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Showing 1 to 15 of 35 results Save | Export
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Ronaghi, Mohammad Hossein – Interactive Technology and Smart Education, 2023
Purpose: Sustainability is one of the global challenges, individuals and businesses need to change their behavior and consumption patterns to move towards sustainable development. This is not possible without planning for education and related knowledge transfer. On the other hand, disruptive technologies such as virtual reality (VR) have…
Descriptors: Foreign Countries, Educational Technology, Computer Simulation, Sustainability
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Rusen Meylani; Gary G. Bitter; Jane M. Legacy – Turkish Online Journal of Distance Education, 2025
The primary goal of this study is to evaluate the efficacy of professional development (PD) and implementation fidelity on the performance of middle school students in mathematics within an online learning environment. Using a quasi-experimental design, the research compares educational outcomes between control and experimental groups…
Descriptors: Faculty Development, Program Implementation, Fidelity, Middle School Students
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Miller, Kelly; Callaghan, Kristina; McCarty, Logan S.; Deslauriers, Louis – Physical Review Physics Education Research, 2021
We show how learning can be improved, beyond that shown in actively taught classrooms, by also transforming the homework using the principles of deliberate practice. We measure the impact of transforming the homework on student learning in a course that had already implemented an active approach to teaching in class. We compare performance on the…
Descriptors: Active Learning, Homework, Science Instruction, Physics
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Özgen, Dilay Seda; Afacan, Yasemin; Sürer, Elif – International Journal of Technology and Design Education, 2021
Virtual reality (VR) is an emerging technology that is being used in a wide range of fields such as medicine, gaming, psychology and sociology. The use of VR is promising in the field of education and requires investigation, but research on the use of VR in education is still limited. This enables the exploration of new territories, and design…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Design
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Kastner, Jenine A. – Journal of Educators Online, 2020
In higher education, teaching and learning are undergoing a variety of innovations that involve the use of technology through blended learning. This pedagogical approach has been popular and expanding quickly in institutions internationally with a shift in focus from the technological aspects of learning management systems to theoretical…
Descriptors: Blended Learning, Higher Education, Educational Technology, College Faculty
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Makara, Michael; Canon, Kinsey – Journal of Political Science Education, 2020
What impact do short-term, faculty-led study abroad programs have on student learning? And are such programs more impactful than a standard face-to-face course? University administrators and faculty have long touted study abroad programs' ability to challenge stereotypes and promote cross-cultural understanding among students. However, little…
Descriptors: Study Abroad, Program Effectiveness, Summer Programs, Undergraduate Students
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Smothers, Moriah; Colson, Tori; Keown, Stacey – International Review of Research in Open and Distributed Learning, 2020
A causal-comparative research design was used to examine the influence of course delivery (face-to-face flipped or asynchronous online) on participants' self-efficacy beliefs toward teaching in an inclusive classroom. The following research questions were used to guide the study: (a) Is there a relationship between completing an introduction of…
Descriptors: Grounded Theory, Teaching Methods, Blended Learning, Online Courses
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Fazio, Claudio; Di Paola, Benedetto; Battaglia, Onofrio Rosario – International Electronic Journal of Elementary Education, 2020
Two science teaching workshops for students of the elementary teacher education degree course at the University of Palermo, Italy are discussed, one based on inquiry-based methods and the other on "traditional" teaching methods. A questionnaire aimed to understand the teaching styles preferred by students, their reasons for…
Descriptors: Foreign Countries, Preservice Teachers, Elementary School Teachers, Inquiry
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Vera S. Županec; Branka N. Radulovic; Tijana Z. Pribicevic; Tomka G. Miljanovic; Vujadin G. Zdravkovic – Journal of Baltic Science Education, 2018
The Flipped Classroom (FC) is a teaching approach in which students gain the first-exposure learning with online materials outside the classroom, and then, in the classroom, they focus on interactive or engaging exercises. Despite its considerable publicity, the studies focused on the FC in primary education are deficient. The aim of this research…
Descriptors: Flipped Classroom, Biology, Science Instruction, Elementary School Students
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Hao, Kuang-Chung; Lee, Lai-Chung – Interactive Learning Environments, 2021
This study developed four AR games and investigated their influence on learning in a Grade 5 English course by integrating theories of digital game-based learning, the attention relevance confidence-satisfaction (ARCS) model, and different types of digital games. Moreover, the elements between AR game design and the ARCS model were examined. 147…
Descriptors: Computer Simulation, Educational Games, Grade 5, Game Based Learning
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Bassette, Laura; Jefferson, Ruth; Stuve, Matthew; Mangino, Anthony – Journal of the American Academy of Special Education Professionals, 2021
The incorporation of authentic experiences that include direct interactions with people with disabilities may facilitate increased understanding of people with disabilities; a topic of particular relevance to preservice teachers. This study used a survey to explore five dispositional constructs (i.e., comfort interacting with people with…
Descriptors: Individual Characteristics, Authentic Learning, Students with Disabilities, Student Needs
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Aljaser, Afaf M. – Turkish Online Journal of Distance Education, 2019
The present study aimed to identify the effectiveness of e-learning environment in developing academic achievement and the attitude towards learning English among the 5th grade primary students. To achieve this purpose, an e-learning environment is designed and an achievement test and a scale for measuring attitude towards learning English are…
Descriptors: Educational Technology, Technology Uses in Education, Program Effectiveness, Academic Achievement
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Broeckelman-Post, Melissa A.; Hyatt Hawkins, Katherine E.; Arciero, Anthony R.; Malterud, Andie S. – Basic Communication Course Annual, 2019
In an attempt to meet rising student demand and cost-effectively deliver instruction, colleges and universities are offering more online courses. Despite the increasing growth of the online format, there remains a question of the effectiveness of this instructional delivery method. We evaluated the relative effectiveness of a public speaking…
Descriptors: Online Courses, Higher Education, Public Speaking, Conventional Instruction
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Rezaei, Ali – Journal of Effective Teaching, 2017
The present study used a unique design in which multiple factors were combined in a multiphase study to find if there are any significant interactions among six factors known to be effective in successful group work. The results indicated that the effectiveness of group work depends on how the effectiveness is measured, how the group is formed,…
Descriptors: Group Activities, Interaction, Program Effectiveness, Measurement Techniques
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Molnar, Kathleen K. – Education and Information Technologies, 2017
There is a lack of consensus of the effects on student perceptions and performance in flipping the classroom and its possible value over the traditional face-to-face (FTF) classroom approach. This research examines the expectation that flipping an undergraduate, introductory level, information concepts and skills class would benefit student…
Descriptors: Student Attitudes, Educational Technology, Technology Uses in Education, Undergraduate Study
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