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| Snider, John C. | 1 |
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Snider, John C. – 1972
"Microville II," a simulation-game idea, is a creative effort to develop and apply resources, processes, and programs necessary to resolve contemporary problems faced by rural and urban leaders. The strategy is that a community council has been established within the community of "Microville" and participants assume the various…
Descriptors: Administrator Education, Behavior Change, Change Agents, Community Change


