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Aliza Ali – International Association for Development of the Information Society, 2023
Programme development is a process that involves a systematic process that requires focus on the students' achievement and outcomes. To create an outcomes-based education programme, the university has to prepare its academicians with knowledge and skills that can help the academicians to design and develop an outcomes-based students-centered…
Descriptors: Outcomes of Education, Student Centered Learning, Program Development, Academic Achievement
Tocu, Adrian; Beldiman, Iuliana; Cruceat, Alin; Butean, Alexandru – International Association for Development of the Information Society, 2019
This paper presents an ongoing development process for an experimental application that aims to train an inexperienced user to operate a mobile device and receive Augmented Reality (AR) guidelines for basic pick-and-place operations. The purpose of the presented work is to offer a learning environment for placing multiple physical tools in…
Descriptors: Telecommunications, Handheld Devices, Computer Simulation, Educational Games
Gonçalves, Vitor; Gonçalves, Bruno – International Association for Development of the Information Society, 2018
The Massive Open Online Courses (MOOC) apply, nowadays, as an opportunity for teachers to invest in their continuous training aiming to improve or update knowledge and skillsets on their respective scientific areas. Taking these claims into account, the authors of this paper planned, developed, attended and evaluated an xMOOC, reportedly named as…
Descriptors: Online Courses, Large Group Instruction, Educational Technology, Technology Uses in Education
Escudeiro, Paula; Teixeira, Dirceu; Galasso, Bruno; Neto, Nuno; Costa, Flávio – International Association for Development of the Information Society, 2019
Serious games have a great potential to help people developing new skills or improving previously existing ones. Deaf and blind community face considerable challenges and difficulties regarding to the acquisition of skills in literacy. The design of serious games to meet the needs of the target groups where the deaf and blind people are struggling…
Descriptors: Skill Development, Game Based Learning, Deafness, Blindness
Davie, Neil; Hilber, Tobias – International Association for Development of the Information Society, 2017
Repeated surveys have shown that all students at our university have smartphones and use them regularly both at home and in the university. Excessive regular use of anything, including digital devices, can lead to addiction which has promoted researchers to classify and label smartphone addiction as "nomophobia". Using a self-assessment…
Descriptors: Teaching Methods, Technological Literacy, Qualitative Research, Telecommunications
Lim, Cheolil; Kim, Sunyoung; Kim, Mihwa; Han, Songlee; Seo, Seungil – International Association for Development of the Information Society, 2014
This research, based on the case study of edX at Seoul National University, which is running Korea's first Massive Open Online Courses (MOOCs), discussed and proposed the roles of principal facilitators, the process, and the relationships among various facilitators in selecting, designing, opening and administrating MOOCs classes. Researches on…
Descriptors: Foreign Countries, Case Studies, Online Courses, Facilitators (Individuals)
Chukhlomin, Valeri; Deshpande, Anant – International Association for Development of the Information Society, 2017
"iMOOC101: Mastering American e-Learning" is a Coursera-based, free, massive online course aimed at preparing non-U.S. students to succeed in regular, for-credit, online classes in American universities. The course is also intended to help foreign-born professionals integrate into virtual work environments in U.S.-based companies. The…
Descriptors: Large Group Instruction, Online Courses, Educational Technology, Technology Uses in Education
Canuel, Michael J.; White, Beverley J. – International Association for Development of the Information Society, 2014
This study is a review of the creation and evolution of a professional development program modeled on social constructivist principles and designed for online educators in a virtual high school who transitioned from the conventional classroom to the virtual educational environment. The narrative inquiry focuses on the critical events within the…
Descriptors: Faculty Development, Online Courses, Program Development, Virtual Classrooms
Acheson, Lingma Lu – International Association for Development of the Information Society, 2014
Learning is most effective when accompanied by doing. If someone desires to become a baseball player, being told how to play the game, watching others play and even understanding the rules of the game are mostly ineffective if the individual never "swings the bat". This paper outlines the implementation of this method (swinging the bat)…
Descriptors: Active Learning, Experiential Learning, Computer Science Education, Industry
Lee, Kar-Tin – International Association for Development of the Information Society, 2013
This paper presents the findings of a study conducted in China to identify the potential benefits of incorporating robotics as an educational tool for 100 primary and 320 secondary school teachers of general technology. The Professional Learning Program was conducted from 2010-2013 in China. The major focus of the program was on the development…
Descriptors: Foreign Countries, Technology Integration, Technology Education, Technology Uses in Education
Kommers, Piet, Ed.; Issa, Tomayess, Ed.; Isaias, Pedro, Ed.; Hol, Ana, Ed. – International Association for Development of the Information Society, 2017
These proceedings contain the papers and posters of the 5th International Conference on Educational Technologies 2017 (ICEduTech 2017), which has been organised by the International Association for Development of the Information Society and co-organised by the Western Sydney University, held in Sydney, Australia, 11-13 December 2017. ICEduTech is…
Descriptors: Conference Papers, Educational Technology, Technology Uses in Education, Bibliometrics