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Lujan, Heidi L.; DiCarlo, Stephen E. – Advances in Physiology Education, 2014
Students are naturally curious and inquisitive with powerful intrinsic motives to probe, learn, and understand their world. Accordingly, class activities must capitalize on this inherently energetic and curious nature so that learning becomes a lifelong activity where students take initiative for learning, are skilled in learning, and want to…
Descriptors: Discovery Learning, Class Activities, Cooperative Learning, Group Activities
Capraro, Robert M.; Barroso, Luciana R.; Nite, Sandra; Rice, Devyn; Lincoln, Yvonna; Young, Jamaal; Young, Jemimah – International Journal of Education in Mathematics, Science and Technology, 2018
STEM disciplinary language is a necessary component for STEM success. It can be developed through experiences and attention to the development of STEM activities that are rich in language and can be acquired through practical experiences and systematic practice. Secondary students participated in an informal STEM summer camp where they learned to…
Descriptors: STEM Education, Language Usage, Vocabulary, Secondary School Students
Idrissi, Hajar – International Journal of Lifelong Education, 2020
This research paper aims to examine the effects of extracurricular activities in building knowledge, skills and attitudes that attempt to develop ecological citizenship as a subset of global citizenship among middle school students. I focus on one extracurricular programme entitled 'The Friends of Nature' that was provided in a Moroccan private…
Descriptors: Foreign Countries, Citizenship Education, Behavior Change, Extracurricular Activities
Wood, Susannah M.; Szymanski, Antonia – Gifted Child Today, 2020
Gifted adolescents may identify as "gamers" who create avatars to navigate video games and cell phone apps. Avatars provide a unique venue through which gifted teens can explore the issues of self and identity in a critical time of their development. The purpose of this article is to (a) provide an overview of what avatars are, (b)…
Descriptors: Video Games, Self Concept, Telecommunications, Handheld Devices
Aboimova, Irina S.; Depsames, Lidia P.; Serova, Olga V.; Shcherbakova, Maria V.; Yakovleva, Svetlana I. – International Journal of Environmental and Science Education, 2016
The main goal of the Russian professional education becomes the preparation of competent, qualified graduates, who are able not only to put their knowledge and skills to use, but also make original nonstandard decisions in the situations happening in their professional activities. The process of the design students' creativity development requires…
Descriptors: Foreign Countries, Design, Creative Development, Creativity
Cheeseman, Jill; Clarke, Doug; Roche, Anne; Walker, Nadia – Australian Primary Mathematics Classroom, 2016
Introducing challenging tasks in such a way that makes them accessible, rather than daunting, to students is a challenge for teachers. Solving challenging tasks involves students having to grapple with the problem. The role of the teacher is to motivate and clarify the problem rather than showing students how to solve the problem.
Descriptors: Teacher Role, Problem Solving, Teaching Methods, Mathematics
Hoffmann, Jessica D.; Ivcevic, Zorana; Zamora, Gabriele; Bazhydai, Marina; Brackett, Marc – Social Psychology of Education: An International Journal, 2016
How do high school students approach academic and creative challenges? This study compares the content of academic and creative challenges for 190 high school students, and examines students' intentions to persist. Students reported experiencing academic and creative challenges in different areas: academic challenges were described primarily in…
Descriptors: High School Students, Comparative Analysis, Academic Education, Creative Activities
De Leon, Leticia; Bennett, Kara – Journal of Interactive Learning Research, 2019
This paper describes a qualitative study that examined how preservice teachers engaged in a "Second Life" activity intended to help them reflect on how knowledge of human rights may affect their professional practice. This process utilized a problem-solving strategy to determine their goal-oriented character traits. Therefore, the…
Descriptors: Civil Rights, Protocol Analysis, Problem Solving, Preservice Teachers
Childress, Vincent W. – Technology and Engineering Teacher, 2019
Humans have become the most dominant animal on the planet. They have adaptations providing advantages over other animals. They have even out competed other species in their own genus. Humans have opposable forefingers and thumbs for superior dexterity, very large brains for intelligence, walk upright with bipedal locomotion to cover distances more…
Descriptors: Animals, Climate, Environmental Education, Sustainability
Hadiati, Soka; Kuswanto, Heru; Rosana, Dadan; Pramuda, Adi – International Journal of Instruction, 2019
This study aims to examine students' reasoning based on the model in each laboratory work style and find the effect on scientific attitude and student activity. This study uses a quantitative approach with the experimental method. The study was conducted in three classes with different lab work styles. Arduino and sensors were used as a…
Descriptors: Logical Thinking, Scientific Attitudes, Laboratory Procedures, Open Source Technology
Jalinus, Nizwardi; Syahril; Nabawi, Rahmat Azis – Online Submission, 2019
Each learning model has different pattern and approach that will affect the learning outcomes. Thus, a study is required focused on the effect of implementing the learning model so that it can become a reference for teachers. The study aimed to compare the students' problem-solving skills using Project Based Learning (PjBL) model and…
Descriptors: Problem Solving, Problem Based Learning, Active Learning, Student Projects
Dean, J.; Allwood, D. A. – Physics Education, 2014
We describe a range of practical activities that allows students to investigate the properties and applications of magnets. The activities can be used in isolation or used together to build a rounded understanding of the subject area. The activities include simple demonstrations using common or inexpensive equipment, hands-on experiments for small…
Descriptors: Magnets, Integrated Activities, Science Activities, Investigations
Guérin, Laurence – Journal of Social Science Education, 2017
Purpose: The main goal of this article is to learning define and justify group problem solving as an approach to citizenship education. It is demonstrated that the choice of theoretical framework of democracy has consequences for the chosen learning goals, educational approach and learning activities. The framework used here is an epistemic theory…
Descriptors: Citizenship Education, Problem Solving, Participative Decision Making, Cooperative Learning
Xie, Jinxia; Masingila, Joanna O. – Educational Studies in Mathematics, 2017
Existing studies have quantitatively evidenced the relatedness between problem posing and problem solving, as well as the magnitude of this relationship. However, the nature and features of this relationship need further qualitative exploration. This paper focuses on exploring the interactions, i.e., mutual effects and supports, between problem…
Descriptors: Fractions, Mathematics Instruction, Teaching Methods, Problem Solving
Alvarez, Vivian – Knowledge Quest, 2017
Besides being a social experience, tabletop games can serve as intrinsic educational tools that tap into students' needs and interests, inspiring them to find motivation in applying new knowledge to their academic work. Why? Because, as with school, every game has a very specific set of rules by which participants must abide. Experiences with…
Descriptors: Learner Engagement, Public Libraries, Educational Games, Video Games

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