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Friel, Susan – Classroom Computer News, 1983
Provides a detailed description of Lemonade, a business game designed to introduce elementary and secondary students to the basics of business; i.e., problem solving strategies, hypothesis formulation and testing, trend analysis, prediction, comparative analysis, and effects of such factors as advertising and climatic conditions on sales and…
Descriptors: Business Education, Computer Assisted Instruction, Economics Education, Educational Games
Hutcheson, James W. – Creative Computing, 1981
Some uses of a computer in a high school statistics class are presented. The increased student involvement in the lesson is seen as a result of the line demonstration of the mathematical concepts involved. A special application program written in BASIC is included. (MP)
Descriptors: Computer Assisted Instruction, Computer Programs, Discovery Learning, Educational Technology
Ahmed, Afzal; Oldknow, Adrian – Mathematics Teaching, 1981
The use of the Computer to Help In Problem Solving (CHIPS) is described, along with Small Computers Aiding Mathematical Problem-solving and Investigations (SCAMPI). Sample activities involving combinations and "shuffles" of elements are used to highlight the use of computers, with the BASIC programing language featured. (MP)
Descriptors: Computer Assisted Instruction, Computer Programs, Computers, Educational Technology
Peer reviewedTiessen, Esther L.; Ward, Douglas R. – Journal of Interactive Learning Research, 1997
Describes an instructional unit integrating three educational innovations: a problem-solving video (Adventures of Jasper Woodbury), a structure for collaborative learning, Fostering Communities of Learners (FCL), and Computer-Supported Intentional Learning Environments (CSILE). Argues that each innovation supports collaboration in a distinct way…
Descriptors: Computer Assisted Instruction, Cooperation, Educational Environment, Educational Methods
Manouchehri, Azita – Learning & Leading with Technology, 1997
Discusses the use of spreadsheets for mathematical problem solving to help develop higher-level-thinking skills and foster an experimental attitude toward learning mathematics. An example is given of middle-school and high-school students investigating a number-structures problem. (LRW)
Descriptors: Computer Assisted Instruction, Learning Strategies, Mathematics Instruction, Middle Schools
Peer reviewedBourne, Donna E. – Research Strategies, 1990
Discusses the use of computer-assisted instruction (CAI) for bibliographic instruction in libraries. Highlights include learning theories; behaviorism; cognitive theory; the effectiveness of CAI; improving CAI through the use of hypertext and hypermedia; and broadening bibliographic instruction programs to include problem-solving skills using…
Descriptors: Behaviorism, Computer Assisted Instruction, Epistemology, Hypermedia
Kaput, James J. – Focus on Learning Problems in Mathematics, 1989
Describes environments for concretely enacting multiplication and division. Discusses difficulties occurring when students use one of the concrete environments to model situations involving modified environments. (YP)
Descriptors: Cognitive Structures, Computer Assisted Instruction, Division, Elementary School Mathematics
Peer reviewedSewell, D. F.; Rotheray, D. R. – European Journal of Special Needs Education, 1987
The development and use of educational software for children with severe learning problems are described. The software deals with common conceptual, communicative, and problem-solving problems in this population. It is argued that appropriately structured computer-mediated interaction can result in development and expression of cognitive skills…
Descriptors: Cognitive Development, Communication Skills, Computer Assisted Instruction, Computer Software
Raghavan, Kalyani; Katz, Arnold – Technological Horizons in Education, 1989
Described is an instructional aid that employs artificial intelligence methods to assist students in beginning economics courses to improve their problem-solving skills. Discussed are the rationale, structure, and evaluation of this program. (CW)
Descriptors: Artificial Intelligence, Computer Assisted Instruction, Computer Software Reviews, Computer Uses in Education
Peer reviewedEnkenberg, Jorma – Computers and Education, 1994
Discussion of how to teach thinking and problem-solving skills focuses on a study of seventh graders that attempted to convey expertlike behavior using LEGOLogo to explain how a washing machine operates. Topics addressed include concept representation and mental models; cognitive apprenticeship; and LEGOTClogo as a learning environment. (Contains…
Descriptors: Computer Assisted Instruction, Computer Simulation, Educational Environment, Grade 7
Peer reviewedSingley, Mark K. – Interactive Learning Environments, 1990
Describes an experimental test conducted with high school students to determine the effect of posting explicit goal structures on problem-solving performance in an intelligent tutoring system for calculus. Related rates word problems are discussed, and student performance in terms of speed and accuracy is analyzed. (Contains 29 references.) (LRW)
Descriptors: Academic Achievement, Analysis of Variance, Calculus, Computer Assisted Instruction
Peer reviewedGorrell, Jeffrey – Journal of Research on Computing in Education, 1992
Introduces a method for gathering process information related to computer simulations and examines changes in learners' responses as a means of understanding the kind of learning that occurs within the simulations. Data gathered from 87 undergraduate education majors using simulations that teach the application of behavior analysis procedures for…
Descriptors: Classroom Techniques, Computer Assisted Instruction, Computer Simulation, Constructed Response
Peer reviewedZazkis, Rina – Journal of Mathematical Behavior, 1992
Investigates the mathematical behavior of 30 college students in a problem situation that requires them to find the inverse of a given compound element in an environment of LOGO turtle graphics. Results from interviews indicate that, in searching for the inverse, students tend to invert the elements but not the order. (MDH)
Descriptors: Cognitive Processes, College Students, Computer Assisted Instruction, Computer Graphics
Peer reviewedParkes, Alan P. – Journal of Educational Multimedia and Hypermedia, 1994
Presents a study of problem-solving activities in a hypermedia representation of a theorem-proving problem. Qualitative analyses of user activities and responses to questions asked while using a system called HUGH&ME are described. The need for hypermedia-based tools to support expression and refinement of reasoning during problem solving is…
Descriptors: Computer Assisted Instruction, Discovery Learning, Foreign Countries, Higher Education
Peer reviewedWang, Z. W.; Willoughby, T. L. – Journal of Computers in Mathematics and Science Teaching, 1991
This paper describes a method of understanding student problem-solving behavior during computer-assisted instruction using trigonometry as the example domain. Instead of attempting to model the student's process for solving problems, techniques which infer the equivalence between two adjacent steps in the student's process are used to determine…
Descriptors: Artificial Intelligence, Cognitive Development, Cognitive Measurement, Computer Assisted Instruction


