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Conroy, George – ProQuest LLC, 2012
This quantitative, quasi-experimental study examined the application of a business simulation against training in support of an Enterprise Resource Planning (ERP) system. Defining more effective training strategies is a critical concern for organizational leaders and stakeholders concerned by today's economic challenges. The scope of this…
Descriptors: Quasiexperimental Design, Statistical Analysis, Training Methods, Educational Strategies
Zwikael, Ofer; Gonen, Amnon – Journal of European Industrial Training, 2007
Purpose: Games are an effective teaching and classroom training tool, since they allow students to practise real-life events. In the area of project management, most games focus on the planning phase of a project. The current paper aims to describe a new game, called PEG--Project Execution Game. The uniqueness of this game is its focus on real…
Descriptors: Undergraduate Students, Training Methods, Educational Games, Simulation
Semple, Clarence A.; And Others – 1979
Functional requirements for a highly automated, flexible, instructional support system for aircrew training simulators are presented. Automated support modes and associated features and capabilities are described, along with hardware and software functional requirements for implementing a baseline system in an operational flight training context.…
Descriptors: Automation, Educational Media, Educational Planning, Flight Training

Siegel, Gilbert B. – Public Personnel Management, 1977
Defines gaming simulation and considers its utility as a didactic approach. Analyzes available games that are relevant for teaching and learning various aspects of personnel administration, and discusses the process of game design, illustrating with a description of JOBS, a game currently being developed by the author. (Author)
Descriptors: Management Games, Models, Personnel Management, Postsecondary Education

Hummel, Thomas J.; And Others – Journal of Counseling Psychology, 1975
This simulation project is valuable as a means of training and evaluation in counselor education and in studying counselor cognitive processes. It also provides an opportunity to test the sufficiency of an explicit set of theoretical constructs for explaining client behavior. (Author)
Descriptors: Behavioral Objectives, Computer Assisted Instruction, Computer Oriented Programs, Counselor Training

Fulmer, Richard H. – American Journal of Family Therapy, 1983
Presents an experiential technique for teaching the family life cycle, where participants are asked to create simulated families and are assigned a series of structured exercises. Includes directions for each exercise, questions designed to develop observation skills, and discussion of specific workshop issues. (Author/LLL)
Descriptors: Counselor Training, Experiential Learning, Family Relationship, Interpersonal Communication

Thayer, Louis – Counselor Education and Supervision, 1977
Procedures for developing a videotaped counselor skill training package are outlined. Steps (N=11) describe integrating simulation techniques and a systematic training paradigm for the video package. Steps range from a pretest to posttest assessment, with each step highlighting which training aspects are to be taped in the video sequence. (Author)
Descriptors: Counselor Training, Graduate Students, Higher Education, Instructional Systems
Knerr, Bruce W.; Nawrocki, Leon H. – 1978
This report describes the development of a computer based system designed to train electronic troubleshooting procedures. The ACTS uses artificial intelligence techniques to develop models of student and expert troubleshooting behavior as they solve a series of troubleshooting problems on the system. Comparisons of the student and expert models…
Descriptors: Artificial Intelligence, Computer Assisted Instruction, Decision Making Skills, Individualized Instruction
Kaczkowski, Henry – 1981
A basic problem in preparing group counseling leaders is providing an instructional program which gives both information about group work and experience in leading groups. The Structured Counseling Role Interpersonal Phased Transactions (SCRIPT) format attempts to reduce this problem. Frequently, students are required or expected to participate in…
Descriptors: Counselor Training, Experiential Learning, Group Counseling, Group Dynamics
Robichaud, M. Phyllis; Brown, Miner L. – 1979
This paper describes a simulation experience to help people understand the feelings of the elderly through a program conducted by the Jewish Center for Aged in Chesterfield, MO. The four-hour program is divided into four sections: (1) a true-false test is given to assess participants' concepts of the aged; (2) inhibitors are applied to limit…
Descriptors: Adult Development, Aging (Individuals), Educational Gerontology, Empathy
Hum, Andrew; And Others – Canadian Counsellor, 1981
Determined the effectiveness of the use of the language laboratory to teach counseling skills. A 52-minute self-instructional training tape program was developed in which a reflection of feeling was modeled. Results showed that the self-instructional tape program is an effective procedure for teaching counseling skills. (Author/RC)
Descriptors: Audiovisual Aids, Autoinstructional Aids, College Students, Comparative Analysis
Meerbaum, Monica Leonie – 1978
This paper presents the background and development of the Crisis Intervention Simulation Survey, (CISS), a written simulation instrument designed to assess police officers' knowledge of effective crisis intervention skills and the awareness of their emotional responses to selected crisis intervention situations. It summarizes the recent history of…
Descriptors: Emotional Response, Intervention, Knowledge Level, On the Job Training

Stadler, Holly A.; Rynearson, David – Counselor Education and Supervision, 1981
Describes a simulation method that encourages students to experience powerlessness, isolation, and few if any options, in order to develop a clearer understanding of their clients, environments, and problems of minority groups. Discusses the applicability of the simulation beyond counselor education programs. (Author/RC)
Descriptors: Counselor Training, Cultural Awareness, Educational Needs, Environmental Influences
Cannon, Hugh M.; Smith, J. Alexander – Simulation & Gaming, 2004
Over the years, the Association for Business Simulation and Experiential Learning (ABSEL) has invested considerable effort in formulating its research mission while reflecting on its unique identity among professional organizations. This article reviews the literature on this topic while identifying key issues and proposals. It then discusses the…
Descriptors: Experiential Learning, Research Libraries, Professional Associations, Institutional Mission
Association for the Development of Computer-based Instructional Systems. – 1982
This collection of 116 papers begins with 5 presentations on the general theme of computer literacy and intelligent computer assisted instruction, and covers a wide variety of topics related to training and education at all grade levels. The remaining papers are divided according to special interest group categories: (1) computer-based training;…
Descriptors: Audiovisual Aids, Computer Assisted Instruction, Computer Graphics, Computer Literacy
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