Publication Date
| In 2026 | 0 |
| Since 2025 | 0 |
| Since 2022 (last 5 years) | 2 |
| Since 2017 (last 10 years) | 2 |
| Since 2007 (last 20 years) | 6 |
Descriptor
| Computer Simulation | 6 |
| Program Development | 6 |
| Training Methods | 6 |
| Educational Technology | 4 |
| Instructional Design | 4 |
| Instructional Effectiveness | 4 |
| Computer Assisted Instruction | 3 |
| Computer Software | 3 |
| Program Effectiveness | 3 |
| Simulated Environment | 3 |
| Blended Learning | 2 |
| More ▼ | |
Source
| Simulation & Gaming | 2 |
| International Journal of… | 1 |
| International Journal of… | 1 |
| Journal of Agricultural… | 1 |
| Journal of Continuing… | 1 |
Author
| Adonis Durado | 1 |
| Brittney Heibel | 1 |
| Core, Mark | 1 |
| Durlach, Paula J. | 1 |
| Federowicz, Molly A. | 1 |
| Forbell, Eric | 1 |
| Hart, John | 1 |
| Hill, Randall W., Jr. | 1 |
| Hunt, Elizabeth A. | 1 |
| Kim, Julia M. | 1 |
| Lane, H. Chad | 1 |
| More ▼ | |
Publication Type
| Journal Articles | 6 |
| Reports - Descriptive | 2 |
| Reports - Evaluative | 2 |
| Reports - Research | 2 |
Education Level
| Adult Education | 4 |
| Postsecondary Education | 3 |
| Higher Education | 1 |
Audience
Location
| California | 1 |
| Indiana | 1 |
| Iraq | 1 |
| New York | 1 |
| Ohio | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Brittney Heibel; Ryan Anderson; Merritt Drewery – Journal of Agricultural Education, 2023
The welding workforce is facing a deficit of skilled welders, highlighting the need to develop more efficient and effective welding training methods. Virtual reality (VR) technologies have been adopted to create VR welding simulations for educational and training purposes. The purpose of this literature review was to collect and analyze…
Descriptors: Computer Simulation, Welding, Training, Blended Learning
Oussema Dhieb; Adonis Durado – International Journal of Technology in Education and Science, 2024
This work provides an overview of the use of Virtual Reality (VR) technology in the context of training through the documentation of a project produced by Ohio University's Game Research and Immersive Design (GRID) Lab involving the development of a cine-VR series for police officer training in areas such as suicide prevention, mental health,…
Descriptors: Computer Simulation, Training Methods, Technology Uses in Education, Peace
Rosen, Michael A.; Hunt, Elizabeth A.; Pronovost, Peter J.; Federowicz, Molly A.; Weaver, Sallie J. – Journal of Continuing Education in the Health Professions, 2012
Introduction: Education in the health sciences increasingly relies on simulation-based training strategies to provide safe, structured, engaging, and effective practice opportunities. While this frequently occurs within a simulation center, in situ simulations occur within an actual clinical environment. This blending of learning and work…
Descriptors: Evidence, Best Practices, Program Development, Work Environment
Tetteh, Edem; McWilliams, Douglas – Simulation & Gaming, 2010
Customer needs for high-quality goods and the risk of product-liability litigation against businesses have made companies look for a way to sustain quality assurance in their products and services. Lean manufacturing is the latest and most successful system being used by companies to turn their business around. Visual inspection plays an important…
Descriptors: Quality Control, Inspection, Job Skills, Undergraduate Students
Sanders, Janet H.; Udoka, Silvanus J. – Simulation & Gaming, 2010
Fundamental concepts and definitions of electronic learning (eLearning) continue to emerge, and theories of eLearning that have been advanced thus far cover an array of academic perspectives including training and education, learning and knowledge, and technology and applications to specific market segments. Any study of the effectiveness and…
Descriptors: Electronic Learning, Program Effectiveness, Manufacturing, Virtual Classrooms
Kim, Julia M.; Hill, Randall W., Jr.; Durlach, Paula J.; Lane, H. Chad; Forbell, Eric; Core, Mark; Marsella, Stacy; Pynadath, David; Hart, John – International Journal of Artificial Intelligence in Education, 2009
Negotiation skills are essential in everyday life, whether in a professional or personal context. Negotiation enables two parties to address misunderstandings and avoid conflicts through an exchange that depends as much on the interpersonal skills of the negotiators as the tactics employed. Acquiring these skills requires not only sound conceptual…
Descriptors: Foreign Countries, Concept Formation, Cultural Context, Intelligent Tutoring Systems

Peer reviewed
Direct link
