Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 1 |
Since 2016 (last 10 years) | 2 |
Since 2006 (last 20 years) | 10 |
Descriptor
Educational Technology | 16 |
Experiential Learning | 16 |
Program Descriptions | 16 |
College Instruction | 4 |
Electronic Learning | 4 |
Foreign Countries | 4 |
Instructional Design | 4 |
Service Learning | 4 |
Teaching Methods | 4 |
Case Studies | 3 |
Computer Software | 3 |
More ▼ |
Source
Author
Albracht, Carolyn Ann | 1 |
Cannon, Hugh M. | 1 |
Correia, Ana-Paula | 1 |
Dautoff, Diane Altman | 1 |
Doering, Aaron | 1 |
Dowling, David G. | 1 |
Faesi, Chris | 1 |
Games, Ivan Alex | 1 |
Goodman, Alyssa A. | 1 |
Houghton, Jane | 1 |
Hyde, Paul | 1 |
More ▼ |
Publication Type
Journal Articles | 13 |
Reports - Descriptive | 8 |
Reports - Evaluative | 4 |
Reports - Research | 3 |
Dissertations/Theses -… | 1 |
Information Analyses | 1 |
Speeches/Meeting Papers | 1 |
Education Level
Higher Education | 8 |
Postsecondary Education | 7 |
Adult Education | 2 |
Elementary Secondary Education | 2 |
Elementary Education | 1 |
Grade 4 | 1 |
Grade 5 | 1 |
Grade 6 | 1 |
Grade 7 | 1 |
Grade 8 | 1 |
Middle Schools | 1 |
More ▼ |
Audience
Administrators | 2 |
Practitioners | 2 |
Teachers | 1 |
Location
Australia | 1 |
Canada | 1 |
Guam | 1 |
Iowa | 1 |
Massachusetts | 1 |
Minnesota | 1 |
New York | 1 |
Nicaragua | 1 |
North Carolina | 1 |
Oklahoma | 1 |
United Kingdom (England) | 1 |
More ▼ |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Payne, Brian K.; Mayes, Lisa; Paredes, Tisha; Smith, Elizabeth; Wu, Hongyi; Xin, ChunSheng – Journal of Cybersecurity Education, Research and Practice, 2021
The Center for Cybersecurity Education and Research at Old Dominion University has expanded its use of high impact practices in the university's undergraduate cybersecurity degree program. Strategies developed to promote student learning included learning communities, undergraduate research, a robust internship program, service learning, and…
Descriptors: Interdisciplinary Approach, Information Security, Computer Security, Information Science Education
Albracht, Carolyn Ann – ProQuest LLC, 2016
Research regarding outdoor environmental education programs for youth tends to be quantitative in nature, examining cause-and-effect relationships between program content and participants' behavior and attitudes. Some researchers have suggested that programs that help foster an affective connection with nature in its participants may have more…
Descriptors: Case Studies, Place Based Education, Outdoor Education, Environmental Education
Sanders, Nathan E.; Faesi, Chris; Goodman, Alyssa A. – Journal of Science Education and Technology, 2014
Educational technology has attained significant importance as a mechanism for supporting experiential learning of science concepts. However, the growth of this mechanism is limited by the significant time and technical expertise needed to develop such products, particularly in specialized fields of science. We sought to test whether interactive,…
Descriptors: Computer System Design, Computer Software, Learning Modules, Instructional Innovation
Correia, Ana-Paula; Yusop, Farrah Dina; Wilson, Jay R.; Schwier, Richard A. – Online Submission, 2010
This paper compares how two universities, Iowa State University and the University of Saskatchewan, exploit a service-learning and authentic learning approach to instructional design. Both programs emphasize student engagement and responsibility, as well as projects that have social significance. At the same time, the courses offered by the two…
Descriptors: Instructional Design, Foreign Countries, Case Studies, Comparative Analysis
Wallace, Paul – EDUCAUSE Quarterly, 2011
This article describes a project integrating mobile learning games into the author's course at Appalachian State University, in collaboration with a community partner and for the community as a whole. The process of constructing educational mobile games can be as beneficial as the act of playing. Therefore, the author's beliefs about integrating…
Descriptors: Experiential Learning, Cooperation, Course Content, Curriculum Implementation
Powell, James A.; Houghton, Jane – Action Learning: Research and Practice, 2008
This is an account the work of NetworkNorthWest, a [pound]1m project at the University of Salford that ran between 2004 and 2007 and was developed to address the issues relating to poor take up of traditional business support by small to medium-sized enterprises (SMEs) and low levels of engagement of the business community with Institutes of…
Descriptors: Small Businesses, Experiential Learning, Foreign Countries, Internet
