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Checa-Romero, Mirian; Pascual Gómez, Isabel – Technology, Pedagogy and Education, 2018
Numerous studies show the positive effects of introducing video games into learning contexts. These instruments help develop twenty-first-century skills, such as creativity, from a dual perspective: (i) the students' perspective, since they develop skills and competencies that allow them to find innovative solutions to the challenges posed by…
Descriptors: Video Games, Educational Technology, Technology Uses in Education, Program Effectiveness
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Hinostroza, J. Enrique; Ibieta, Andrea; Labbé, Christian – Technology, Pedagogy and Education, 2021
Studies show that students and teachers frequently use the internet for learning and teaching, but that both lack the skills necessary to utilise it effectively. The authors designed an intervention to develop teachers' information search skills and improve the information problem-solving using the internet (IPS-I) tasks that they implement with…
Descriptors: Problem Solving, Internet, Online Searching, Search Strategies
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Matsumura, Lindsay Clare; Correnti, Richard; Walsh, Marguerite; Bickel, Donna DiPrima; Zook-Howell, Dena – Technology, Pedagogy and Education, 2019
In this article, the authors report results from two pilot studies (n = 15 teachers total) investigating the effectiveness of the Online Content-Focused Coaching (CFC) programme for increasing classroom text discussion quality. Online CFC is comprised of a six-week online workshop followed by individual remote coaching sessions. Teachers in…
Descriptors: Coaching (Performance), Discussion (Teaching Technique), Program Effectiveness, Workshops
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Sullivan, Kevin; Bray, Aibhín; Tangney, Brendan – Technology, Pedagogy and Education, 2021
Twenty-first-century (21 C) skills need to be taught intentionally and well, using pedagogical approaches that engage students and help them learn both skills and curriculum content. This article describes an instrumental case study of an out-of-school education programme (Bridge21) designed to help students develop 21 C skills. In order to…
Descriptors: 21st Century Skills, Communication Skills, Thinking Skills, Technological Literacy
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Lawlor, John; Conneely, Claire; Oldham, Elizabeth; Marshall, Kevin; Tangney, Brendan – Technology, Pedagogy and Education, 2018
There have been calls for decades by many educational writers and commentators for a new model of learning to facilitate what is generally described as twenty-first-century learning. Central to this challenge is the required shift in responsibility for who leads and owns the learning--from teacher to student. Such a shift requires a pragmatic…
Descriptors: Teamwork, Cooperative Learning, Technology Uses in Education, Models
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Lawlor, John; Marshall, Kevin; Tangney, Brendan – Technology, Pedagogy and Education, 2016
It is generally accepted that intrinsic student motivation is a critical requirement for effective learning but formal learning in school places a huge reliance on extrinsic motivation to focus the learner. This reliance on extrinsic motivation is driven by the pressure on formal schooling to "deliver to the test." The experience of the…
Descriptors: Student Motivation, Computer Uses in Education, Program Effectiveness, Secondary School Students