benchmarking (e.g., Is the fraction greater or less than one-half?) and building to the next whole,…
Descriptors: Mathematics Education, Elementary School Mathematics, Elementary School Students, Mathematics Skills
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Armstrong, Alayne – Research in Mathematics Education, 2020
The Zen concept of beginner's mind describes how one's level of awareness can open one's mind to growth and possibilities, an attitude that would be beneficial for many mathematics students. In this naturalistic case study, two small groups of middle years students engage in the same mathematical task, one group demonstrating the characteristics…
Descriptors: Mathematics Instruction, Cooperative Learning, Mathematics Activities, Group Dynamics
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Vergne, Matthew J.; Smith, J. Dominic; Bowen, Ryan S. – Journal of Chemical Education, 2020
An online virtual escape-room game was created using the Google Forms survey app for an undergraduate chemistry lab class. Zoom video conferencing service was used to make the activity a collaborative learning experience. The theme was an escape from an abandoned chocolate factory, and the students solved problems to move to the next section or…
Descriptors: Undergraduate Students, College Science, Chemistry, Distance Education
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Vallée-Tourangeau, Frédéric; March, Paul L. – Journal of Creative Behavior, 2020
Models of creative problem solving are predicated upon mental states to explain everything from the outcome of problem-solving experiments to the emergence of artistic creativity. We present two converging perspectives that describe a profoundly different ontological description of creativity. Our analysis proceeds from a distinction between…
Descriptors: Creativity, Problem Solving, Short Term Memory, Psychometrics
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Koelling, Glenn; Russo, Alyssa – Public Services Quarterly, 2020
The Mystery Room is an educational escape room based on information literacy and applied to multiple audiences, including first-year students and library student employees. In this article, we explain how we developed the game, its theoretical underpinnings, and why it's a flexible workshop for a variety of audiences.
Descriptors: Information Literacy, Library Instruction, Educational Games, Problem Solving
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Waswa, Anne N.; Moore, Kevin C. – North American Chapter of the International Group for the Psychology of Mathematics Education, 2020
Research in mathematics education has overlooked creativity in mathematics, partially because of a lack of an accepted definition of mathematical creativity. The present study investigates elementary pre-service teachers' (PSTs') conceptions of creativity in teaching and learning mathematics. Data were collected using observations and…
Descriptors: Elementary School Teachers, Preservice Teachers, Student Attitudes, Creativity
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Hung, P. H.; Gao, Y. J.; Lin, R. – Asia Pacific Journal of Education, 2019
Since 2015, the Taiwan government has endeavoured to uphold maker education for all-level schools. In addition to "learning by doing" or "learning through play", maker education believed to have varied features that set it apart from preceding pedagogical approaches and have possibility to reform learners' requisite…
Descriptors: Foreign Countries, Workshops, Integrated Activities, Learning Activities
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McCarthy, Chris; Lan, Jie; Li, Jieying – PRIMUS, 2019
We present noncompetitive adsorption as "particles in a box with one sticky wall." We start with a general model that can be modeled as a simple ordinary differential equation (ODE). To verify the ODE students run a computer simulation. The ODE's solution imperfectly fits the simulation's data. This leads to the diffusion partial…
Descriptors: Equations (Mathematics), Mathematical Models, Problem Solving, Computer Simulation
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