Parker, Barbara; Dautoff, Diane Altman – Michigan Journal of Community Service Learning, 2007
International service-learning (SL) and study abroad (SA) courses are increasingly part of university curricula. A literature review shows these two types of experiential learning share similarities that offer potential synergies for the growing numbers of both types of experiences. This possibility is explored further by analyzing results from a…
Descriptors: Experiential Learning, Study Abroad, Educational Technology, Service Learning
Games, Ivan Alex – Learning, Media and Technology, 2010
This article presents the results of a three-year study of "Gamestar Mechanic" (www.gamestarmechanic.com), a flash-based multiplayer online role-playing game developed for the MacArthur Foundation's digital media learning initiative by the University of Wisconsin-Madison, and Gamelab in New York. The game's objective is to help children…
Descriptors: Design, Role Playing, Discourse Analysis, Thinking Skills

Secules, Teresa; And Others – Educational Leadership, 1997
Students participating in the technology-rich Schools for Thought program learn to acquire, evaluate, organize, and interpret information and communicate findings to their peers and to an adult, questioning audience. Evolving from three research-based programs, Schools For Thought features a rigorous, standards-based curriculum; careful…
Descriptors: Creative Thinking, Educational Technology, Elementary Education, Experiential Learning
Doering, Aaron; Miller, Charles; Veletsianos, George – Quarterly Review of Distance Education, 2008
Adventure learning (AL) is a hybrid distance education approach that provides students with opportunities to explore real-world issues through authentic learning experiences within collaborative learning environments. Within hybrid environments, designers habitually attempt to replicate traditional classroom pedagogy resulting in experiences that…
Descriptors: Electronic Learning, Distance Education, Transformative Learning, Educational Technology

Walker, Carol H.; Yekovich, Frank R. – Educational Leadership, 1999
In an innovative urban literacy program, K-3 students create a working community, complete with a store, newspaper, post office, museum, and economic system. Using TRALE (Technology-Rich Authentic Learning Environments), teachers create meaningful instruction through authentic, problem-based learning activities using educational technology when…
Descriptors: Educational Innovation, Educational Technology, Experiential Learning, Goal Orientation
Cannon, Hugh M.; Smith, J. Alexander – Simulation & Gaming, 2004
Over the years, the Association for Business Simulation and Experiential Learning (ABSEL) has invested considerable effort in formulating its research mission while reflecting on its unique identity among professional organizations. This article reviews the literature on this topic while identifying key issues and proposals. It then discusses the…
Descriptors: Experiential Learning, Research Libraries, Professional Associations, Institutional Mission
Dowling, David G. – European Journal of Engineering Education, 2006
This paper describes the pedagogical principles that underpin the design of the Master of Engineering Practice, a distance education program offered by the University of Southern Queensland. This innovative program enables experienced engineering technologists to use their workplace learning to assemble portfolios that demonstrate their…
Descriptors: Educational Principles, Portfolios (Background Materials), Program Descriptions, Online Courses
North Carolina Univ., Greensboro. School of Education. – 1993
The SouthEastern Regional Vision for Education (SERVE) is a coalition of educators, business leaders, governors, and policymakers seeking comprehensive and lasting improvement in education in Alabama, Florida, Georgia, Mississippi, North Carolina, and South Carolina. SERVE'S Consortium for Mathematics and Science Education provides support to…
Descriptors: Algebra, Chemistry, Constructivism (Learning), Demonstration Programs
de Vry, Janet R.; Hyde, Paul – CAUSE/EFFECT, 1997
Describes development and design of the University of Delaware's faculty development program, which uses a variety of technology applications and resources to encourage individual exploration of technology, develop teamwork skills, adapt to fast-changing content, accommodate diverse learning styles, use asynchronous communication options, provide…
Descriptors: Classroom Techniques, Cognitive Style, College Faculty, Computer Uses in Education
Previous Page | Next Page ยป
Pages: 1 | 2