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Buggey, Tom; Crawford, S. Caroline; Rogers, Chelsea L. – Focus on Autism and Other Developmental Disabilities, 2018
Video self-modeling (VSM) uses a method called "feedforward" to provide children the opportunity to view themselves as they perform in a more advanced or appropriate manner than they do presently. Typically, this is accomplished through the careful editing of videos. Studies on VSM and social skills with children on the autism spectrum…
Descriptors: Autism, Developmental Disabilities, Pervasive Developmental Disorders, Down Syndrome
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Buggey, Tom; Ogle, Lindsey – Focus on Autism and Other Developmental Disabilities, 2013
Video self-modeling (VSM) has been used to teach social skills to children with autism older than 4 years of age. Attempts to use VSM with younger children with disabilities have produced less than favorable results; however, it is unclear whether VSM could be used to promote social initiations by typically developing children. Thirty minutes of…
Descriptors: Video Technology, Modeling (Psychology), Interpersonal Communication, Social Development
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Buggey, Tom; Hoomes, Grace – Young Exceptional Children, 2011
Video self-modeling (VSM) is a method that, with some creative editing, allows children to view positive examples of their behavior or demonstrations of skills slightly beyond their present ability. Although VSM has been successfully used across a range of behaviors and ages with children having a variety of disabilities, its use with preschoolers…
Descriptors: Video Technology, Autism, Pervasive Developmental Disorders, Skill Development
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Buggey, Tom; Ogle, Lindsey – Psychology in the Schools, 2012
Video self-modeling (VSM) first appeared on the psychology and education stage in the early 1970s. The practical applications of VSM were limited by lack of access to tools for editing video, which is necessary for almost all self-modeling videos. Thus, VSM remained in the research domain until the advent of camcorders and VCR/DVD players and,…
Descriptors: Video Technology, Modeling (Psychology), Distance Education, Computer Software