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O'Hanlon, Charlene – T.H.E. Journal, 2011
Using games as a learning tool is not new--research abounds to demonstrate the use of video games enhancing problem-solving skills and creativity. Pioneer educational games, like Carmen Sandiego and Oregon Trail, have given birth to online, multiuser, digital simulations that would make their forebears blush. Now, in what seems to be a natural…
Descriptors: Video Games, Educational Games, Teaching Methods, Computer Uses in Education
Tanggaard, Lene – European Journal of Teacher Education, 2011
The article is based on an empirical, interview-based research project investigating resources and barriers to creative teaching within three Danish primary and secondary schools. The analysis shows how project-oriented teaching does seem to represent a creativity oasis for both teachers and pupils. Furthermore, the work identifies a distinction…
Descriptors: Creativity, Instructional Innovation, Problem Solving, Creative Teaching
Hyndman, Brendon P; Benson, Amanda C.; Telford, Amanda – Australian Journal of Teacher Education, 2014
Despite an increase in the provision of effective school-based interventions in recent times, there is an absence of literature for teachers focusing on the translation of promising interventions into real-world practice. The aim of this research was to provide a social-ecological guide for teachers of the external validity of implementing the…
Descriptors: Playgrounds, Recreational Activities, Intervention, Focus Groups
Householder, Daniel L., Ed.; Hailey, Christine E., Ed. – National Center for Engineering and Technology Education, 2012
Successful strategies for incorporating engineering design challenges into science, technology, engineering, and mathematics (STEM) courses in American high schools are presented in this paper. The developers have taken the position that engineering design experiences should be an important component of the high school education of all American…
Descriptors: High Schools, High School Students, Engineering, Design
Staal, Nancy; Wells, Pamela J. – Teaching Children Mathematics, 2011
Both writing and math require purposeful teaching. This article describes how one teacher discovered that she could teach math in a way that paralleled how she taught writing by researching what students know and then nudging them ahead to the next level of understanding. Just as effective writers employ creativity, perseverance, and revising,…
Descriptors: Mathematics Instruction, Writing (Composition), Mathematics Education, Teaching Methods
Swann, Joanna – Educational Philosophy and Theory, 2009
This paper draws on the philosophy of Karl Popper to present a descriptive evolutionary epistemology that offers philosophical solutions to the following related problems: "What happens when learning takes place?" and "What happens in human learning?" It provides a detailed analysis of how learning takes place without any direct transfer of…
Descriptors: Epistemology, Educational Philosophy, Creativity, Learning
Al Blooshi, Asma; Ezziane, Zoheir – Journal of Education and Learning, 2013
Educational institutions are considered as main indicator of a nation's competitiveness and the excellence of implementing their goals and objectives increase a nation's sense of competitiveness. Thus, it is important to receive a progress report showing how close the educational institutions are in accomplishing the 21st century visions and…
Descriptors: Foreign Countries, Higher Education, Educational Practices, Educational Change
Kravtsov, Genady G.; Kravtsova, Elena E. – International Journal of Early Years Education, 2011
The "Golden Key" programme is a preschool education programme that is constructed on the basis of Vygotskij's cultural-historical theory. One of the most important aspects of this theory is not just the unity of intellect and affect, but the fact that the relationship between these two changes during the course of development. In infants, affect…
Descriptors: Preschool Education, Physical Health, Spatial Ability, Logical Thinking
Black, Dan; Zeigler, Jodi – Tech Directions, 2011
As educators, the authors believe in guiding students towards the life skills, knowledge, and expertise they need to succeed in life and in the workforce of the 21st century. With that in mind, they have created a project in which students drive their own learning through creativity and collaborative work to develop an efficient product. Through…
Descriptors: Middle School Students, Learning Activities, Group Activities, Robotics
Jansen, Barbara A. – Library Media Connection, 2011
As the national educational organizations' standards evolve from students mastering discrete skills to demonstrating broad learning behaviors, often referred to as 21st century learning skills, pedagogy is slowly shifting from teacher- and textbook-centered dissemination of facts and information to student-centered construction of learning and…
Descriptors: Inquiry, Active Learning, Position Papers, Educational Technology
Fletcher, Tina Sue – Gifted Child Today, 2011
Spurred on by explosive technological developments and unprecedented access to information, leaders in the fields of business, industry, and education are all calling for creative, innovative workers. In an atmosphere of high-stakes testing and global competitiveness, educators around the world are examining their teaching methods to determine…
Descriptors: Creativity, Access to Information, High Stakes Tests, Creative Thinking
Greenstein, Laura – Corwin, 2012
The Common Core State Standards clearly define the skills students need for success in college and the 21st century workplace. The question is, how can you measure student mastery of skills like creativity, problem solving, and use of technology? Laura Greenstein demonstrates how teachers can teach and assess 21st century skills using authentic…
Descriptors: Creativity, State Standards, Problem Solving, Metacognition
Neo, Mai; Neo, Tse-Kian – Design and Technology Education, 2013
Research has shown that students have graduated from institutions of higher learning with a lack of creativity and critical-thinking thinking skills. This mismatch in skills has resulted in a nationwide initiative in using technology in the classroom to create a learning environment that would stimulate students' creative and problem-solving…
Descriptors: Creativity, Foreign Countries, Constructivism (Learning), Higher Education
Rowlett, Joel E. – Principal Leadership, 2011
Great strides in the real world are usually accompanied by failure. Mathematics teachers should accept some failure as their students take risks during mathematical explorations. This is not to imply that students should fail an entire course, but they should have opportunities to take risks that may lead to failure, especially in the area of…
Descriptors: Creativity, Problem Solving, Mathematics Teachers, Mathematics Instruction
Turnbull, Morag; Littlejohn, Allison; Allan, Malcolm – Industry and Higher Education, 2010
Creativity can be described as the ability to generate new ideas and combine existing ideas in new ways to find novel solutions to problems. Creativity is enhanced by a free flow of knowledge and through social contact. On this basis, the authors argue that knowledge sharing is central to creativity in design and present preliminary evidence to…
Descriptors: Creativity, Employees, Industry, Foreign Countries

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