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Hedia Mhiri Sellami – Education and Information Technologies, 2024
This study describes an experiment in which engineering students create serious games (SG) that tackle problems relevant to their jobs. This experiment was conducted as part of the "Business Games" module we taught students enrolled in the Master's program "Innovation Management" at the National School of Engineers of Tunis. By…
Descriptors: Engineering Education, College Students, Game Based Learning, Foreign Countries
Domínguez Romero, Elena; Bobkina, Jelena – Education and Information Technologies, 2021
This descriptive classroom-based study involved a group of 25 pre-service teacher participants from the Master's program in Teaching English as a Foreign and Second Language (TEFL) at the Complutense University in Madrid (UCM), Spain. The participants were approached in their threefold facet as graduate students, classroom active debate leaders,…
Descriptors: Resource Units, Preservice Teachers, Masters Programs, English (Second Language)