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Showing 1 to 15 of 37 results Save | Export
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Joe Anistranski; Karen Harper; Stephanie Zeiger – Learning Professional, 2024
Educators and researchers often think of program design and program evaluation as separate endeavors, even intentionally creating a firewall between them. But what if designers and evaluators worked together, combining their insights to strengthen both the program and the study of it? In the work of evaluating a statewide professional learning…
Descriptors: Program Design, Program Evaluation, Professional Development, State Legislation
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Hoffman, Daniel L.; Leong, Peter; Ka'aloa, Rochelle Pi'ilani H.; Paek, Seungoh – TechTrends: Linking Research and Practice to Improve Learning, 2022
Culturally-relevant computing has been discussed as a way to promote K-12 Computer Science education and address ongoing challenges related to diversity, equity, and inclusion. What is not well understood about the practice of culturally-relevant computing, however, is how to bring together existing cultural frameworks and Computer Science…
Descriptors: Culturally Relevant Education, Computer Science Education, Teacher Attitudes, Educational Principles
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Arastoopour Irgens, Golnaz; Adisa, Ibrahim; Bailey, Cinamon; Vega Quesada, Hazel – Educational Technology & Society, 2022
As big data algorithm usage becomes more ubiquitous, it will become critical for all young people, particularly those from historically marginalized populations, to have a deep understanding of data science that empowers them to enact change in their local communities and globally. In this study, we explore the concept of critical machine…
Descriptors: Artificial Intelligence, Children, Algorithms, After School Programs
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Hutchison, Amy; Evmenova, Anya S. – Intervention in School and Clinic, 2022
States increasingly are adopting computer science standards to help students develop coding and computational thinking skills. In an effort to support teachers in introducing computer science content to their students with high-incidence disabilities, a new model, computer science integration planning plus universal design for learning (CSIP+),…
Descriptors: Computer Science Education, Students with Disabilities, Access to Education, Computation
Evan E. Maicus – ProQuest LLC, 2021
As Computer Science course enrollments have increased over recent years, instructors have turned to automated grading systems to help relieve the burden of processing student assignments. However, the available autograding solutions have generally lacked support for traditionally difficult-to-grade advanced topics courses. In this thesis, I…
Descriptors: Computer Assisted Testing, Automation, Grading, Advanced Courses
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Ozogul, Gamze; Karlin, Mike; Ottenbreit-Leftwich, Anne – Journal of Technology and Teacher Education, 2018
This study presents the design of a Computer Education Licensure (CEL) program based on a situated learning theory framework. The study captures instructors' design considerations while designing the courses in the CEL program based on this theoretical framework. The study also captures preservice teachers and alumni perceptions regarding the…
Descriptors: Preservice Teacher Education, Computer Science Education, Undergraduate Study, Program Design
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Maher Salem; Khalid Samara; Abdel-Karim Al-Tamimi – ACM Transactions on Computing Education, 2024
This study focuses on the challenges encountered in online cybersecurity education. It adopts an exploratory research design using a mixed-methods approach to investigate the perceptions and experiences of postgraduate students enrolled in an online cybersecurity program. The collection of data is structured into two distinct phases. In the…
Descriptors: Information Security, Computer Security, Guidelines, Student Motivation
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Yang, Hui; Codding, Diane; Mouza, Chrystalla; Pollock, Lori – TechTrends: Linking Research and Practice to Improve Learning, 2021
In this work we examine youth learning in an informal computing program implemented through a library-university partnership. In particular, we introduce and illustrate a culturally responsive computing framework which served as a foundation for the design of the program. Subsequently, we examine youth collaboration as well as affective and…
Descriptors: Informal Education, Computer Science Education, Program Descriptions, Partnerships in Education
Kos, Brittany Ann – ProQuest LLC, 2019
Student hackathons are a type of demographic-specific event that are aimed at college students. Students may attend hackathons because they provide an opportunity for informal learning, networking, and building products for social change Hackathons are usually designed to give their participants opportunities to learn or expand their technical…
Descriptors: Computer Science Education, Informal Education, Incidental Learning, Student Experience
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Vakil, Sepehr – Cognition and Instruction, 2020
While academic, cultural, and racial identities have been important concepts in sociocultural theories of learning and development, less attention has been given to political identity. Research on political identities in education tends to be limited to critical pedagogy or civic education contexts, leaving unexamined the role of political…
Descriptors: Self Concept, Politics, Computer Science Education, Metacognition
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Mountford, Nicola; Coleman, Matthew; Kessie, Threase; Cusack, Tara – Studies in Higher Education, 2020
Interdisciplinary research networks are increasing, with professionals encouraged to undertake research across disciplines to increase innovation, creativity and knowledge. More recently, this interdisciplinary focus is being mirrored by the establishment of interdisciplinary doctoral research networks. But do these networks work? And if so, how…
Descriptors: Interdisciplinary Approach, Doctoral Students, Student Research, Student Motivation
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Khryashchev, Vladimir; Kasatkina, Natalia; Sokolenko, Dmitry – International Association for Development of the Information Society, 2017
The survey data suggest a high technical and sufficient psychological readiness of Yaroslavl State University students to use mobile devices in learning. The results of the research prove that students have an above the average level of interest and motivation in learning with the help of mobile devices. Nevertheless, it is obvious that there is a…
Descriptors: Telecommunications, Interdisciplinary Approach, College Students, Learning Readiness
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Ngai, Grace; Chan, Stephen C. F.; Leong, Hong Va; Ng, Vincent T. Y. – ACM Transactions on Computing Education, 2013
This article presents the design and development of i*CATch, a construction kit for physical and wearable computing that was designed to be scalable, plug-and-play, and to provide support for iterative and exploratory learning. It consists of a standardized construction interface that can be adapted for a wide range of soft textiles or electronic…
Descriptors: Computer System Design, Engineering Technology, Courseware, Computer Science Education
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Fessakis, Georgios; Prantsoudi, Stavroula – Informatics in Education, 2019
The role of teachers is very important for the educational utilization of Computational Thinking (CT) and its integration in education. As with any innovation, CTs' successful integration considerably depends on the perceptions, beliefs and attitudes of the teachers who will be asked to implement it. The study of these characteristics, concerning…
Descriptors: Foreign Countries, Computer Science Education, Teacher Education Programs, Misconceptions
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Shih, Ya-Chun – International Journal of Computer-Assisted Language Learning and Teaching, 2020
This study incorporated Google Street View into a 3D virtual environment, known as VECAR, in which EFL learners controlled their avatars to learn vocabulary in a context of New York City. New York City's Times Square is full of real-life materials, realia, which can be used to assist situated incidental vocabulary learning and to connect…
Descriptors: Vocabulary Development, Second Language Learning, Second Language Instruction, English (Second Language)
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