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Uz-Bilgin, Cigdem; Thompson, Meredith; Anteneh, Melat – Journal of Science Education and Technology, 2020
This study examines how different roles and background knowledge transform players' dyadic conversations into spatial dialogues in a virtual cellular biology game. Cellverse is a collaborative virtual reality (VR) game designed to teach cell biology. Players work in pairs, assuming the role of either a Navigator, with reference material and a…
Descriptors: Cytology, Biology, Educational Technology, Technology Uses in Education
Martina Angela Rau; Will Keesler; Ying Zhang; Sally Wu – IEEE Transactions on Learning Technologies, 2020
Instruction in most STEM domains uses visuals to illustrate complex problems. During problem solving, students often manipulate and construct visuals. Traditionally, students draw visuals on paper and receive delayed feedback from an instructor. Educational technologies have the advantage that they can provide immediate feedback on students'…
Descriptors: Visualization, Educational Technology, Chemistry, STEM Education
Ezeamuzie, Ndudi O. – Journal of Educational Computing Research, 2023
Most studies suggest that students develop computational thinking (CT) through learning programming. However, when the target of CT is decoupled from programming, emerging evidence challenges the assertion of CT transferability from programming. In this study, CT was operationalized in everyday problem-solving contexts in a learning experiment (n…
Descriptors: Programming, Computer Science Education, Problem Solving, Thinking Skills
Bintoro, Henry Suryo; Sukestiyarno, Y. L.; Mulyono; Walid – European Journal of Educational Research, 2021
Spatial thinking has roles to facilitate learners to remember, understand, reason, and communicate objects and the connections among objects that are represented in space. This research aims to analyze the spatial thinking process of students in constructing new knowledge seen from the field-independent cognitive style learners based on…
Descriptors: Foreign Countries, Spatial Ability, Thinking Skills, Cognitive Processes
The Associations between Computational Thinking and Creativity: The Role of Personal Characteristics
Israel-Fishelson, Rotem; Hershkovitz, Arnon; Eguíluz, Andoni; Garaizar, Pablo; Guenaga, Mariluz – Journal of Educational Computing Research, 2021
Computational Thinking (CT) and creativity are considered two vital skills for the 21st century that should be incorporated into future curricula around the world. We studied the relationship between these two constructs while focusing on learners' personal characteristics. Two types of creativity were examined: creative thinking and computational…
Descriptors: Correlation, Thinking Skills, Creative Thinking, Problem Solving
Adiredja, Aditya P. – International Journal of Mathematical Education in Science and Technology, 2021
A few case studies have suggested students' struggles with the "temporal order" of epsilon and delta in the formal limit definition. This study problematizes this hypothesis by exploring students' claims in different contexts and uncovering productive resources from students to make sense of the critical relationship between epsilon and…
Descriptors: Mathematics Instruction, Teaching Methods, Difficulty Level, Generalization
Ding, Lu; Cooper, Katelyn M.; Stephens, Michelle D.; Chi, Michelene T. H.; Brownell, Sara E. – Australasian Journal of Educational Technology, 2021
In laboratory study environments, dialogue-videos, or videos of a tutor and a tutee solving problems together, have been shown to more effectively improve student learning than monologue-videos, or videos of tutors solving problems alone. Yet, few studies have replicated these findings in the context of authentic university classrooms. Here, we…
Descriptors: Video Technology, Problem Solving, Undergraduate Students, Biology
Lee, Ji-Eun; Hornburg, Caroline Byrd; Chan, Jenny Yun-Chen; Ottmar, Erin – Grantee Submission, 2021
We investigated the effects of proximal grouping of numbers, problem-solving goals to make 100, and prior knowledge on students' solution strategies in an online mathematics game. Logistic regression on 857 problem-level data points from 227 middle-school students showed that students were more likely to use productive solution strategies on…
Descriptors: Mathematics Instruction, Teaching Methods, Middle School Students, Computer Games
Barbieri, Christina A.; Miller-Cotto, Dana; Booth, Julie L. – Journal of the Learning Sciences, 2019
The current study examined the effectiveness of self-explanation prompts, visual signaling cues, and a combination of the two features on middle school students' (N = 202) algebra learning. Also explored were the differential effects of features for students with faulty conceptual knowledge (evidenced by a higher prevalence of making errors during…
Descriptors: Middle School Students, Algebra, Mathematics Instruction, Cues
Mukasyaf, Fikri; Fauzi, M. Amin; Mukhtar – International Education Studies, 2019
Mathematical problem solving ability is one of the most important abilities students must have to process the information provided in solving problems. Before using mathematical problem solving skills, prior knowledge becomes the most crucial thing that makes students able to connect all available information so that they can construct new…
Descriptors: Mathematics, Problem Solving, Grade 8, Mathematics Instruction
Khayi, Nisrine Ait; Rus, Vasile – International Educational Data Mining Society, 2019
In this paper, we applied a number of clustering algorithms on pretest data collected from 264 high-school students. Students took the pre-test at the beginning of a 5-week experiment in which they interacted with an intelligent tutoring system. The primary goal of this work is to identify clusters of students exhibiting similar knowledge…
Descriptors: High School Students, Cluster Grouping, Prior Learning, Intelligent Tutoring Systems
Martina Angela Rau; Will Keesler; Ying Zhang; Sally PW Wu – Grantee Submission, 2020
Instruction in most STEM domains uses visuals to illustrate complex problems. During problem solving, students often manipulate and construct visuals. Traditionally, students draw visuals on paper and receive delayed feedback from an instructor. Educational technologies have the advantage that they can provide immediate feedback on students'…
Descriptors: Visualization, Educational Technology, Chemistry, STEM Education
Auxtero, Leah Conejos; Callaman, Roar Abalos – Journal of Research and Advances in Mathematics Education, 2021
Rubric has been associated with the term assessment used for grading and/or scoring. However, it might observe less, but it is also designed as students 'learning tool. This study was conducted to provide empirical facts on its effectiveness as a learning tool in teaching Applications of Derivatives in Basic Calculus. It used the…
Descriptors: Calculus, Mathematics Instruction, Scoring Rubrics, Teaching Methods
Dhlamini, Zwelithini Bongani; Chuene, Kabelo; Masha, Kwena; Kibirige, Israel – EURASIA Journal of Mathematics, Science and Technology Education, 2019
The purpose of this study was to explore geometry spatial mathematical reasoning in Grade nine Annual National Assessments, South Africa. Conceptual Blending was the guiding theory. Document analysis within the exploratory case study was used to explore available data, the 2014 Annual National Assessment learners' scripts (n=1250). Results…
Descriptors: Grade 9, Spatial Ability, Geometric Concepts, Mathematical Logic
Richter, Juliane; Lachner, Andreas; Jacob, Leonie; Bilgenroth, Friederike; Scheiter, Katharina – Journal of Computer Assisted Learning, 2022
Background: Engaging students in computer-assisted guided inquiry learning has great potential to scaffold their scientific understanding: Students are expected to improve their scientific problem-solving skills, and at the same time gain a deep conceptual understanding of the subject-matter. Additional generative activities such as creating video…
Descriptors: Self Concept, Problem Solving, Video Technology, Computer Assisted Instruction

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