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Peer reviewedSmith, Karan B. – Journal of Computers in Mathematics and Science Teaching, 1996
Presents activities which highlight major concepts of linear programming. Demonstrates how technology allows students to solve linear programming problems using exploration prior to learning algorithmic methods. (DDR)
Descriptors: Academic Standards, Algebra, Computer Uses in Education, Cooperative Learning
Peer reviewedSuomala, Jyrki – Scandinavian Journal of Educational Research, 1996
Social problem solving, effectance motivation, and information processing were studied with 38 Finnish eight-year olds using the LOGO computer programming language learned through discovery learning. Results suggest that LOGO promotes the development of problem-solving skills if each student receives sufficient support from the teacher. (SLD)
Descriptors: Computer Assisted Instruction, Discovery Learning, Educational Environment, Elementary Education
Fisch, Shalom M.; And Others – Educational IRM Quarterly, 1994
A summative evaluation of "Square One TV," an educational mathematics series produced by the Children's Television Workshop, shows that children who regularly viewed the program showed significant improvement in solving unfamiliar, complex mathematical problems, and viewers showed improvement in their mathematical problem-solving ability…
Descriptors: Childrens Television, Educational Television, Elementary Education, Ethnicity
Moursund, Dave; Yoder, Sharon – 1993
This book provides an introduction to HyperCard, with the main focus being on communication and problem solving. The book covers most of the main features of HyperCard and includes a very brief introduction to HyperTalk. This book is specifically for people who want to move toward higher levels of HyperCard knowledge and skills. It is designed for…
Descriptors: Communication (Thought Transfer), Computer Assisted Instruction, Computer Software, Educational Environment
Lawrence, Virginia – 2002
No longer just a user of commercial software, the 21st century teacher is a designer of interactive software based on theories of learning. This software, a comprehensive study of straightline equations, enhances conceptual understanding, sketching, graphic interpretive and word problem solving skills as well as making connections to real-life and…
Descriptors: Computer Assisted Instruction, Computer Software Development, Computer Software Evaluation, Courseware
Schwarz, Elmar; Brusilovsky, Peter; Weber, Gerhard – Journal of Educational Technology, 2005
New WWW technologies allow for integrating distance education power of WWW with interactivity and intelligence. Integrating on-line presentation of learning materials with the interactivity of problem solving environments and the intelligence of intelligent tutoring systems results in a new quality of learning materials that we call I3-textbooks.…
Descriptors: Distance Education, Problem Solving, Intelligent Tutoring Systems, Multimedia Materials
Suomala, Jyrki; Alamaki, Ari; Alajaaski, Jarkko – 2000
The goals of this study were to investigate problem-solving in a context that requires a rich interaction among social, motivational, and cognitive processes and to compare the effects of the mediated and discovery models of learning on students' problem-solving processes in the complex technology-based learning environment. Subjects were 88…
Descriptors: Comparative Analysis, Computer Assisted Instruction, Cooperative Learning, Discovery Learning
Hutchinson, Elaine J.; Whalen, Mary T. – Computing Teacher, 1995
Describes a three-week workshop involving 20 teachers and 40 female students, grades 3 through 8, who worked in small groups to use the LEGO TC logo program, an approach that integrates mathematics and science instruction. Discussion includes the impact of single-sex, small group work on student attitudes toward mathematics and science. (six…
Descriptors: Activity Units, Computer Software, Constructivism (Learning), Cooperative Learning
Scarlatos, Lori L. – Interactive Technology and Smart Education, 2006
Educators recognize that group work and physical involvement with learning materials can greatly enhance the understanding and retention of difficult concepts. As a result, math manipulatives--such as pattern blocks and number lines--have increasingly been making their way into classrooms and children's museums. Yet without the constant guidance…
Descriptors: Museums, Mathematical Concepts, Mathematics Instruction, Problem Solving
Peer reviewedRay, Roger D. – Journal of Computing in Higher Education, 1995
MediaMatrix, a new, computerized instruction, authoring system, enables instructional developers to build adaptive programmed instruction and adaptive testing systems. Instructional development can focus simultaneously on systematic improvement of comprehension and problem-solving skills while providing for adaptive content presentations that…
Descriptors: Authoring Aids (Programming), Comprehension, Computer Assisted Instruction, Educational Media
Peer reviewedShama, Gilli; Dreyfus, Tommy – Educational Studies in Mathematics, 1994
Identified and classified solution strategies of (n=49) 10th-grade students who were presented with linear programming problems in a predominantly visual setting in the form of a computerized game. Visual strategies were developed more frequently than either algebraic or mixed strategies. Appendix includes questionnaires. (Contains 11 references.)…
Descriptors: Algebra, Cognitive Style, Computer Assisted Instruction, Functions (Mathematics)
Galloway, Jerry P. – 1999
This paper discusses in detail the nature of the conceptual development in beginning computing education for teachers and makes a case for the inclusion of programming experiences. The controversial nature of this perspective is addressed directly including a historical perspective. The discussion includes an account of some specific notions of…
Descriptors: Computer Literacy, Computer Science Education, Computer Uses in Education, Course Content
Wiebe, James H. – 1993
This book demonstrates, for teachers at all levels, applications of technology tools for the effective learning and teaching of mathematical skills and concepts as suggested by the National Council of Teachers of Mathematics (NCTM). It focuses on the use of general-purpose computer tools in the mathematics classroom, with an emphasis on problem…
Descriptors: Class Activities, Computer Assisted Instruction, Computer Graphics, Computer Software
Yaratan, Huseyin – Turkish Online Journal of Educational Technology - TOJET, 2003
An ITS (Intelligent Tutoring System) is a teaching-learning medium that uses artificial intelligence (AI) technology for instruction. Roberts and Park (1983) defines AI as the attempt to get computers to perform tasks that if performed by a human-being, intelligence would be required to perform the task. The design of an ITS comprises two distinct…
Descriptors: Artificial Intelligence, Intelligent Tutoring Systems, Testing, Researchers
Berg, Susan; Benz, Carolyn; Lasley, Tom; Raisch, Dan – 1997
While the computer chip is revolutionizing society as a whole, its effects on education remain limited. This paper identifies and describes how exemplary elementary school teachers in Southwestern Ohio use technology in the classroom, and provides a model for the development of tomorrow's classrooms. Qualitative and quantitative data collection…
Descriptors: Authoring Aids (Programming), Change, Computer Uses in Education, Curriculum Development

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