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Yi Jin; Jason R. Harron – International Journal of Computer Science Education in Schools, 2023
Computer science (CS) has become a critical part of K-12 education worldwide. Computational thinking (CT) skills are a key set of competencies in CS education that can solve problems and use computational design to create useful solutions. However, preservice and in-service teachers are not fully prepared to integrate CS and CT into their…
Descriptors: Teacher Attitudes, Computation, Thinking Skills, Computer Science Education
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Ragonis, Noa; Shmallo, Ronit – Informatics in Education, 2022
Object-oriented programming distinguishes between instance attributes and methods and class attributes and methods, annotated by the "static" modifier. Novices encounter difficulty understanding the means and implications of "static" attributes and methods. The paper has two outcomes: (a) a detailed classification of aspects of…
Descriptors: Programming, Computer Science Education, Concept Formation, Thinking Skills
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Jessica Gale; Meltem Alemdar; Katherine Boice; Diley Hernández; Sunni Newton; Douglas Edwards; Marion Usselman – Journal for STEM Education Research, 2022
This study explores student agency in the context of a culturally authentic computer science (CS) curriculum implemented in an introductory CS course in two high schools. Drawing on focus group and interview data, the study utilizes qualitative research methods to examine how students exercise critical agency as they engage in the course and how…
Descriptors: Personal Autonomy, Computer Science Education, Self Concept, Student Projects
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Kyungbin Kwon; Thomas A. Brush; Keunjae Kim; Minhwi Seo – Journal of Educational Computing Research, 2025
This study examined the effects of embodied learning experiences on students' understanding of computational thinking (CT) concepts and their ability to solve CT problems. In a mixed-reality learning environment, students mapped CT concepts, such as sequencing and loops, onto their bodily movements. These movements were later applied to robot…
Descriptors: Thinking Skills, Computer Science Education, Robotics, Programming
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Xiaoni Zhang – Journal of Information Systems Education, 2025
This teaching tip explores the integration of AI tools into database education. The author describes how instructors can use AI tools to prepare teaching materials and how students can use AI to facilitate database development. The teaching tips provided encompass both course-level objectives and assignment-specific strategies. The inclusion of AI…
Descriptors: Databases, Technology Integration, Critical Thinking, Thinking Skills
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Zebel-Al Tareq; Raja Jamilah Raja Yusof – IEEE Transactions on Education, 2024
Contribution: A problem-solving approach (PSA) model derived from major computational thinking (CT) concepts. This model can be utilized to formulate solutions for different algorithmic problems and translate them into effective active learning methods. Background: Different teaching approaches for programming are widely available; however, being…
Descriptors: Models, Problem Solving, Computation, Thinking Skills
Villamor, Maureen M. – Research and Practice in Technology Enhanced Learning, 2020
High attrition and dropout rates are common in introductory programming courses. One of the reasons students drop out is loss of motivation due to the lack of feedback and proper assessment of their progress. Hence, a process-oriented approach is needed in assessing programming progress, which entails examining and measuring students' compilation…
Descriptors: Novices, Problem Solving, Computer Science Education, Introductory Courses
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Tsung-Chih Hsiao; Ya-Hsueh Chuang; Chien-Yun Chang; Tzer-Long Chen; Hong-Bo Zhang; Jhih-Chung Chang – SAGE Open, 2023
The capability of computer programming language logic is one of the basics of technical education. How to improve students "interest in program logic design and help overcome students" fears of coding has become vital for educators. Cultivating practical talents with information technology application and basic programming development…
Descriptors: Computer Science Education, Computation, Thinking Skills, Programming
Amelia Auchstetter; Eben Witherspoon; Oluchi Ozuzu; Jonathan Margolin; Lawrence B. Friedman – American Institutes for Research, 2023
The purpose of this study was to evaluate the implementation and impact of the Pack program. The Pack was developed by the New York Hall of Science (NYSCI) and includes a digital game and set of curricular and professional development resources that aim to support computational thinking teaching and learning in middle school science and computer…
Descriptors: Computation, Thinking Skills, Educational Games, Program Implementation
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Yildiz, Merve; Karal, Hasan – International Journal of Computer Science Education in Schools, 2021
The purpose of this study is to introduce a developed activity which is named "CityMap" and to present an example of the implementation and evaluation process of a computer science unplugged activity through this activity. The aim of this activity is to write algorithms of going from one place to another using step by step instructions.…
Descriptors: Grade 6, Educational Games, Computer Science, Maps
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Vieira, Camilo; Magana, Alejandra J.; Roy, Anindya; Falk, Michael – Journal of Computing in Higher Education, 2021
This study implements a design-based research approach to design and evaluate different scaffolding strategies for supporting student learning as well as promoting student agency within a computational science course. The course introduces computational methods and tools in the context of disciplinary problems for materials science and engineering…
Descriptors: Personal Autonomy, Scaffolding (Teaching Technique), Self Management, Engineering Education
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Küçükkara, Muhammed Fatih; Aksüt, Pelin – Journal of Inquiry Based Activities, 2021
This study aimed to introduce unplugged algorithm activities developed for preschool children and to examine their implementation process. The activities used in the study were designed to support preschool children to develop and apply different solutions to problem situations that require algorithmic thinking and to learn basic algorithm…
Descriptors: Coding, Programming, Preschool Education, Computer Science Education
Fernando J. Rodriguez – ProQuest LLC, 2021
In computer science education, introductory computer programming courses tend to be the most challenging for novices, with higher dropout rates than other computer science courses. Recruitment and retention of students in computer science fields is an important area of focus in computer science education research, and previous research has…
Descriptors: Computer Science Education, Introductory Courses, Programming, Cooperative Learning
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Tengler, Karin; Kastner-Hauler, Oliver; Sabitzer, Barbara; Lavicza, Zsolt – Education Sciences, 2022
Robotics is needed as education keeps up with challenges students are facing in a technological environment. A long-term research project focuses on developing a feasible robotics-based learning environment that enables primary school teachers to introduce computer science education. This paper shows educational robotics combining storytelling to…
Descriptors: Robotics, Elementary School Students, Grade 3, Grade 4
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Shim, Hyoyoung; Lee, Hyangeun – Education and Information Technologies, 2022
Virtual reality (VR) technology is playing a crucial role in the changing paradigm of education. In many cases, however, VR technology is not being taught because of the lack of relevant educational content at middle and high school levels. This study investigates the effect of design education using VR-based coding on students' competence and…
Descriptors: Design, Computer Simulation, Coding, Competence
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