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Ziaeehezarjeribi, Yadi – ProQuest LLC, 2010
This study, based on experiential play methodology was used to explore student engagement while playing "Medal of Honor (2002)" and "Call of Duty (2003)". It identifies some of the key issues related to the use of video games and simulations during the training phase of game play. Research into the effects of gaming in education has been extremely…
Descriptors: Learner Engagement, Play, Video Games, Learning Strategies
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Yaacob, Yuzita; Wester, Michael; Steinberg, Stanly – International Journal for Technology in Mathematics Education, 2010
This paper presents a prototype of a computer learning assistant ILMEV (Interactive Learning-Mathematica Enhanced Vector calculus) package with the purpose of helping students to understand the theory and applications of integration in vector calculus. The main problem for students using Mathematica is to convert a textbook description of a…
Descriptors: Textbooks, Problem Solving, Calculus, Computer Assisted Instruction
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Morton, Crystal Hill – International Journal of Education in Mathematics, Science and Technology, 2014
Educational systems throughout the world serve students from diverse populations. Often students from minority populations (i.e. racial, ethnic, linguistic, cultural, economic) face unique challenges when learning in contexts based on the cultural traditions and learning theories of the majority population. These challenges often leave minority…
Descriptors: Mathematics Education, African American Students, Racial Differences, Middle School Students
PP, Noushad – Online Submission, 2008
This paper proposes a theoretical review of the term "metacognition". It was introduced by John Flavell in the early 1970s based on the term "metamemory" previously conceived by the same scholar (Flavell 1971). Flavell (1979) viewed metacognition as learners' knowledge of their own cognition, defining it as "knowledge and cognition about cognitive…
Descriptors: Metacognition, Problem Solving, Motivation, Learning Strategies
Pagliaro, Claudia M.; Ansell, Ellen – American Annals of the Deaf, 2011
The use of problem-solving strategies by 59 deaf and hard of hearing children, grades K-3, was investigated. The children were asked to solve 9 arithmetic story problems presented to them in American Sign Language. The researchers found that while the children used the same general types of strategies that are used by hearing children (i.e.,…
Descriptors: Deafness, Hearing Impairments, Problem Solving, Learning Strategies
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Liu, Chen-Chung; Cheng, Yuan-Bang; Huang, Chia-Wen – Computers & Education, 2011
Simulation games are now increasingly applied to many subject domains as they allow students to engage in discovery processes, and may facilitate a flow learning experience. However, the relationship between learning experiences and problem solving strategies in simulation games still remains unclear in the literature. This study, thus, analyzed…
Descriptors: Motivation, Problem Solving, Discovery Processes, Learning Experience
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Nash, Padraig; Shaffer, David Williamson – Journal of Computer Assisted Learning, 2011
Players of epistemic games--computer games that simulate professional practica--have been shown to develop epistemic frames: a profession's particular way of seeing and solving problems. This study examined the interactions between players and mentors in one epistemic game, Urban Science. Using a new method called epistemic network analysis, we…
Descriptors: Mentors, Network Analysis, Practicums, Problem Solving
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Su,Chung-Ho; Cheng, Ching-Hsue – Turkish Online Journal of Educational Technology - TOJET, 2013
The advancement of game-based learning has encouraged many related studies, such that students could better learn curriculum by 3-dimension virtual reality. To enhance software engineering learning, this paper develops a 3D game-based learning system to assist teaching and assess the students' motivation, satisfaction and learning achievement. A…
Descriptors: Educational Games, Computer Software, Computer Uses in Education, Educational Technology
Hernandez, Andrea C. – ProQuest LLC, 2013
This dissertation analyzes differences found in Spanish-speaking middle school and high school students in algebra-based problem solving. It identifies the accuracy differences between word problems presented in English, Spanish and numerically based problems. The study also explores accuracy differences between each subgroup of Spanish-speaking…
Descriptors: English, Spanish Speaking, Middle School Students, High School Students
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Lazakidou, Georgia; Retalis, Symeon – Computers & Education, 2010
The main objective of this paper is to investigate the effectiveness of a proposed computer-based instructional method in Primary Education for self-regulated problem solving. The proposed instructional method is based on Sternberg's model of problem solving within an authentic context. It consists of three main phases: observation, collaboration…
Descriptors: Primary Education, Behavioral Objectives, Learning Strategies, Problem Solving
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Scheer, Andrea; Noweski, Christine; Meinel, Christoph – Design and Technology Education, 2012
In an ever changing society of the 21st century, there is a demand to equip students with meta competences going beyond cognitive knowledge. Education, therefore, needs a transition from transferring knowledge to developing individual potentials with the help of constructivist learning. Advantages of constructivist learning, and criteria for its…
Descriptors: Teachers, Teaching Methods, Learning Strategies, Foreign Countries
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Frings, Daniel – Journal of Experimental Psychology: Applied, 2011
Fatigue resulting from sleep deficit can lead to decreased performance in a variety of cognitive domains and can result in potentially serious accidents. The present study aimed to test whether fatigue leads to increased Einstellung (low levels of cognitive flexibility) in a series of mathematical problem-solving tasks. Many situations involving…
Descriptors: Accidents, Group Membership, Fatigue (Biology), Military Training
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Montague, Marjorie; Enders, Craig; Dietz, Samantha – Learning Disability Quarterly, 2011
The purpose of the study was to improve mathematical problem solving for middle school students with learning disabilities by implementing a research-based instructional program in inclusive general education math classes. A total of 40 middle schools in a large urban district were matched on state assessment performance level (low, medium, and…
Descriptors: Middle School Students, Metacognition, Learning Strategies, Intervention
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Wolmarans, Nicky; Collier-Reed, Brandon I. – African Journal of Research in Mathematics, Science and Technology Education, 2010
This article draws on Gee's notions of Discourse and specifically Discourse Models to explore Engineering Problem Solving1 and the different ways in which it can be understood in an engineering context. After Gee we attempt to identify aspects of doing, being and valuing that underpin people's Problem Solving Discourse Models. Interviews with…
Descriptors: Problem Solving, Introductory Courses, Engineering Education, Discourse Modes
Koenig, Rhoda – ASCD, 2010
How can teachers ensure instruction is aligned with 21st century demands for self-directed, collaborative problem solvers? Practice exercises are not the answer. Instead, here's a book that explains why the key is to use explicit instruction that includes proficient models, specific feedback, and supportive coaching. Rhoda Koenig gives you insight…
Descriptors: Independent Study, Learning Strategies, Direct Instruction, Teaching Methods
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