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Lara Checa-Domene; Inmaculada García-Martínez; Óscar Gavín-Chocano; Marina García-Valdecasas Prieto – European Journal of Special Needs Education, 2024
The irruption of Information and Communication Technologies in society in general, and immersive technology, in particular, are playing an important role in the educational field, among other reasons, due to the way they favour the inclusion of students with Special Educational Needs. The main objective was to carry out a systematic review of the…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Special Education
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Karen Parish; Rahel Warnatsch; Leanne Noelle Strom Torgersen; Ricardo Gregorio Lugo – Journal of Teacher Education and Educators, 2024
A barrier to teacher retainment is the lack of professional preparedness. Limitations with live, hands-on teacher training can contribute to inadequate preparedness, particularly in home-school collaboration. This pilot feasibility study explored using virtual reality simulation (VRS) technology with ninety-seven pre-service teachers in Norway,…
Descriptors: Computer Simulation, Parent Teacher Cooperation, Self Efficacy, Preservice Teachers
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Xiaojun Chen; Ying Zhang – International Journal of Technology in Teaching and Learning, 2023
This systematic review examines the pedagogical gap of how VFTs are adopted and integrated in K-12 classroom teaching and learning. Specifically, it focuses on the grade levels and subject areas, learning outcomes and pedagogical activities involved VFTs at elementary and secondary levels. The results of this review show the current usage of VFTs…
Descriptors: Field Trips, Computer Simulation, Elementary Secondary Education, Instructional Program Divisions
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Panpan Yang; Wenlan Zhang – Innovation in Language Learning and Teaching, 2025
Augmented reality (AR) is an immersive, interactive, and engaging advanced information technology and it is widely used in language learning. Although several studies have evaluated the effectiveness of AR in EFL learners' language gains, these research findings are inconsistent. Therefore, this study conducted a meta-analysis to analyze to what…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, English (Second Language)
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Apaydinli, Köksal – Journal of Educational Technology and Online Learning, 2023
This study aims to examine the studies scanned in Web of Science and Scopus databases between 2006-2020 on the use of augmented reality applications in music education in terms of their descriptive features, methodological features, and outcomes, and to reveal the trends in this field. The criterion sample approach was utilized in this qualitative…
Descriptors: Music Education, Educational Research, Computer Simulation, Educational Technology
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Rachel F. Adler; Devorah Kletenik – Journal of Postsecondary Education and Disability, 2023
While more universities are including IT accessibility in their computer science programs for undergraduate and graduate students, there is little accessibility training available for K-12 teachers. We created an intervention through which postsecondary students had opportunities to experience five computer games with a simulated impairment…
Descriptors: Elementary Secondary Education, Postsecondary Education, Computer Science Education, College Students
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Shin, Mikyung; Park, Jiyeon; Grimes, Rene; Bryant, Diane P. – Exceptional Children, 2021
We synthesized studies published since 2000 that assessed the effects of using virtual manipulatives to increase the mathematical accuracy of students with disabilities. We extracted a total of 1,796 raw data points from 114 cases across 35 single-case studies. By applying three-level multilevel modeling, we analyzed both immediate effects and…
Descriptors: Students with Disabilities, Mathematics Instruction, Manipulative Materials, Teaching Methods
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Paul, Claire Donehower; Walker, Jennifer; Thomas, Cathy; Taylor, Matthew S.; Best, Jamie; Diaz, Morgan; Rose, Chad A.; Vasquez, Eleazar – Journal of Special Education Apprenticeship, 2023
The need for highly effective and qualified special educators continues to be a national concern. One of the primary reasons why teachers leave the profession is a lack of effective behavior management skills. Learning how to assess challenging behavior and its causes through functional analysis is one method to enhance teacher skillset in this…
Descriptors: Special Education Teachers, Teacher Competencies, Classroom Techniques, Behavior Modification
Khalid, Nikita; Zapparrata, Nicole; Loughlin, Kevin; Albright, Glenn – Online Submission, 2022
Many Pre-K through grade 12 (PK-12) students have experienced traumatic events throughout the pandemic in a myriad of ways including the death of family members and peers, loss of social interaction and increased violence at home. The consequences can be traumatic and manifest themselves in fear, anxiety, anger, isolation, and loneliness. Too…
Descriptors: Preschool Education, Elementary Secondary Education, Trauma, Death
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Batdi, Veli; Talan, Tarik – Turkish Journal of Education, 2019
The purpose of this study is to determine the effect of augmented reality (AR) applications on academic success through meta-analytic and thematic analysis. 51 items from 45 studies conducted between 2013 and 2019 were examined in different databases on the effect size of AR in relation on academic success, education level, and duration of the…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Program Effectiveness
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Bioglio, Livio; Capecchi, Sara; Peiretti, Federico; Sayed, Dennis; Torasso, Antonella; Pensa, Ruggero G. – IEEE Transactions on Learning Technologies, 2019
In this paper, we address the problem of enhancing young people's awareness of the mechanisms involving privacy in online social networks by presenting an innovative approach based on gamification. In particular, we propose a web application that allows kids and teenagers to experience the typical dynamics of information spread through a realistic…
Descriptors: Privacy, Social Media, Children, Adolescents
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Wallace, Jamie; MacPherson, Anna; Hammerness, Karen; Chavez-Reilly, Michael; Gupta, Preeti – Journal of STEM Outreach, 2021
Drawing on data from STEM teacher education programs collected during museum closure due to the COVID-19 pandemic, this article examines the shifts that a large natural history museum made in educational programming. We explore three questions; who participated; the nature of participants' experiences with programming; and what we learned as an…
Descriptors: STEM Education, Teacher Education Programs, COVID-19, Pandemics
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Kurt, Adile Askim; Sarsar, Firat; Filiz, Ozan; Telli, Esra; Orhan-Göksün, Derya; Bardakci, Salih – Malaysian Online Journal of Educational Technology, 2019
The main purpose of this research is to determine teachers' views on using Web 2.0 tools in education in accordance with this purpose, participant teachers were asked to express their expectations for the training before they took the training and perceptions on the training after completing it. Additionally, teachers were asked which Web 2.0…
Descriptors: Teaching Methods, Educational Technology, Technology Uses in Education, Web 2.0 Technologies
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Koutromanos, George; Sofos, Alivisos; Avraamidou, Lucy – Educational Media International, 2015
This paper provides a review of the literature about the use of augmented reality in education and specifically in the context of formal and informal environments. It examines the research that has been conducted up to date on the use of those games through mobile technology devices such as mobile phones and tablets, both in primary and secondary…
Descriptors: Literature Reviews, Educational Games, Handheld Devices, Courseware
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Simonson, Michael, Ed.; Seepersaud, Deborah, Ed. – Association for Educational Communications and Technology, 2018
For the forty-first time, the Association for Educational Communications and Technology (AECT) is sponsoring the publication of these Proceedings. Papers published in this volume were presented at the annual AECT Convention in Kansas City, Missouri. The Proceedings of AECT's Convention are published in two volumes. Volume 1 contains twenty-seven…
Descriptors: Instructional Design, Educational Technology, Technology Uses in Education, Higher Education
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