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Logston, Cory – American Association for Adult and Continuing Education, 2022
Virtual reality promotes prosocial behavior on various issues, including homelessness, ageism, and the environment. Recently researchers have explored the potential for a virtual reality experience to promote an empathic perspective transformation with promising results. The purpose of my proposed research is to investigate and explain the…
Descriptors: Educational Technology, Computer Simulation, Program Effectiveness, Transformative Learning
Arinda Eka Lidiastuti; Hadi Suwono; Sueb Sueb; Sulisetijono Sulisetijono – International Society for Technology, Education, and Science, 2024
Augmented Reality has a positive impact in the world of education. Systematic review studies and article reviews have provided evidence of this positive impact. Augmented reality is an effective medium for learning, especially during a pandemic. The keyword used to find the articles on the Scopus database was "augmented AND reality AND in AND…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Educational Research
Aydogmus, Mücahit; Tut, Edip; Karadag, Yildiray – International Journal of Psychology and Educational Studies, 2023
The purpose of this study is to reveal the meanings teachers attach to social media and their experiences regarding the use of it for educational purposes. A qualitative research design and phenomenological approach were adopted in the study. The participants were formed using criterion and snowball sampling methods and consisted of six teachers…
Descriptors: Foreign Countries, Social Media, Teaching Methods, Educational Technology
Swanson, Joan Ann – International Association for Development of the Information Society, 2023
The field of education is facing critical shortages in qualified teachers. Preservice students are limited in field experience by their teacher preparation location and proximity to diverse populations. Many colleges and university tasked with teacher preparation are seeking post-pandemic solutions to teacher preparation which potentially involve…
Descriptors: Preservice Teacher Education, Computer Simulation, Teacher Education Programs, Educational Technology
Lynne N. Kennette; Morgan Chapman – Papers on Postsecondary Learning and Teaching, 2024
The universal design for learning framework aims to remove barriers from the learning environment so that as many students as possible can fully participate in it. The COVID19 pandemic has brought about additional challenges in higher education, but in many cases, it has also provided a unique opportunity to examine change. This study investigated…
Descriptors: Access to Education, COVID-19, Pandemics, College Students
Jost, Patrick; Rangger, Sebastian; Künz, Andreas – International Association for Development of the Information Society, 2023
With the growing prevalence of mobile apps for self-directed learning, educational games increasingly find their place in everyday routines, becoming accessible to a broad audience. Despite the growing ease of content creation by artificial intelligence computing, the challenge of designing effective and engaging Serious Games remains,…
Descriptors: Telecommunications, Handheld Devices, Mathematics Instruction, Educational Games
Ercan Kocbas; Mustafa Koc – International Society for Technology, Education, and Science, 2023
As developments in technology progress, their use in education in general and in mathematics teaching specifically increases. The aim of this study is to explore the potential of technology use in mathematics lessons in the schools by examining prior research on the use of technology in mathematics teaching. Within the scope of the study, a…
Descriptors: Foreign Countries, Mathematics Instruction, Educational Technology, Technology Uses in Education
Nur Azlina Mohamed Mokmin; Nurul Nabilah Izzati Ridzuan – International Society for Technology, Education, and Science, 2023
There are few studies have examined the effective inclusion of Students with Learning Disability (SLD) in teaching and learning, despite the growing policy, educational, and political concern following the progressive trend towards enrolling students with disabilities in regular public schools. As inclusive education is a fundamental human right,…
Descriptors: Computer Simulation, Students with Disabilities, Student Motivation, Physical Education
Mingyu Feng; Chunwei Huang; Kelly Collins – Grantee Submission, 2023
Math performance continues to be an important focus for improvement. Many districts adopted educational technology programs to support student learning and teacher instruction. The ASSISTments program provides feedback to students as they solve homework problems and automatically prepares reports for teachers about student performance on daily…
Descriptors: Grade 7, Students, Mathematics Instruction, Homework
Alice Barana; Marina Marchisio Conte; Sara Omegna – International Association for Development of the Information Society, 2024
This study investigates the relationship between students' problem-solving skills in solving mathematical problems and asynchronous collaboration in digital learning environments. The research focuses on the Digital Math Training (DMT) project, designed by the DELTA research group at the University of Turin, which aims to enhance students' digital…
Descriptors: Mathematics Instruction, Problem Solving, Asynchronous Communication, Cooperative Learning
Allison Liu; Jenny Yun-Chen Chan; Ji-Eun Lee; Lauren E. Decker-Woodrow; Shihfen Tu; Adam Sales; Craig A. Mason – Grantee Submission, 2022
The current study investigated how prior knowledge moderated the effects of three educational technologies ("From Here to There," "DragonBox 12+," and problem sets in "ASSISTments") on seventh-grade students' later algebraic knowledge. Pretest scores only moderated effects of "From Here to There," with…
Descriptors: Prior Learning, Program Effectiveness, Game Based Learning, Intervention
Mónica Martínez Gómez; Eliseo Bustamante García; César Berna Escriche – International Association for Development of the Information Society, 2024
E-learning was a vital tool for education during the global lockdown, as it was the only alternative for billions of students worldwide to continue learning amid the COVID-19 crisis. However, despite the importance and relevance of E-learning, there is a significant lack of studies that examine E-learning success under heterogeneity effects, such…
Descriptors: Educational Technology, Electronic Learning, Technology Uses in Education, COVID-19
Takemura, Atsushi – International Association for Development of the Information Society, 2022
Science and technology education necessitates teaching and learning experiments involving electronic circuit construction and measurements using experimental equipment. In this study, a novel cross reality system for learning physical circuit construction and performing virtual experiments using virtual experimental equipment with mid-air haptics…
Descriptors: Science Education, Technology Education, Electronic Equipment, Science Experiments
Tuncer, Hülya; Karatas, Tuçe Öztürk – Online Submission, 2021
The COVID-19 pandemic has deeply affected all aspects of life, including the foreign language teaching contexts. Universities and schools abandoned classrooms and moved into online education settings. During immediate lockdowns which brought physical distancing, terms like "online", "virtual", and "distant" education…
Descriptors: COVID-19, Pandemics, Second Language Instruction, School Closing
Yalçin-Incik, Eda; Incik, Tolga – Malaysian Online Journal of Educational Technology, 2022
The aim of this study is determining the expectations of high school students about the use of technology in education and their views on whether these expectations were met or not. The study was designed as a case study. In the study, embedded single-case design, which is one of the designs of case study, was used. The participants of the study…
Descriptors: High School Students, Student Attitudes, Generational Differences, Educational Technology