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Osman Özdemir – Journal of Computer Assisted Learning, 2025
Background: In recent years, the widespread use of technology in classrooms has encouraged the transition from traditional lecture methods to digital-based learning environments. Technological game-based learning platforms, such as Kahoot!, which are used to encourage students' active participation and interaction in learning environments, are…
Descriptors: Game Based Learning, Video Games, Academic Achievement, Student Motivation
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Jessica del Rocío Fernández-Velásquez; Oscar López-Regalado; Gisela Analy Fernández-Hurtado – Contemporary Educational Technology, 2025
The systematic review explores the integration of gamification with the flipped classroom in basic education, combining game mechanics with flipped teaching methods to improve student engagement and motivation, and examines the evolution of scientific production between 2022 and 2024, using the preferred reporting items for systematic reviews and…
Descriptors: Gamification, Educational Technology, Flipped Classroom, Program Effectiveness
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Gede Arka Puniatmaja; Ni Nyoman Parwati; I Made Tegeh; I Gde W. Sudatha – Pegem Journal of Education and Instruction, 2024
The present study aimed at examining the effect of e-learning and students 'digital literacy towards their learning outcomes. It was designed in quasi-experimental research with post-test-only control group within 2x2 factorial design. The sample of the study involved 96 vocational students obtained from random sampling technique. Two instruments…
Descriptors: Electronic Learning, Educational Technology, Vocational Education, Conventional Instruction
Lisa Carron – ProQuest LLC, 2023
This quantitative study aims to determine if there is a relationship between schools that had one-to-one technology programs pre-pandemic, and achievement test score outcomes. The study focused on the twenty-three school districts that had one-to-one programs pre-pandemic in Mississippi, and compared their performance with test scores from…
Descriptors: Educational Technology, Access to Computers, Program Effectiveness, Academic Achievement
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Thiyaporn Kantathanawat; Natarika Thongsomnuek; Mai Charoentham; Paitoon Pimdee – Educational Process: International Journal, 2025
Background/purpose. The increasing prevalence of digital tools in education necessitates models that enhance students' metacognitive skills. Despite this need, limited research exists on structured pedagogical approaches to foster metacognition within digital learning contexts. This study aimed to develop and evaluate the Cognitive Innovation…
Descriptors: Educational Technology, Technology Uses in Education, Metacognition, Skill Development
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Melissa Fanshawe; Georgina Barton – Australasian Journal of Educational Technology, 2023
Doctoral studies can be daunting unless candidates are able to implement effective self-directed strategies and motivational tools to ensure success, which is reflected in the high attrition rates of doctoral candidates globally. This paper explores the use of a learning management system (LMS) to support the completion of a PhD for a doctoral…
Descriptors: Learning Management Systems, Independent Study, Doctoral Students, Educational Technology
Craig, Nathaniel D. – ProQuest LLC, 2023
With the increased use of technology in the world today, the realm of education has not been immune. Schools around the country have implemented expensive one-to-one device programs with little research-based evidence that they are beneficial for student achievement. With an increased focus on student achievement for federal and state…
Descriptors: Academic Achievement, Socioeconomic Status, Technology Uses in Education, Educational Technology
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Shufan Yu; Qingtang Liu; Jiaxu Liu; Jingjing Ma; Yuanyuan Yang – Education and Information Technologies, 2024
While augmented reality (AR) technology has shown the potential to facilitate students' hands-on activities, few studies have explored its effectiveness in acoustic topics. This paper introduces an AR-based application for learning about the Doppler effect and investigates its educational effectiveness on students' learning achievement, interest,…
Descriptors: Computer Simulation, Educational Technology, Acoustics, Scientific Concepts
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Thiyaporn Kantathanawat; Anyamanee Ussarn; Mai Charoentham; Paitoon Pimdee – Educational Process: International Journal, 2025
Background/purpose: The increasing integration of digital technology in education underscores the need for instructional models that support personalized, skill-based, and problem-solving focused learning. While traditional pedagogies often fail to address these needs comprehensively, this study proposes that the Mastery Adaptive Problem-Solving…
Descriptors: Educational Technology, Technology Uses in Education, Problem Solving, Mastery Learning
Gloria A. Quisido – ProQuest LLC, 2024
Technology has become an integral part of the teaching and learning process in the current educational landscape, revolutionizing students' learning experiences in alternative and traditional educational settings. However, despite having access to various tech tools that support student learning, an achievement gap still exists, and many students…
Descriptors: Educational Technology, Technology Uses in Education, Teacher Attitudes, Science Teachers
Michael Lee Williams – ProQuest LLC, 2022
This case study explores professional academic advisors' perceived usefulness of a fully implemented academic early alert technology at a four-year, public, flagship university in the Midwest. Academic early alert technology has increasingly become more common at colleges and universities during the past two decades, followed by an increasing…
Descriptors: Progress Monitoring, Educational Technology, College Students, Academic Achievement
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Faber, Janke M.; Feskens, Remco; Visscher, Adrie J. – School Effectiveness and School Improvement, 2023
In this study the effects of the use of digital student monitoring tools for teachers (DMTs) on student achievement (primary and secondary schools, mathematics, reading, and language) were investigated through a meta-analysis (n = 14). The studies were also coded for feedback and intervention features, which resulted in three groups of…
Descriptors: Meta Analysis, Educational Technology, Feedback (Response), Student Evaluation
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Yung-Hsiang Hu; Bo-Kai Liao; Chieh-Lun Hsieh – Interactive Learning Environments, 2024
It is known that teachers commonly utilize learning platforms equipped with Learning Analytics Dashboards (LAD) to support students in their Self-Regulated Learning (SRL) endeavors. However, students may struggle to effectively employ LAD due to a lack of sufficient metacognitive skills. Co-regulation of learning (CoRL) has been proven to…
Descriptors: Program Effectiveness, Gamification, Learning Analytics, Educational Technology
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Osamah Mohammad Ameen Aldalalah; Yousef Wardat; Ali Abdul Hadi Al-Omari; Raed Mahmoud Khodair – Contemporary Educational Technology, 2025
The study aims to examine the effectiveness of interactive digital content based on the technological pedagogical content knowledge framework (TPACK) model in developing the skills of educational aids production and enhancing cognitive achievement among early childhood students at Jadara University. The researcher relied on the quasi-experimental…
Descriptors: Pedagogical Content Knowledge, Technological Literacy, Skill Development, Early Childhood Education
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Gayathri Sadanala; Xinhao Xu; Hao He; Jhon Bueno-Vesga; Shangman Li – Distance Education, 2025
With the increasing use of virtual reality (VR) technology in education, it is crucial to understand the factors that affect its effectiveness. One area where VR has been utilized is in online orientation, which can be especially beneficial for distant students to start their university programs. This study examines the impact of the learner…
Descriptors: Distance Education, Educational Technology, Technology Uses in Education, Program Effectiveness
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