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Feurzeig, Wallace – 1971
A computer-based instructional system is described which incorporates diagnosis of students difficulties in acquiring complex concepts and skills. A computer automatically generated a simulated display. It then monitored and analyzed a student's work in the performance of assigned training tasks. Two major tasks were studied. The first,…
Descriptors: Computer Assisted Instruction, Educational Diagnosis, Flight Training, Perceptual Motor Learning
Peer reviewedBligh, Thomas J.; Noe, Michael J. – Educational and Psychological Measurement, 1977
A computer program for scoring written simulation tests provides individual scores and basic item analysis data. The program is written in Fortran IV and can accomodate up to thirty-five hundred options and up to ten thousand examinees. (Author/JKS)
Descriptors: Computer Oriented Programs, Item Analysis, Medical Education, Problem Solving
Jensen, Lloyd – Teaching Political Science, 1977
Describes a guided design systems approach to teaching political science which combines programmed instruction materials with group problem solving. Using simulated international problems, this approach takes the student through a carefully designed sequence of exercises to improve decision-making skills. (Author/JR)
Descriptors: Decision Making, Higher Education, International Relations, Political Science
Peer reviewedSpada, Hans; And Others – International Journal of Educational Research, 1987
The ecological knowledge of university students was analyzed under psychological and educational aspects via a computer simulation, an environmental game consisting of a variant of the Commons Dilemma, and a computerized text base on an actual environmental problem. Conditions impairing acquisition and use of ecological knowledge were discovered.…
Descriptors: College Students, Computer Simulation, Decision Making, Ecology
Peer reviewedCollyer, Charles E. – Teaching of Psychology, 1984
Five ways the computer can be used in psychology courses to teach thinking are described: using the computer to replace things that already work (e.g., a tachistoscope); programing the computer; simulating specialized procedures and situations; providing behavior to be observed and described; and posing problems for analysis and solution. (RM)
Descriptors: Computer Assisted Instruction, Computers, Higher Education, Problem Solving
Peer reviewedBivins, Thomas H. – Journalism Educator, 1984
Describes a two-week corporate public relations simulation that allowed students, acting as media representatives, to experience the frustrations of dealing with a typical company during a crisis. (HOD)
Descriptors: Decision Making, Higher Education, Journalism Education, Organizational Communication
Peer reviewedSimon, Herbert A.; Hayes, John R. – Cognitive Psychology, 1976
A formal theory of human understanding was developed and embodied in a computer program, UNDERSTAND, which simulates the understanding processes. Due to the number of alternative processing choices, some assumptions were made which are analyzed based on their validity. (Author/DEP)
Descriptors: Computer Programs, Induction, Instruction, Learning Processes
Peer reviewedLemire, David – Counselor Education and Supervision, 1976
Counselor education is sometimes exciting and sometimes frustrating. Students in the counselor education program at Idaho State University have formulated a way of dealing with the frustrations associated with graduate education in counseling. "The Candidacy Game" was developed as a result of the pressures facing graduate students in the program.…
Descriptors: Counselor Training, Educational Games, Educational Media, Games
Roebuck, Deborah Britt – 2002
Virtual teaming has come to stay in the fast developing world of communication as it brings more value to customers, saves costs, accelerates competence, and leverages organizational learning. Therefore, students need to be educated about this new type of team and the tools that are available to facilitate communication and to enhance…
Descriptors: Communication Skills, Computer Mediated Communication, Higher Education, Organizational Communication
Hong, Namsoo S.; McGee, Steven; Howard, Bruce C. – 2001
This study explored the mental components that are most important for successful problem solving. Four components were studied: cognition, metacognition, noncognitive variables, and justification skills. It was hypothesized that cognition and knowledge of cognition would predict success at solving well-structured problems, which have one correct…
Descriptors: Astronomy, Cognitive Processes, Computer Simulation, High School Students
Peer reviewedSelkirk, Keith – Mathematics in School, 1973
A mathematical model of a soccer-league competition results is set up and investigated using simple randomization techniques. The hypothesis that winning the league championship was purely luck was statistically tested. (JP)
Descriptors: Experiential Learning, Instruction, Mathematical Models, Probability
Peer reviewedHarkins, Arthur – Futurist, 1973
The University of Minnesota has pioneered in establishing future-oriented courses and curricula and now ranks as one of the world's leading centers of future studies. Article describes the Minnesota experience and offers suggestions to other institutions that want to futurize themselves. (Author)
Descriptors: Expectation, Futures (of Society), Higher Education, Models
Day, Katherine – Programmed Learning and Educational Technology, 1973
This paper focuses on the simulation games developed at the Johns Hopkins University, Baltimore, U.S.A., which deal with a variety of social processes or situations. The paper, given before game play, identifies some of their characteristic features and discusses the educational implementational implications of the ways in which they are seen to…
Descriptors: Educational Strategies, Educational Theories, Game Theory, Models
Kohl, Herbert – Grade Teacher, 1970
A short bibliography of books on games and gaming is presented as a summer reading program for elementary school teachers. (EJS)
Descriptors: Bibliographies, Elementary School Teachers, Games, Problem Solving
Peer reviewedGross, Leon J. – Journal of Optometric Education, 1983
A written clinical simulation exercise known as patient management problems (PMP) developed by the National Board of Examiners in Optometry is discussed. The new PMP format is considered standardized in the sense that the "visible" portion of the problem will be identical. (MLW)
Descriptors: Allied Health Occupations Education, Certification, Credentials, Higher Education


