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Vernon R. Curran; Ann Hollett – Health Education Journal, 2024
Objective: Extended reality (XR) has emerged as an innovative educational modality that offers the potential for the creation of more interactive and engaging forms of patient education experiences and products. The purpose of this article is to describe the field of XR technologies and review its potential through a critical lens as well as its…
Descriptors: Computer Simulation, Educational Technology, Patient Education, Program Effectiveness
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Daniel Schöld; Rickard Östergren; Anna Levén; Martin Hassler-Hallstedt; Ulf Träff – Scandinavian Journal of Educational Research, 2024
The purpose of the study was to evaluate whether students with intellectual disabilities (ID) can improve their arithmetic skills by participating in an arithmetic intervention programme, theoretically founded on explicit instruction (EI) and administered via an application developed for tablet computers. The intervention study used a randomised…
Descriptors: Handheld Devices, Intervention, Program Effectiveness, Mathematics Skills
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Yang, Jing; Jung, Young Gook – International Journal of Web-Based Learning and Teaching Technologies, 2023
College piano teaching with multimedia technology has the characteristics of more intuitive teaching content and more convenient teaching methods. It has a significant auxiliary role in improving the teaching effect and cultivating personalized music talents. Therefore, educational circles and music festivals at home and abroad have also conducted…
Descriptors: College Instruction, Music Education, Musical Instruments, Educational Technology
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Bárbara Mariana Gutiérrez-Pérez; María Teresa Silva-Fernández; Sara Serrate González – Educational Media International, 2024
The aim of this paper is to describe and analyze the process of co-creation and evaluation of an educational video game application called "Natur-Kingdom," developed within the framework of the NaturTEC-Kids Living Lab with the active participation of children and adolescents. This article aims to demonstrate how the integration of end…
Descriptors: Video Games, Educational Technology, Learner Engagement, Children
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Kathleen M. Randolph; Annemarie L. Horn; Jennifer A. Sears; Brittany L. Hott; Tammy Willis – Journal of Special Education Technology, 2025
Rural schools face unique challenges providing high-quality professional development opportunities due to barriers such as geographic isolation and limited resources. This article provides information on three coaching models, eCoaching, iCoaching, and teacher dyad coaching. Each model has the potential to leverage technology to ameliorate…
Descriptors: Coaching (Performance), Rural Schools, Models, Educational Technology
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West, Alana W.; Phillips, Abigail T.; Guynn, Susan T.; Nemire, Nathan; Bible, Joe; Burns, T. Ashley – Journal of Extension, 2023
State mandates imposed by governors during COVID-19 affected extracurricular activities for children and youth. To continue providing 4-H programming during quarantine, Clemson Extension 4-H Youth Development Agents created the SC 4-H@Home program. Daily activities were developed that could be completed at-home using common household items and…
Descriptors: COVID-19, Pandemics, Youth Programs, Extension Education
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Jiang, Xiaoying; Ning, Qilan – Biochemistry and Molecular Biology Education, 2022
The COVID-19 pandemic has greatly impacted the education of international students. The authors taught a molecular biology course using the DingTalk platform for international medical students (IMS) in the autumn semester of 2020. We assessed the effect of this online teaching based on an online questionnaire and by analysis of the final…
Descriptors: COVID-19, Pandemics, Foreign Students, Molecular Biology
Mingyu Feng; Gary Weiser; Kelly Collins – WestEd, 2024
This report delves into the cost and effectiveness of the ASSISTments program as an online math support tool. Aiming to replicate previous findings, the study focused on the impact of ASSISTments on student learning in seventh-grade classrooms. The report outlines the study's objectives, setting, and participants alongside the study design,…
Descriptors: Costs, Cost Effectiveness, Mathematics Instruction, Educational Technology
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Banagiri, Richa; Kumar, Anuj; Pandey, Anoop – International Journal of Education and Development using Information and Communication Technology, 2021
In today's modern world, globalization has completely changed the way of working. How we live, learn, work, and even define work has changed due to new information and communication technologies. It can be stated that human capital fuels the modern economy, but in reality, the information and communication technology revolution has turned…
Descriptors: Educational Technology, Technology Uses in Education, Vocational Education, Foreign Countries
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Jeyarajaguru, Kabilan Shanmugampillai – Journal of Educators Online, 2023
The COVID-19 pandemic crisis has modified teaching and learning throughout the world. The developments in Information Communication Technology tools have played a critical role in the education community. During the pandemic, the organization and conduction of theory classes in Universities across India were managed reasonably on one side, but the…
Descriptors: Science Laboratories, Biochemistry, Science Instruction, Educational Technology
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Shannon L. Cooper; Scott E. Renshaw – International Journal of Designs for Learning, 2023
For many instructional designers (ID), subject matter experts (SMEs) are viewed as a necessary evil. Depending upon their day job, SMEs can be challenging to work with due to their schedules and responsibilities outside the ID's project. They can be unaware of the eLearning process, learning models and theories, and expensive -- a SME can easily…
Descriptors: Instructional Design, Expertise, Intellectual Disciplines, Medical Students
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Hara, Tomoki; Ahara, Kazushi – International Journal for Technology in Mathematics Education, 2020
GeoGebra is the most well-known Dynamic Geometry Application (DGA) in the world. Many researchers are interested in GeoGebra as a tool to make interactive mathematics resources. Here we focus on a snapping function in GeoGebra, which is a kind of general feature of DGA: the mouse cursor is attracted to a specific position or a specific object and…
Descriptors: Geometry, Educational Technology, Mathematics Instruction, Computer Software
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Croucher, John S.; Hon, Stephnie – International Journal for Technology in Mathematics Education, 2022
The onset of COVID-19, along with its various mutations, has played havoc with many activities, not the least of which is education. For the majority of 2020 and 2021 in Australia, much of the teaching in both schools and universities was undertaken online, leading to a re-think of how learning and teaching might look in the future. This paper…
Descriptors: COVID-19, Pandemics, School Closing, Online Courses
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Cheng, Xiaoqiao – Science Insights Education Frontiers, 2021
Internet teaching using electronic teaching software or other multimedia can play a certain role in promoting academic performance, just like traditional teaching. Therefore, the problem is not that schools do not use computers or the Internet, but how to best use them, and should explore what methods are most effective for what kind of students…
Descriptors: Computer Assisted Instruction, Internet, Educational Technology, Technology Uses in Education
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Killian, Chad M.; Marttinen, Risto; Howley, Donal; Sargent, Julia; Jones, Emily M. – Journal of Teaching in Physical Education, 2023
This research note suggests the emergence of Artificial Intelligence-powered chatbots like ChatGPT pose challenges to the future of higher education. We as a field should pay attention to issues and opportunities associated with this technology across learning, teaching, and research spaces. We propose ignoring, or being indifferent to,…
Descriptors: Physical Education, Health Education, Teacher Education Programs, Artificial Intelligence
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