Publication Date
In 2025 | 0 |
Since 2024 | 1 |
Since 2021 (last 5 years) | 2 |
Since 2016 (last 10 years) | 3 |
Since 2006 (last 20 years) | 4 |
Descriptor
Cooperative Learning | 9 |
Curriculum Design | 9 |
Program Descriptions | 9 |
Foreign Countries | 5 |
College Students | 4 |
Higher Education | 4 |
Student Attitudes | 3 |
Business Administration… | 2 |
Class Activities | 2 |
College Faculty | 2 |
College Instruction | 2 |
More ▼ |
Source
Business Communication… | 1 |
Computer Science Education | 1 |
Frontiers: The… | 1 |
Interpreter and Translator… | 1 |
Journal of Dental Education | 1 |
Journal of Experiential… | 1 |
Young Children | 1 |
Author
Publication Type
Journal Articles | 7 |
Reports - Descriptive | 4 |
Reports - Research | 3 |
Opinion Papers | 2 |
Collected Works - General | 1 |
Guides - Classroom - Teacher | 1 |
Reports - Evaluative | 1 |
Speeches/Meeting Papers | 1 |
Education Level
Higher Education | 4 |
Postsecondary Education | 4 |
Junior High Schools | 1 |
Middle Schools | 1 |
Secondary Education | 1 |
Audience
Practitioners | 1 |
Researchers | 1 |
Teachers | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Tara Penry; Eun Hye Son – Journal of Experiential Education, 2024
Background: Leadership development is commonly named as an outcome for experiential learning (EL) programs. Some programs have shown success at inculcating individual leadership traits. However, it is not clear whether there is a relationship between certain kinds of experiential pedagogy and specific leadership concepts or styles, such as…
Descriptors: Leadership Training, Experiential Learning, Instructional Design, Student Attitudes
Mangiron, Carme – Interpreter and Translator Trainer, 2021
Video games have become one of the most popular forms of entertainment in the modern digital society. The global success of the game industry has fostered the development of the game localisation industry, as developers and publishers strive to sell their games in different languages and territories to maximise their return on investment. This, in…
Descriptors: Translation, Teaching Methods, Curriculum Design, Video Games
Matheus, Carolyn C.; Gaugler, Kevin M. – Frontiers: The Interdisciplinary Journal of Study Abroad, 2020
Trends toward short-term academic service-learning abroad necessitate programs designed to maximize effectiveness and measurement of outcomes. The current study sought to strategically foster and measure increases in global mindedness during an immersive community-based global learning program abroad. University students studying either Computer…
Descriptors: Study Abroad, Service Learning, Cultural Awareness, Outcomes of Education
Falkner, Katrina; Falkner, Nickolas J. G. – Computer Science Education, 2012
Contributing student pedagogy (CSP) builds upon social constructivist and community-based learning principles to create engaging and productive learning experiences. What makes CSP different from other, related, learning approaches is that it involves students both learning from and also explicitly valuing the contributions of other students. The…
Descriptors: Foreign Countries, Computer Science Education, Programming, College Curriculum

Barrett, Deborah J. – Business Communication Quarterly, 2002
Describes how Rice University's Jones Graduate School of Management achieves their mission for the communication program. Discusses three keys to the success of the program: individual coaching, integrated team instruction, and constant assessment of the students and the program. Presents an overview of the program. (SG)
Descriptors: Business Administration Education, Business Communication, Cooperative Learning, Curriculum Design

Kotloff, Lauren J. – Young Children, 1993
Discusses methods for promoting cooperative learning among preschoolers and the history of these methods. Describes class projects and activities at Dai-ichi Preschool in Japan, which uses group and individual activities to build a classroom group that fosters children's growth and creativity and supports children's efforts. (BB)
Descriptors: Class Activities, Cooperation, Cooperative Learning, Creativity

Aldred, Michael J.; Aldred, Susan E. – Journal of Dental Education, 1998
Discussion of issues in the implementation of a problem-based learning (PBL) curriculum at the University of Queensland (Australia) dental school looks at the role of the faculty member in PBL, good problem design, group learning processes, appropriate assessment approaches and techniques, the role of evaluation in improving instruction, student…
Descriptors: Allied Health Occupations Education, College Admission, College Faculty, Cooperative Learning
Jutras, Phillip F. – 1994
Regis College (Massachusetts) has expanded student learning skills through through changes in the management program toward increasing integration of management and liberal arts disciplines and increased opportunities for cooperative and experiential learning. The program stresses making conceptual connections and part/whole relations in…
Descriptors: Business Administration Education, College Faculty, College Instruction, College Students
Hatfield, William N., Ed.; And Others – 1992
Papers from the 1992 Central States Conference on the Teaching of Foreign Languages include the following: "Flesh Out Your FLES Program: Developmental Sequencing in Teaching Units" (Zoe Louton, Robert Louton); "Lights! Camera! Action!...Using the Camcorder as a Tool, Not a Toy" (John Liontas); "The Yorktown High School…
Descriptors: Adult Students, Articulation (Education), Class Activities, Classroom Communication