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Showing 76 to 90 of 181 results Save | Export
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Muller, Orna; Haberman, Bruria – Computer Science Education, 2008
Abstraction is a major concept in computer science and serves as a powerful tool in software development. Pattern-oriented instruction (POI) is a pedagogical approach that incorporates patterns in an introductory computer science course in order to structure the learning of algorithmic problem solving. This paper examines abstraction processes in…
Descriptors: Computer Science Education, Problem Solving, Computer Software, Pattern Recognition
Willcutt, Bob – 1995
The books in this series provide an essential ingredient in the transition from concrete mathematical experience to the symbolic reasoning used in algebra. They aim to guide the student in building and extending manipulative patterns, collecting numerical data, and analyzing the results. The main objective of the activities in this book is for the…
Descriptors: Algebra, Data Collection, Elementary Secondary Education, Mathematical Concepts
Cocking, Rodney R. – 1980
The relative importance of spatial-position as a memory aid in a block pattern reproduction task was investigated by analyzing the object-selection and object-placement strategies of 69 nursery school children. Subjects were given a task modeled on Piaget's assessment of Static Reproductive Images and Action that had been modified into a…
Descriptors: Cognitive Processes, Cues, Memory, Pattern Recognition
Ridge, Laurence – 1978
This study examined the development of young children's ability to solve linear patterning problems and investigated constructs of logical thinking which underlie the hierarachical order of the cognitive processes involved. A total of 252 children ranging in age from 4 through 7 years participated in the study. A range of ability and socioeconomic…
Descriptors: Cognitive Development, Cognitive Processes, Early Childhood Education, Logical Thinking
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Mathematics Teacher, 1977
A familiar Christmas song described as a second-year algebra problem is presented in "The Twelve Days of Christmas". Five strategies for solving inequalities are discussed in "Solving Algebraic Inequalities". (JT)
Descriptors: Algebra, Inequalities, Instruction, Mathematics
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Siegler, Robert S.; Atlas, Marshall – Journal of Educational Psychology, 1976
Two experiments demonstrate that 10- and 13-year-olds can learn to detect interactive patterns in data. Results also indicate the advantages of creating formal models of solution strategies and using them as a basis for instructional procedures. (Author/DEP)
Descriptors: Data, Deduction, Flow Charts, Grade 5
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Ouellette, Hugh – School Science and Mathematics, 1979
A method for solving certain types of problems is illustrated by problems related to Fibonacci's triangle. The method involves pattern recognition, generalizing, algebraic manipulation, and mathematical induction. (MP)
Descriptors: Algebra, Induction, Mathematics Education, Pattern Recognition
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Boreham, N. C. – Studies in the Education of Adults, 1988
The author describes various professionals' need for the ability to diagnose problems in their areas of expertise. Three psychological models are examined: (1) scientific rationality, (2) the template model, and (3) the interactionist model. The author discusses the integration of information on diagnostic processes into the adult professional…
Descriptors: Adult Education, Curriculum Development, Interaction, Models
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Nathan, Mitchell J.; Kim, Sunae – Mathematical Thinking and Learning: An International Journal, 2007
Cross-sectional and longitudinal data from students as they advance through the middle school years (grades 6-8) reveal insights into the development of students' pattern generalization abilities. As expected, students show a preference for lower-level tasks such as "reading the data," over more distant predictions and generation of abstractions.…
Descriptors: Curriculum Design, Middle Schools, Graphs, Grade 6
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Guckenheimer, Gertrude – Mathematics Teacher, 1975
Three games played with regular bridge decks of cards are described. By playing the games students gain practice in use of basic operations on integers and in the development of strategies. (SD)
Descriptors: Basic Skills, Experiential Learning, Games, Instruction
Frederiksen, Norman – 1983
Cognitive theories of problem solving and suggestions made by cognitive psychologists regarding how to teach problem solving are reviewed. Theories and suggestions from creativity research are also considered. The results are summarized in terms of a description of how high levels of proficiency in problem solving are acquired and how problem…
Descriptors: Aptitude, Cognitive Processes, Creative Thinking, Creativity Research
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Lindquist, Mary Montgomery – Arithmetic Teacher, 1977
A set of geometric pieces is used to solve problems involving geometry, combinations, division, and money. (JT)
Descriptors: Elementary Education, Elementary School Mathematics, Experiential Learning, Geometric Concepts
Ehrlich, Amos – Mathematics Teaching, 1977
A problem concerning the generation of an array of numbers is posed. The author examines the use of this problem in several secondary-school and college classes. (SD)
Descriptors: College Mathematics, Discovery Learning, Instruction, Learning Activities
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Meyer, Ruth Ann; Riley, James E. – Mathematics Teacher, 1986
This activity is designed to help students recognize and extend rectangular patterns and to use patterning to formulate rules for "nth" cases. Three worksheets are included. (MNS)
Descriptors: Geometric Concepts, Learning Activities, Mathematics Instruction, Pattern Recognition
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Landauer, Edwin G. – Mathematics Teacher, 1984
Curiosities offer an interesting alternative to traditional methods of attacking problems. An illustrative situation is given, with graphical, computer, and analytical methods used to solve the problem. (MNS)
Descriptors: Algebra, Computer Software, Graphs, Mathematics Instruction
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